Player Matchup

Cthulhu
Cthulhu
DeMoNz1449
Cthulhu
Level 22
God Stats
10W - 12L
1,422 SR
Queue Stats
24W - 32L
1,269 Elo+
Solo
Bakasura
Bakasura
Doofus5150
Bakasura
Level 28
God Stats
2W - 1L
1,788 SR
Queue Stats
120W - 133L
1,310 Elo+
Solo
Skadi
Skadi
DryBonesAk907
Skadi
Level 26
God Stats
6W - 12L
1,252 SR
Queue Stats
17W - 54L
1,203 Elo+
Solo
Nike
Nike
Hydrasippin
Nike
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SAHID2708
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 90L
1,290 Elo+
Solo
Team Averages
Level 25
1,492 SR
1,314 Elo+

VS

Team Averages
Level 49
1,484 SR
1,474 Elo+
Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FreeAlpha6709
Sol
Level 69
God Stats
10W - 6L
1,631 SR
Queue Stats
214W - 244L
1,465 Elo+
Party 1
Ymir
Ymir
FreeAura1205
Ymir
Level 5
God Stats
1W - 1L
1,404 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 1
Mulan
Mulan
FreeLucky528
Mulan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,666 Elo+
Party 1
Ullr
Ullr
Yoinko
Ullr
Level 122
God Stats
3W - 6L
1,387 SR
Queue Stats
147W - 152L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeMoNz1449
Cthulhu
11
1 / 4 / 1
6,432
459
5,966
10,653
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
Doofus5150
Bakasura
11
1 / 5 / 1
6,508
465
2,151
10,027
3,922
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,281
377
1,475
8,857
3,022
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 3 / 0
4,858
347
2,657
7,903
2,937
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SAHID2708
Morgan Le Fay
8
0 / 3 / 1
5,513
394
2,580
5,778
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 1 / 1
6,711
479
1,601
6,562
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 0 / 2
8,958
640
15,586
10,032
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 2
6,527
466
67
3,537
1,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 1 / 0
7,722
552
4,518
6,290
3,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
Yoinko
Ullr
14
7 / 0 / 2
8,616
615
8,664
6,139
2,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
20
20
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
1
1
1.5
L
Cthulhu
DeMoNz1449
Cthulhu
1
4
1
0.38
L
Bakasura
Doofus5150
Bakasura
1
5
1
0.3
L
0
5
0
0
W
9
0
2
10
W
0
0
2
1
W
3
1
0
3
L
0
3
0
0
L
Morgan Le Fay
SAHID2708
Morgan Le Fay
0
3
1
0.17
W
Ullr
Yoinko
Ullr
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,829
Damage
30,436
43,218
Taken
32,560
16,695
Mitigated
12,499
10,134
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,601
346
0
1,808
6,562
2,281
0
1,823
4,577
0
33,757
L
Cthulhu
DeMoNz1449
Cthulhu
5,966
788
195
3,166
10,653
5,237
0
1,466
8,823
29,183
0
L
Bakasura
Doofus5150
Bakasura
2,151
1,954
0
2,929
10,027
3,922
0
1,216
8,811
0
28,411
L
1,475
573
0
830
8,857
3,022
486
7,059
1,798
0
21,151
W
15,586
5,123
0
6,567
10,032
2,956
1,014
869
9,053
66,611
0
W
67
67
0
0
3,537
1,589
42
248
3,230
3,255
0
W
4,518
1,202
0
2,364
6,290
3,469
1,323
2,114
3,731
0
31,959
L
2,657
422
0
1,530
7,903
2,937
101
5,522
2,381
0
14,593
L
Morgan Le Fay
SAHID2708
Morgan Le Fay
2,580
163
0
1,484
5,778
1,577
0
390
5,388
19,191
0
W
Ullr
Yoinko
Ullr
8,664
3,395
0
853
6,139
2,204
1,811
2,639
3,220
0
51,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
38,534
244
Minions Killed
366
0
Camps Cleared
0
1,164,554
Distance Traveled
1,321,004
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,711
479
65
5
0
296,269
0
L
Cthulhu
6,432
459
64
5
0
237,683
0
L
Bakasura
6,508
465
75
5
0
295,239
0
L
Skadi
5,281
377
37
3
0
221,158
1
W
Sol
8,958
640
122
9
0
274,178
4
W
Ymir
6,527
466
5
0
0
242,823
0
W
Mulan
7,722
552
69
5
0
252,333
0
L
Nike
4,858
347
25
2
0
244,778
1
L
Morgan Le Fay
5,513
394
43
3
0
165,696
1
W
Ullr
8,616
615
105
8
0
255,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role