Player Matchup

Neith
Neith
CopiousMitten88
Neith
Level 27
God Stats
90W - 83L
1,503 SR
Queue Stats
336W - 363L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
CranMaster
Zhong Kui
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 30L
1,393 Elo+
Party 2
Chernobog
Chernobog
Ethandsavage
Chernobog
Level 17
God Stats
5W - 9L
1,364 SR
Queue Stats
18W - 19L
1,307 Elo+
Solo
Ymir
Ymir
Hi_Im_Tree
Ymir
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 10L
1,311 Elo+
Party 2
Ra
Ra
shayetwin11
Ra
Level 4
God Stats
0W - 4L
1,250 SR
Queue Stats
8W - 20L
1,288 Elo+
Solo
Team Averages
Level 16
1,423 SR
1,349 Elo+

VS

Team Averages
Level 28
1,564 SR
1,468 Elo+
Bacchus
Bacchus
A-Annoying
Bacchus
Level 61
God Stats
1W - 1L
1,566 SR
Queue Stats
110W - 125L
1,472 Elo+
Party 1
Izanami
Izanami
Poloboyshawty6
Izanami
Level 16
God Stats
15W - 6L
1,695 SR
Queue Stats
23W - 14L
1,567 Elo+
Party 1
Guan Yu
Guan Yu
ShogunOakentzu
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,482 Elo+
Party 1
Cupid
Cupid
killer-the-beez
Cupid
Level 20
God Stats
7W - 2L
1,667 SR
Queue Stats
97W - 83L
1,553 Elo+
Party 1
Bellona
Bellona
warmachinecr13
Bellona
Level 26
God Stats
3W - 5L
1,392 SR
Queue Stats
41W - 49L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 24
13,143
1,095
23,136
20,495
7,526
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
CranMaster
Zhong Kui
20
28 / 6 / 12
18,916
1,576
42,366
30,694
17,878
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Ethandsavage
Chernobog
20
11 / 10 / 22
15,298
1,275
21,555
30,543
10,928
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 7 / 23
12,852
1,071
10,363
25,798
23,349
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
0 / 16 / 15
11,696
975
3,770
21,217
6,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A-Annoying
Bacchus
20
5 / 6 / 22
13,868
1,156
14,608
18,492
25,127
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
18 / 9 / 18
15,950
1,329
43,604
21,690
9,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 10 / 22
12,011
1,001
7,710
26,904
33,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
18 / 7 / 13
15,978
1,332
47,454
25,042
10,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 15 / 20
12,116
1,010
9,251
25,361
15,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
138
45
Kills
43
43
Deaths
47
96
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A-Annoying
Bacchus
5
6
22
2.67
L
4
4
24
4
L
Zhong Kui
CranMaster
Zhong Kui
28
6
12
5.67
L
Chernobog
Ethandsavage
Chernobog
11
10
22
2.2
L
2
7
23
1.93
W
18
9
18
3
W
1
10
22
1.2
W
18
7
13
3.5
L
0
16
15
0.47
W
1
15
20
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,190
Damage
122,627
128,747
Taken
117,489
66,147
Mitigated
94,347
11,604
Healing
19,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A-Annoying
Bacchus
14,608
2,085
852
1,214
18,492
25,127
0
6,774
10,412
28,353
0
L
23,136
13,469
43
2,808
20,495
7,526
0
3,360
17,135
0
52,026
L
Zhong Kui
CranMaster
Zhong Kui
42,366
3,513
1,449
5,407
30,694
17,878
0
3,413
27,281
64,606
0
L
Chernobog
Ethandsavage
Chernobog
21,555
18,107
0
1,897
30,543
10,928
0
4,685
25,858
0
50,122
L
10,363
2,609
0
0
25,798
23,349
0
2,041
23,757
19,209
0
W
43,604
24,289
706
1,656
21,690
9,683
0
11,638
9,846
0
61,847
W
7,710
908
1,834
2,612
26,904
33,275
0
12,909
13,294
0
11,560
W
47,454
27,319
783
8,770
25,042
10,841
0
12,691
12,135
0
99,028
L
3,770
1,205
0
0
21,217
6,466
0
1,109
20,108
12,304
0
W
9,251
3,350
86
1,250
25,361
15,421
0
11,386
13,833
0
29,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,905
Gold Earned
69,923
215
Minions Killed
227
2
Camps Cleared
6
887,839
Distance Traveled
1,041,361
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,868
1,156
31
3
5
242,097
0
L
Neith
13,143
1,095
49
4
1
208,414
0
L
Zhong Kui
18,916
1,576
61
5
1
222,061
1
L
Chernobog
15,298
1,275
58
5
0
179,695
0
L
Ymir
12,852
1,071
24
2
0
148,572
0
W
Izanami
15,950
1,329
46
4
1
214,581
1
W
Guan Yu
12,011
1,001
7
1
0
210,732
0
W
Cupid
15,978
1,332
112
9
0
201,363
1
L
Ra
11,696
975
23
2
0
129,097
0
W
Bellona
12,116
1,010
31
3
0
172,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role