Player Matchup

Hades
Hades
CorkyBuckle8347
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,617 Elo+
Solo
Athena
Athena
DevilSlayer2004
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,515 Elo+
Party 1
Camazotz
Camazotz
JJDOOM93
Camazotz
Level 25
God Stats
9W - 19L
1,344 SR
Queue Stats
135W - 134L
1,570 Elo+
Solo
Izanami
Izanami
NinjaSteph09
Izanami
Level 27
God Stats
1W - 0L
1,281 SR
Queue Stats
61W - 64L
1,506 Elo+
Party 1
Ares
Ares
RektByNewb
Ares
Level 22
God Stats
2W - 0L
1,771 SR
Queue Stats
73W - 43L
1,568 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,555 Elo+

VS

Team Averages
Level 15
1,549 SR
1,634 Elo+
Ra
Ra
ChokeDaSmite
Ra
Level 29
God Stats
9W - 7L
1,698 SR
Queue Stats
112W - 120L
1,624 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jte bop
Tsukuyomi
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
42W - 39L
1,676 Elo+
Solo
Bellona
Bellona
LEGlON VENDETTA
Bellona
Level 21
God Stats
23W - 20L
1,548 SR
Queue Stats
242W - 251L
1,436 Elo+
Solo
Hou Yi
Hou Yi
Psyia-
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,800 Elo+
Solo
Neith
Neith
Wickelia
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 4
9,167
482
9,784
17,163
7,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 2
8,134
428
5,272
12,610
11,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
JJDOOM93
Camazotz
18
7 / 1 / 3
11,108
585
9,536
19,308
7,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
NinjaSteph09
Izanami
12
1 / 6 / 3
7,916
417
2,512
10,628
3,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 1 / 2
10,793
568
13,917
11,503
9,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
10,280
541
12,084
12,223
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Jte bop
Tsukuyomi
16
8 / 5 / 2
10,021
527
10,022
12,655
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 1
8,155
429
4,776
11,790
6,748
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Psyia-
Hou Yi
15
7 / 1 / 3
9,503
500
14,686
11,946
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Wickelia
Neith
10
1 / 3 / 5
8,140
428
3,203
6,228
2,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
12
Kills
19
19
Deaths
12
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
W
0
9
4
0.22
W
0
2
2
0.5
W
Camazotz
JJDOOM93
Camazotz
7
1
3
8.5
L
Tsukuyomi
Jte bop
Tsukuyomi
8
5
2
1.8
L
1
1
1
1.5
W
Izanami
NinjaSteph09
Izanami
1
6
3
0.42
L
Hou Yi
Psyia-
Hou Yi
7
1
3
8.5
W
4
1
2
5
L
Neith
Wickelia
Neith
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,021
Damage
44,771
71,212
Taken
54,842
40,601
Mitigated
21,503
24,363
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,084
2,799
596
3,065
12,223
4,057
416
7,505
4,718
79,842
0
W
9,784
799
351
6,418
17,163
7,785
782
4,598
12,248
71,800
0
W
5,272
1,845
106
1,192
12,610
11,858
378
413
12,177
25,475
0
W
Camazotz
JJDOOM93
Camazotz
9,536
2,710
0
8,514
19,308
7,707
688
4,582
14,514
0
78,681
L
Tsukuyomi
Jte bop
Tsukuyomi
10,022
2,695
0
1,104
12,655
4,609
27
4,358
8,297
0
65,809
L
4,776
2,918
0
5,362
11,790
6,748
0
8,780
3,010
0
41,077
W
Izanami
NinjaSteph09
Izanami
2,512
1,261
0
1,733
10,628
3,442
528
67
10,561
0
48,060
L
Hou Yi
Psyia-
Hou Yi
14,686
7,110
0
5,303
11,946
4,032
240
5,427
6,519
0
57,063
W
13,917
517
0
6,049
11,503
9,809
130
1,773
9,628
72,206
0
L
Neith
Wickelia
Neith
3,203
1,504
0
174
6,228
2,057
0
2,903
3,325
0
8,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,118
Gold Earned
46,099
480
Minions Killed
463
0
Camps Cleared
0
1,671,212
Distance Traveled
1,661,130
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,280
541
162
9
0
355,911
4
W
Hades
9,167
482
124
7
0
315,587
5
W
Athena
8,134
428
37
2
0
344,692
1
W
Camazotz
11,108
585
114
6
0
353,200
0
L
Tsukuyomi
10,021
527
102
5
0
381,280
0
L
Bellona
8,155
429
102
5
0
229,303
1
W
Izanami
7,916
417
73
4
0
298,707
0
L
Hou Yi
9,503
500
84
4
0
352,975
3
W
Ares
10,793
568
132
7
0
359,026
1
L
Neith
8,140
428
13
1
0
341,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role