Player Matchup

Ganesha
Ganesha
MadVillain415
Ganesha
Level 160
God Stats
12W - 11L
1,506 SR
Queue Stats
376W - 364L
1,535 Elo+
Party 2
Khepri
Khepri
Roaroshock
Khepri
Level 157
God Stats
2W - 1L
1,299 SR
Queue Stats
229W - 200L
1,585 Elo+
Party 2
Izanami
Izanami
Sizyll
Izanami
Level 157
God Stats
14W - 3L
1,894 SR
Queue Stats
252W - 238L
1,546 Elo+
Party 2
Mercury
Mercury
Tom_Se7en
Mercury
Level 69
God Stats
72W - 54L
1,566 SR
Queue Stats
93W - 84L
1,409 Elo+
Party 3
Agni
Agni
nachonahuel1
Agni
Level 117
God Stats
7W - 10L
1,511 SR
Queue Stats
562W - 570L
1,482 Elo+
Party 3
Team Averages
Level 132
1,555 SR
1,511 Elo+

VS

Team Averages
Level 90
1,532 SR
1,432 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Boc9
Morgan Le Fay
Level 93
God Stats
7W - 7L
1,567 SR
Queue Stats
61W - 62L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
JayOrc2
Gilgamesh
Level 51
God Stats
0W - 1L
1,591 SR
Queue Stats
10W - 9L
1,367 Elo+
Party 1
Fenrir
Fenrir
LuskDusk-
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
1 / 4 / 7
7,335
458
4,090
14,002
11,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Roaroshock
Khepri
16
6 / 0 / 3
9,501
594
12,382
8,311
8,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Sizyll
Izanami
15
4 / 5 / 2
8,735
546
7,836
10,572
2,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Tom_Se7en
Mercury
14
5 / 3 / 2
8,842
553
4,098
12,138
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 4 / 6
8,630
539
7,935
10,027
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 1 / 4
8,248
516
5,166
10,224
7,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
 
Hachiman
14
3 / 4 / 6
8,033
502
9,932
14,632
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Boc9
Morgan Le Fay
13
6 / 7 / 2
8,575
536
8,735
12,912
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
JayOrc2
Gilgamesh
14
1 / 2 / 0
8,994
562
2,284
11,117
6,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
LuskDusk-
Fenrir
12
2 / 5 / 5
7,641
478
8,260
14,005
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
19
Kills
16
16
Deaths
19
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
1
4
6
L
Hachiman
 
Hachiman
3
4
6
1.5
L
Morgan Le Fay
Boc9
Morgan Le Fay
6
7
2
1
L
Gilgamesh
JayOrc2
Gilgamesh
1
2
0
0.5
L
Fenrir
LuskDusk-
Fenrir
2
5
5
0.9
W
Ganesha
1
4
7
1.13
W
Khepri
Roaroshock
Khepri
6
0
3
7.5
W
Izanami
Sizyll
Izanami
4
5
2
1
W
Mercury
Tom_Se7en
Mercury
5
3
2
2
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,341
Damage
34,377
55,050
Taken
62,890
29,925
Mitigated
28,496
14,259
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,166
2,024
1,423
3,721
10,224
7,996
119
3,223
6,887
28,784
9,224
L
Hachiman
 
Hachiman
9,932
5,081
0
6,312
14,632
4,407
162
3,060
11,514
0
52,458
L
Morgan Le Fay
Boc9
Morgan Le Fay
8,735
427
0
3,045
12,912
4,743
31
6,308
6,578
47,072
0
L
Gilgamesh
JayOrc2
Gilgamesh
2,284
627
0
1,738
11,117
6,568
276
6,025
4,618
9,671
30,343
L
Fenrir
LuskDusk-
Fenrir
8,260
3,416
0
4,883
14,005
4,782
0
5,119
8,762
0
42,507
W
Ganesha
4,090
606
0
1,724
14,002
11,286
30
2,319
11,683
20,063
0
W
Khepri
Roaroshock
Khepri
12,382
1,750
0
1,445
8,311
8,419
1,043
1,136
7,175
50,040
0
W
Izanami
Sizyll
Izanami
7,836
4,879
0
2,306
10,572
2,866
2,252
2,556
8,016
0
64,300
W
Mercury
Tom_Se7en
Mercury
4,098
2,695
0
3,240
12,138
4,421
2,221
2,674
9,464
0
53,370
W
7,935
344
594
4,950
10,027
2,933
340
5,332
4,695
44,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
41,491
414
Minions Killed
367
0
Camps Cleared
0
1,578,147
Distance Traveled
1,403,600
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,248
516
67
4
0
268,831
5
L
Hachiman
8,033
502
77
5
0
254,770
3
L
Morgan Le Fay
8,575
536
68
4
0
269,971
4
L
Gilgamesh
8,994
562
88
6
0
302,160
0
L
Fenrir
7,641
478
67
4
0
307,868
0
W
Ganesha
7,335
458
12
1
0
305,415
2
W
Khepri
9,501
594
108
7
0
336,738
0
W
Izanami
8,735
546
130
8
0
264,651
1
W
Mercury
8,842
553
83
5
0
339,079
0
W
Agni
8,630
539
81
5
0
332,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role