Player Matchup

Medusa
Medusa
DTG_Sharkbait
Medusa
Level 70
God Stats
9W - 8L
1,436 SR
Queue Stats
70W - 71L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
IN-side-Killer
Cthulhu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,265 Elo+
Party 2
Ah Puch
Ah Puch
ScubaTrash
Ah Puch
Level 23
God Stats
4W - 1L
1,667 SR
Queue Stats
80W - 61L
1,452 Elo+
Solo
Team Averages
Level 44
1,535 SR
1,394 Elo+

VS

Team Averages
Level 82
1,491 SR
1,396 Elo+
Morgan Le Fay
Morgan Le Fay
Deadpool-debest
Morgan Le Fay
Level 79
God Stats
6W - 11L
1,551 SR
Queue Stats
467W - 429L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
SparBear
Sylvanus
Level 103
God Stats
14W - 32L
1,318 SR
Queue Stats
508W - 501L
1,398 Elo+
Party 1
Medusa
Medusa
zephthegod
Medusa
Level 64
God Stats
2W - 3L
1,602 SR
Queue Stats
44W - 67L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 2 / 1
9,072
907
8,636
7,745
3,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 3 / 9
7,186
719
4,831
11,177
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
ScubaTrash
Ah Puch
11
1 / 0 / 11
7,621
762
10,031
5,844
2,191
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deadpool-debest
Morgan Le Fay
11
3 / 3 / 2
7,428
743
7,768
7,001
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SparBear
Sylvanus
11
2 / 2 / 3
8,284
828
3,867
11,855
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
zephthegod
Medusa
9
0 / 9 / 2
6,366
637
3,009
9,938
4,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
2
1
6.75
L
Morgan Le Fay
Deadpool-debest
Morgan Le Fay
3
3
2
1.33
W
0
3
9
1.5
W
Ah Puch
ScubaTrash
Ah Puch
1
0
11
6.5
L
Sylvanus
SparBear
Sylvanus
2
2
3
1.75
L
Medusa
zephthegod
Medusa
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,498
Damage
14,644
24,766
Taken
28,794
16,684
Mitigated
16,350
4,175
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,636
3,589
0
1,098
7,745
3,037
838
3,718
4,027
0
23,025
L
Morgan Le Fay
Deadpool-debest
Morgan Le Fay
7,768
794
0
62
7,001
2,770
34
3,710
3,291
20,570
0
W
4,831
209
73
1,402
11,177
11,456
80
5,412
5,765
18,447
0
W
Ah Puch
ScubaTrash
Ah Puch
10,031
593
0
1,602
5,844
2,191
150
2,505
3,339
28,850
0
L
Sylvanus
SparBear
Sylvanus
3,867
1,489
2,559
5,364
11,855
9,403
0
8,277
3,578
11,756
0
L
Medusa
zephthegod
Medusa
3,009
1,356
0
563
9,938
4,177
0
2,875
7,063
0
20,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,879
Gold Earned
22,078
119
Minions Killed
111
0
Camps Cleared
0
586,206
Distance Traveled
501,300
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,072
907
47
5
0
195,462
5
L
Morgan Le Fay
7,428
743
41
4
0
192,217
2
W
Cthulhu
7,186
719
32
3
0
209,577
1
W
Ah Puch
7,621
762
40
4
0
181,167
3
L
Sylvanus
8,284
828
35
4
0
164,393
1
L
Medusa
6,366
637
35
4
0
144,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role