Player Matchup

Jing Wei
Jing Wei
Broadd
Jing Wei
Level 27
God Stats
8W - 4L
1,500 SR
Queue Stats
324W - 230L
1,668 Elo+
Party 1
Ratatoskr
Ratatoskr
PAcKdd
Ratatoskr
Level 7
God Stats
12W - 5L
1,732 SR
Queue Stats
13W - 12L
1,412 Elo+
Party 3
Cerberus
Cerberus
PuppyLover21
Cerberus
Level 22
God Stats
4W - 5L
1,637 SR
Queue Stats
91W - 83L
1,590 Elo+
Party 1
Olorun
Olorun
StaplesofShade
Olorun
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 8L
1,637 Elo+
Party 3
Artemis
Artemis
junglergod12
Artemis
Level 17
God Stats
50W - 22L
1,657 SR
Queue Stats
380W - 366L
1,590 Elo+
Party 1
Team Averages
Level 15
1,605 SR
1,579 Elo+

VS

Team Averages
Level 35
1,457 SR
1,623 Elo+
Ravana
Ravana
JesticKun
Ravana
Level 18
God Stats
0W - 1L
1,350 SR
Queue Stats
1W - 1L
1,643 Elo+
Party 2
Ymir
Ymir
Kallvinn
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,643 Elo+
Party 2
Scylla
Scylla
KaySaut
Scylla
Level 28
God Stats
62W - 39L
1,433 SR
Queue Stats
118W - 114L
1,431 Elo+
Solo
Hun Batz
Hun Batz
karleto
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,700 Elo+
Party 2
Medusa
Medusa
savouryorb29
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Broadd
Jing Wei
18
11 / 2 / 4
11,028
735
10,017
11,614
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
PAcKdd
Ratatoskr
14
11 / 2 / 8
9,659
644
10,693
13,188
4,484
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
PuppyLover21
Cerberus
13
4 / 3 / 10
8,780
585
4,524
12,825
10,328
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 5 / 3
8,513
568
3,745
9,912
3,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
junglergod12
Artemis
13
4 / 3 / 10
8,302
553
5,382
9,951
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JesticKun
Ravana
12
0 / 9 / 4
7,093
473
3,834
9,104
3,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
8
0 / 6 / 3
5,717
381
4,185
10,772
4,921
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
KaySaut
Scylla
14
5 / 6 / 5
8,402
560
14,552
7,834
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
karleto
Hun Batz
14
7 / 7 / 4
9,447
630
9,578
12,961
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
11
3 / 5 / 1
7,479
499
5,528
8,346
2,265
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
33
Kills
15
15
Deaths
33
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Broadd
Jing Wei
11
2
4
6.5
L
Ravana
JesticKun
Ravana
0
9
4
0.22
L
Ymir
0
6
3
0.25
L
Scylla
KaySaut
Scylla
5
6
5
1.25
W
Ratatoskr
PAcKdd
Ratatoskr
11
2
8
7.5
W
Cerberus
PuppyLover21
Cerberus
4
3
10
3
W
3
5
3
0.9
W
Artemis
junglergod12
Artemis
4
3
10
3
L
Hun Batz
karleto
Hun Batz
7
7
4
1.29
L
Medusa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,361
Damage
37,677
57,490
Taken
49,017
25,507
Mitigated
17,562
18,855
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Broadd
Jing Wei
10,017
7,713
0
5,940
11,614
4,166
3,810
1,891
9,671
0
72,302
L
Ravana
JesticKun
Ravana
3,834
1,314
0
716
9,104
3,773
160
0
9,104
0
30,451
L
Ymir
4,185
1,310
0
695
10,772
4,921
186
2,242
8,530
8,954
0
L
Scylla
KaySaut
Scylla
14,552
2,642
0
650
7,834
2,659
340
2,865
4,969
40,584
0
W
Ratatoskr
PAcKdd
Ratatoskr
10,693
4,965
0
2,965
13,188
4,484
0
4,100
9,036
0
43,811
W
Cerberus
PuppyLover21
Cerberus
4,524
563
0
2,378
12,825
10,328
251
4,570
8,129
34,596
0
W
3,745
1,621
0
3,680
9,912
3,395
2,502
4,676
4,854
38,436
3,080
W
Artemis
junglergod12
Artemis
5,382
2,505
0
3,892
9,951
3,134
565
3,305
6,596
0
35,042
L
Hun Batz
karleto
Hun Batz
9,578
4,484
0
2,572
12,961
3,944
0
1,377
11,584
0
40,308
L
Medusa
5,528
2,178
0
1,365
8,346
2,265
754
1,281
7,065
0
34,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,282
Gold Earned
38,138
440
Minions Killed
258
0
Camps Cleared
0
1,358,717
Distance Traveled
1,291,753
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,028
735
148
10
0
255,371
1
L
Ravana
7,093
473
66
4
0
285,968
2
L
Ymir
5,717
381
7
0
0
198,016
1
L
Scylla
8,402
560
70
5
0
252,505
4
W
Ratatoskr
9,659
644
63
4
0
326,702
1
W
Cerberus
8,780
585
86
6
0
279,673
0
W
Olorun
8,513
568
84
6
0
208,685
1
W
Artemis
8,302
553
59
4
0
288,286
1
L
Hun Batz
9,447
630
63
4
0
285,482
13
L
Medusa
7,479
499
52
3
0
269,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role