Player Matchup

Bellona
Bellona
Constantine6411
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 147L
1,330 Elo+
Solo
Pele
Pele
Emohazel26
Pele
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 209L
1,307 Elo+
Party 1
Baron Samedi
Baron Samedi
MCFea22
Baron Samedi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Mr DeafJenks
Cernunnos
Level 22
God Stats
24W - 37L
1,314 SR
Queue Stats
235W - 263L
1,308 Elo+
Solo
Aphrodite
Aphrodite
fernando431
Aphrodite
Level 25
God Stats
13W - 15L
1,320 SR
Queue Stats
61W - 82L
1,279 Elo+
Party 1
Team Averages
Level 21
1,427 SR
1,345 Elo+

VS

Team Averages
Level 8
1,486 SR
1,421 Elo+
Bellona
Bellona
 
Bellona
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Davanshell
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SoupBowlYT
Danzaburou
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,326 Elo+
Party 2
Bakasura
Bakasura
XxNINETAILSX
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
phrog-guy21
Cthulhu
Level 12
God Stats
7W - 10L
1,430 SR
Queue Stats
9W - 14L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
11,228
510
3,865
11,013
9,760
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
15 / 2 / 9
11,909
541
16,441
19,466
8,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
MCFea22
Baron Samedi
16
7 / 7 / 11
10,691
486
10,894
12,364
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Mr DeafJenks
Cernunnos
17
16 / 2 / 6
12,392
563
27,118
19,980
8,889
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
fernando431
Aphrodite
17
8 / 3 / 19
13,106
596
21,614
20,718
9,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 20 / 2
9,544
434
9,238
27,094
18,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
1 / 9 / 0
9,789
445
9,670
19,867
10,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SoupBowlYT
Danzaburou
15
6 / 7 / 2
11,868
539
16,728
19,057
6,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
XxNINETAILSX
Bakasura
11
0 / 13 / 3
7,666
348
2,328
17,683
4,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
phrog-guy21
Cthulhu
14
3 / 9 / 5
9,583
436
10,350
23,582
23,071
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
49
Kills
13
15
Deaths
58
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
20
2
0.2
W
3
1
4
5
L
Neith
1
9
0
0.11
W
15
2
9
9.75
W
Baron Samedi
MCFea22
Baron Samedi
7
7
11
1.79
W
Cernunnos
Mr DeafJenks
Cernunnos
16
2
6
9.5
L
Danzaburou
SoupBowlYT
Danzaburou
6
7
2
1
L
Bakasura
XxNINETAILSX
Bakasura
0
13
3
0.12
W
Aphrodite
fernando431
Aphrodite
8
3
19
5.83
L
Cthulhu
phrog-guy21
Cthulhu
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,932
Damage
48,314
83,541
Taken
107,283
42,605
Mitigated
62,129
42,783
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,238
6,238
0
1,391
27,094
18,139
534
7,395
19,545
0
28,247
W
3,865
1,369
130
3,587
11,013
9,760
1,964
1,581
9,392
0
61,672
L
Neith
9,670
4,471
0
2,435
19,867
10,163
390
9,865
9,962
0
36,518
W
16,441
5,992
0
3,156
19,466
8,555
1,144
1,960
17,506
0
54,299
W
Baron Samedi
MCFea22
Baron Samedi
10,894
1,324
514
2,386
12,364
5,437
1,583
3,909
8,455
37,556
0
W
Cernunnos
Mr DeafJenks
Cernunnos
27,118
17,972
1,311
7,621
19,980
8,889
8,983
1,900
18,080
0
82,251
L
Danzaburou
SoupBowlYT
Danzaburou
16,728
8,301
0
1,405
19,057
6,180
682
5,601
13,198
0
50,865
L
Bakasura
XxNINETAILSX
Bakasura
2,328
1,949
0
1,147
17,683
4,576
0
2,243
15,400
0
24,721
W
Aphrodite
fernando431
Aphrodite
21,614
5,511
10,868
13,210
20,718
9,964
2,173
1,000
19,718
64,730
0
L
Cthulhu
phrog-guy21
Cthulhu
10,350
3,065
0
5,876
23,582
23,071
1,110
6,435
16,670
44,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,326
Gold Earned
48,450
465
Minions Killed
260
0
Camps Cleared
0
1,819,359
Distance Traveled
1,614,286
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,544
434
47
2
0
312,631
0
W
Bellona
11,228
510
123
6
0
411,727
0
L
Neith
9,789
445
46
2
0
280,104
0
W
Pele
11,909
541
73
3
0
375,560
0
W
Baron Samedi
10,691
486
53
2
0
350,881
1
W
Cernunnos
12,392
563
133
6
0
367,022
1
L
Danzaburou
11,868
539
72
3
0
349,805
2
L
Bakasura
7,666
348
33
2
0
315,987
1
W
Aphrodite
13,106
596
83
4
0
314,169
2
L
Cthulhu
9,583
436
62
3
0
355,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role