Player Matchup

Anhur
Anhur
CensedSalt68194
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,661 Elo+
Party 4
Vamana
Vamana
DevilSquid26
Vamana
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
185W - 237L
1,280 Elo+
Party 1
Anubis
Anubis
LemmeLucioMain
Anubis
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
58W - 56L
1,424 Elo+
Solo
Ymir
Ymir
Los Da Loc
Ymir
Level 66
God Stats
5W - 5L
1,383 SR
Queue Stats
162W - 190L
1,405 Elo+
Party 4
Pele
Pele
QueueDodge
Pele
Level 22
God Stats
17W - 17L
1,534 SR
Queue Stats
457W - 474L
1,421 Elo+
Party 1
Team Averages
Level 23
1,484 SR
1,438 Elo+

VS

Team Averages
Level 32
1,533 SR
1,475 Elo+
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DrChaddy
Kukulkan
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 177L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
GoldKnight-_-
Guan Yu
Level 6
God Stats
2W - 1L
1,749 SR
Queue Stats
315W - 281L
1,500 Elo+
Party 2
Artemis
Artemis
MadBrit123
Artemis
Level 20
God Stats
5W - 5L
1,323 SR
Queue Stats
289W - 278L
1,394 Elo+
Party 3
Cthulhu
Cthulhu
xDivineKhaos
Cthulhu
Level 26
God Stats
49W - 36L
1,593 SR
Queue Stats
60W - 50L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 14 / 0
5,867
326
2,672
15,358
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
11
0 / 13 / 7
7,276
404
3,195
16,856
8,399
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 8 / 4
8,474
471
11,326
14,341
5,775
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
6,086
338
106
2,316
486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
16 / 5 / 0
10,481
582
16,363
20,004
7,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
8 / 4 / 13
10,874
604
14,475
17,171
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
DrChaddy
Kukulkan
16
9 / 6 / 12
10,257
570
12,772
9,657
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
16
5 / 5 / 5
9,962
553
5,468
11,879
10,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
MadBrit123
Artemis
16
9 / 2 / 12
10,645
591
12,985
8,691
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
xDivineKhaos
Cthulhu
15
10 / 3 / 12
10,599
589
10,548
19,336
19,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
95
19
Kills
41
41
Deaths
20
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
4
13
3.63
L
0
14
0
0
L
Vamana
0
13
7
0.27
W
Kukulkan
DrChaddy
Kukulkan
9
6
12
2.5
W
Guan Yu
5
5
5
1.5
L
3
8
4
0.63
L
0
1
0
0
W
Artemis
MadBrit123
Artemis
9
2
12
7.5
L
16
5
0
3.2
W
Cthulhu
xDivineKhaos
Cthulhu
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,662
Damage
56,248
68,875
Taken
66,734
26,272
Mitigated
42,395
10,211
Healing
20,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,475
3,615
0
8,949
17,171
6,061
611
2,165
15,006
0
72,320
L
2,672
1,406
0
494
15,358
3,766
0
4,829
10,433
0
15,970
L
Vamana
3,195
1,367
0
1,055
16,856
8,399
48
9,200
7,593
0
16,802
W
Kukulkan
DrChaddy
Kukulkan
12,772
3,504
0
1,213
9,657
3,168
2,513
1,763
7,894
47,788
0
W
Guan Yu
5,468
511
670
2,296
11,879
10,356
2,349
4,313
7,566
0
42,374
L
11,326
576
0
4,560
14,341
5,775
505
3,307
10,651
42,181
0
L
106
0
93
956
2,316
486
0
554
1,762
2,858
0
W
Artemis
MadBrit123
Artemis
12,985
7,211
0
1,666
8,691
3,067
4,256
188
8,503
0
63,859
L
16,363
4,576
0
3,053
20,004
7,846
224
5,430
14,453
0
59,057
W
Cthulhu
xDivineKhaos
Cthulhu
10,548
637
174
5,655
19,336
19,743
1,238
3,003
16,333
43,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
52,337
212
Minions Killed
437
0
Camps Cleared
0
1,094,885
Distance Traveled
1,608,922
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,874
604
105
6
0
378,069
0
L
Anhur
5,867
326
18
1
0
216,168
0
L
Vamana
7,276
404
18
1
0
254,944
0
W
Kukulkan
10,257
570
73
4
0
279,606
3
W
Guan Yu
9,962
553
89
5
0
328,081
0
L
Anubis
8,474
471
79
4
0
263,176
0
L
Ymir
6,086
338
7
0
0
39,336
0
W
Artemis
10,645
591
108
6
0
307,820
4
L
Pele
10,481
582
90
5
0
321,261
0
W
Cthulhu
10,599
589
62
3
0
315,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role