Player Matchup

Nemesis
Nemesis
AdokOw
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,085 Elo+
Party 3
Izanami
Izanami
Arios31
Izanami
Level 26
God Stats
3W - 4L
1,247 SR
Queue Stats
43W - 46L
1,339 Elo+
Party 2
Cthulhu
Cthulhu
Minuz013
Cthulhu
Level 2
God Stats
10W - 9L
1,226 SR
Queue Stats
24W - 30L
1,090 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OberoNeko2000
Morgan Le Fay
Level 1
God Stats
1W - 3L
1,226 SR
Queue Stats
22W - 30L
1,090 Elo+
Party 2
Cerberus
Cerberus
SeargentSausage1
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,085 Elo+
Party 3
Team Averages
Level 9
1,340 SR
1,138 Elo+

VS

Team Averages
Level 16
1,471 SR
1,365 Elo+
Jormungandr
Jormungandr
Brackishnight9
Jormungandr
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 16L
1,392 Elo+
Party 1
Anhur
Anhur
CreeperXplosions
Anhur
Level 20
God Stats
1W - 1L
1,355 SR
Queue Stats
2W - 5L
1,324 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
QuickFoal320589
Ah Muzen Cab
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 22L
1,392 Elo+
Party 1
Ra
Ra
pcronoos
Ra
Level 7
God Stats
10W - 11L
1,507 SR
Queue Stats
28W - 37L
1,266 Elo+
Solo
Neith
Neith
redpanda_hero16
Neith
Level 29
God Stats
16W - 11L
1,492 SR
Queue Stats
44W - 46L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AdokOw
Nemesis
20
5 / 6 / 17
14,771
923
15,214
27,650
17,208
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Arios31
Izanami
20
31 / 3 / 10
21,556
1,347
55,900
22,664
10,462
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Minuz013
Cthulhu
20
2 / 2 / 29
14,903
931
12,014
20,651
28,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
OberoNeko2000
Morgan Le Fay
20
3 / 4 / 19
14,515
907
8,193
16,217
6,706
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 16 / 29
15,090
943
21,017
38,200
54,046
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brackishnight9
Jormungandr
20
3 / 11 / 14
13,455
841
13,194
28,327
34,118
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 10 / 17
13,528
846
14,747
21,295
9,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
QuickFoal320589
Ah Muzen Cab
20
4 / 4 / 18
14,613
913
18,589
18,977
7,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 10 / 20
15,019
939
27,655
24,458
11,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 8 / 13
18,833
1,177
41,518
26,716
12,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
113
43
Kills
31
31
Deaths
43
104
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AdokOw
Nemesis
5
6
17
2.25
W
Izanami
Arios31
Izanami
31
3
10
12
L
Jormungandr
Brackishnight9
Jormungandr
3
11
14
0.91
L
2
10
17
1.05
W
Cthulhu
Minuz013
Cthulhu
2
2
29
8.25
W
Morgan Le Fay
OberoNeko2000
Morgan Le Fay
3
4
19
3.13
L
Ah Muzen Cab
QuickFoal320589
Ah Muzen Cab
4
4
18
3.25
W
2
16
29
1.03
L
4
10
20
1.4
L
18
8
13
3.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,338
Damage
115,703
125,382
Taken
119,773
116,751
Mitigated
75,387
10,501
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AdokOw
Nemesis
15,214
6,001
0
3,339
27,650
17,208
0
7,224
20,426
0
33,971
W
Izanami
Arios31
Izanami
55,900
51,587
0
2,620
22,664
10,462
0
5,599
17,065
0
113,535
L
Jormungandr
Brackishnight9
Jormungandr
13,194
3,874
0
0
28,327
34,118
0
8,406
19,921
25,388
0
L
14,747
7,115
0
0
21,295
9,583
0
6,602
14,693
0
42,965
W
Cthulhu
Minuz013
Cthulhu
12,014
531
422
0
20,651
28,329
0
10,881
9,770
15,962
0
W
Morgan Le Fay
OberoNeko2000
Morgan Le Fay
8,193
821
0
922
16,217
6,706
0
6,771
9,446
20,590
0
L
Ah Muzen Cab
QuickFoal320589
Ah Muzen Cab
18,589
7,463
0
1,859
18,977
7,967
0
7,198
11,779
0
35,154
W
21,017
2,373
0
3,198
38,200
54,046
0
10,374
27,826
39,396
0
L
27,655
3,533
1,912
1,840
24,458
11,301
0
9,412
15,046
54,353
0
L
41,518
25,394
0
3,791
26,716
12,418
0
9,606
17,110
0
83,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,835
Gold Earned
75,448
278
Minions Killed
267
4
Camps Cleared
7
1,325,403
Distance Traveled
1,235,706
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,771
923
46
3
3
293,364
2
W
Izanami
21,556
1,347
133
8
1
277,764
0
L
Jormungandr
13,455
841
13
1
1
228,961
2
L
Anhur
13,528
846
54
3
2
226,226
1
W
Cthulhu
14,903
931
25
2
0
217,737
0
W
Morgan Le Fay
14,515
907
29
2
0
250,960
0
L
Ah Muzen Cab
14,613
913
36
2
3
291,859
0
W
Cerberus
15,090
943
45
3
0
285,578
0
L
Ra
15,019
939
56
4
0
253,530
0
L
Neith
18,833
1,177
108
7
1
235,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role