Player Matchup

Bacchus
Bacchus
BurnDownLow
Bacchus
Level 13
God Stats
17W - 26L
1,293 SR
Queue Stats
50W - 85L
1,196 Elo+
Solo
Guan Yu
Guan Yu
I BigDaddy 1
Guan Yu
Level 15
God Stats
26W - 24L
1,411 SR
Queue Stats
36W - 39L
1,309 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Im Gayiiii
Morgan Le Fay
Level 14
God Stats
6W - 5L
1,450 SR
Queue Stats
15W - 21L
1,255 Elo+
Party 3
Mercury
Mercury
JuiceBlH
Mercury
Level 26
God Stats
19W - 15L
1,584 SR
Queue Stats
20W - 18L
1,350 Elo+
Party 2
Apollo
Apollo
TCU MARCUS
Apollo
Level 28
God Stats
7W - 7L
1,584 SR
Queue Stats
47W - 43L
1,342 Elo+
Party 2
Team Averages
Level 19
1,464 SR
1,291 Elo+

VS

Team Averages
Level 11
1,432 SR
1,284 Elo+
Amaterasu
Amaterasu
PsychicTWElephnt
Amaterasu
Level 8
God Stats
4W - 8L
1,393 SR
Queue Stats
118W - 127L
1,293 Elo+
Party 1
Artemis
Artemis
ShadowBain24
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 108L
1,323 Elo+
Solo
Yemoja
Yemoja
Zaryuken
Yemoja
Level 8
God Stats
3W - 5L
1,416 SR
Queue Stats
144W - 147L
1,371 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
blake100degree
Morgan Le Fay
Level 14
God Stats
6W - 8L
1,451 SR
Queue Stats
127W - 133L
1,217 Elo+
Party 1
Set
Set
tastesgood3
Set
Level 8
God Stats
4W - 8L
1,398 SR
Queue Stats
86W - 94L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BurnDownLow
Bacchus
13
0 / 2 / 2
8,270
459
1,993
9,564
8,022
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
I BigDaddy 1
Guan Yu
16
9 / 1 / 6
11,022
612
16,903
18,587
12,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Im Gayiiii
Morgan Le Fay
16
4 / 2 / 4
10,339
574
11,856
11,706
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JuiceBlH
Mercury
18
8 / 1 / 8
10,947
608
7,380
9,306
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
TCU MARCUS
Apollo
17
11 / 1 / 8
10,858
603
12,558
10,788
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
2 / 8 / 1
7,177
399
8,138
17,968
9,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
ShadowBain24
Artemis
11
1 / 7 / 1
7,099
394
7,177
11,937
3,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Zaryuken
Yemoja
11
1 / 4 / 2
6,684
371
3,820
10,701
8,638
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
blake100degree
Morgan Le Fay
11
0 / 8 / 1
6,759
376
3,802
10,556
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 6 / 0
8,348
464
7,438
14,191
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
32
Kills
7
7
Deaths
33
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BurnDownLow
Bacchus
0
2
2
0.5
W
Guan Yu
I BigDaddy 1
Guan Yu
9
1
6
12
W
Morgan Le Fay
Im Gayiiii
Morgan Le Fay
4
2
4
3
W
Mercury
JuiceBlH
Mercury
8
1
8
12
L
Amaterasu
2
8
1
0.31
L
Artemis
ShadowBain24
Artemis
1
7
1
0.21
W
Apollo
TCU MARCUS
Apollo
11
1
8
15
L
Yemoja
Zaryuken
Yemoja
1
4
2
0.5
L
Morgan Le Fay
blake100degree
Morgan Le Fay
0
8
1
0.06
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,690
Damage
30,375
59,951
Taken
65,353
33,457
Mitigated
30,572
17,782
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BurnDownLow
Bacchus
1,993
697
27
2,050
9,564
8,022
333
642
8,922
29,589
0
W
Guan Yu
I BigDaddy 1
Guan Yu
16,903
5,095
1,022
10,113
18,587
12,451
1,590
3,331
15,256
0
62,050
W
Morgan Le Fay
Im Gayiiii
Morgan Le Fay
11,856
1,259
0
874
11,706
4,570
2,801
2,047
9,659
64,629
0
W
Mercury
JuiceBlH
Mercury
7,380
4,737
0
297
9,306
3,297
3,747
623
8,683
0
65,593
L
Amaterasu
8,138
3,785
0
6,107
17,968
9,734
92
0
17,968
3,785
20,719
L
Artemis
ShadowBain24
Artemis
7,177
3,333
0
0
11,937
3,896
440
7,706
4,231
0
34,338
W
Apollo
TCU MARCUS
Apollo
12,558
7,311
0
3,399
10,788
5,117
3,082
2,196
8,592
0
69,778
L
Yemoja
Zaryuken
Yemoja
3,820
1,181
1,844
1,650
10,701
8,638
289
1,482
9,219
17,663
0
L
Morgan Le Fay
blake100degree
Morgan Le Fay
3,802
695
0
492
10,556
3,285
689
2,947
7,609
32,358
0
L
7,438
3,724
0
3,491
14,191
5,019
0
1,714
12,477
0
40,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,436
Gold Earned
36,067
510
Minions Killed
256
0
Camps Cleared
0
1,725,015
Distance Traveled
1,458,393
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,270
459
50
3
0
319,545
0
W
Guan Yu
11,022
612
111
6
0
358,737
6
W
Morgan Le Fay
10,339
574
116
6
0
324,145
1
W
Mercury
10,947
608
106
6
0
411,241
0
L
Amaterasu
7,177
399
29
2
0
327,495
0
L
Artemis
7,099
394
54
3
0
251,707
0
W
Apollo
10,858
603
127
7
0
311,347
1
L
Yemoja
6,684
371
26
1
0
311,503
4
L
Morgan Le Fay
6,759
376
66
4
0
252,980
0
L
Set
8,348
464
81
5
0
314,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role