Player Matchup

Ymir
Ymir
Blackwidow45367
Ymir
Level 17
God Stats
13W - 9L
1,614 SR
Queue Stats
58W - 43L
1,596 Elo+
Solo
Sylvanus
Sylvanus
IsCreepy
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,666 Elo+
Solo
Anhur
Anhur
Reneblade529
Anhur
Level 28
God Stats
29W - 18L
1,640 SR
Queue Stats
142W - 125L
1,636 Elo+
Solo
Sol
Sol
cvillegas001
Sol
Level 24
God Stats
6W - 1L
1,734 SR
Queue Stats
57W - 43L
1,541 Elo+
Solo
Nemesis
Nemesis
hueleaobo1
Nemesis
Level 25
God Stats
5W - 4L
1,623 SR
Queue Stats
111W - 84L
1,554 Elo+
Solo
Team Averages
Level 20
1,622 SR
1,598 Elo+

VS

Team Averages
Level 19
1,701 SR
1,571 Elo+
Persephone
Persephone
CSparksGamingYT
Persephone
Level 28
God Stats
8W - 4L
1,794 SR
Queue Stats
222W - 178L
1,538 Elo+
Solo
Arachne
Arachne
CoomerWaifu69
Arachne
Level 27
God Stats
8W - 3L
1,995 SR
Queue Stats
177W - 209L
1,534 Elo+
Solo
Osiris
Osiris
JoDaReaper
Osiris
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
31W - 40L
1,476 Elo+
Solo
Cthulhu
Cthulhu
okjujube
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,614 Elo+
Solo
Skadi
Skadi
spidadad
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 15
12,436
622
9,349
10,686
9,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
IsCreepy
Sylvanus
17
6 / 1 / 7
11,697
585
9,100
13,939
8,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 0 / 4
12,922
646
10,054
10,509
3,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 2 / 13
10,853
543
12,299
9,296
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
hueleaobo1
Nemesis
19
8 / 2 / 8
12,995
650
11,868
16,497
8,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CSparksGamingYT
Persephone
14
1 / 6 / 1
8,898
445
8,079
12,930
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
12
2 / 7 / 1
8,577
429
5,160
15,612
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
JoDaReaper
Osiris
16
1 / 6 / 1
9,018
451
4,791
14,869
13,243
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
okjujube
Cthulhu
11
0 / 6 / 2
8,574
429
5,335
18,216
12,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
spidadad
Skadi
11
1 / 8 / 2
7,479
374
7,970
10,694
3,038
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
32
Kills
5
5
Deaths
33
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
L
Persephone
CSparksGamingYT
Persephone
1
6
1
0.25
L
Arachne
2
7
1
0.36
W
Sylvanus
IsCreepy
Sylvanus
6
1
7
9.5
L
Osiris
JoDaReaper
Osiris
1
6
1
0.25
W
9
0
4
11
W
3
2
13
4.75
W
Nemesis
hueleaobo1
Nemesis
8
2
8
6
L
Cthulhu
okjujube
Cthulhu
0
6
2
0.17
L
Skadi
spidadad
Skadi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,670
Damage
31,335
60,927
Taken
72,321
33,684
Mitigated
37,817
22,548
Healing
8,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,349
1,164
0
1,776
10,686
9,982
272
3,891
6,795
45,420
0
L
Persephone
CSparksGamingYT
Persephone
8,079
632
0
862
12,930
4,312
0
5,331
7,593
60,523
0
L
Arachne
5,160
3,355
0
3,071
15,612
4,705
0
5,163
10,449
0
46,180
W
Sylvanus
IsCreepy
Sylvanus
9,100
2,676
3,072
7,393
13,939
8,353
1,204
2,364
11,575
53,970
14,514
L
Osiris
JoDaReaper
Osiris
4,791
961
0
1,054
14,869
13,243
0
5,821
9,048
0
47,197
W
10,054
6,865
0
5,369
10,509
3,672
4,980
2,235
8,179
0
103,035
W
12,299
2,982
0
2,919
9,296
3,543
4,021
4,211
5,085
49,860
5,295
W
Nemesis
hueleaobo1
Nemesis
11,868
5,991
0
2,019
16,497
8,134
2,901
5,120
11,314
0
108,482
L
Cthulhu
okjujube
Cthulhu
5,335
538
247
2,567
18,216
12,519
0
8,663
9,393
29,559
0
L
Skadi
spidadad
Skadi
7,970
3,794
0
1,103
10,694
3,038
0
3,854
6,840
0
32,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,903
Gold Earned
42,546
609
Minions Killed
361
0
Camps Cleared
0
1,934,725
Distance Traveled
1,699,196
9
Wards Purchased
105
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,436
622
67
3
0
393,869
3
L
Persephone
8,898
445
94
5
0
344,971
7
L
Arachne
8,577
429
84
4
0
368,267
13
W
Sylvanus
11,697
585
120
6
0
361,939
3
L
Osiris
9,018
451
92
5
0
306,881
2
W
Anhur
12,922
646
165
8
0
368,945
1
W
Sol
10,853
543
106
5
0
364,171
2
W
Nemesis
12,995
650
151
8
0
445,801
0
L
Cthulhu
8,574
429
33
2
0
362,918
76
L
Skadi
7,479
374
58
3
0
316,159
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role