Player Matchup

Loki
Loki
ItsCaptainK
Loki
Level 88
God Stats
98W - 78L
1,641 SR
Queue Stats
458W - 423L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
PapaChandler777
Kukulkan
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
330W - 364L
1,427 Elo+
Party 2
Fenrir
Fenrir
SEC_Goku
Fenrir
Level 59
God Stats
33W - 28L
1,637 SR
Queue Stats
288W - 369L
1,426 Elo+
Party 2
Anubis
Anubis
camo28-yt
Anubis
Level 26
God Stats
66W - 65L
1,428 SR
Queue Stats
172W - 198L
1,346 Elo+
Party 2
Rama
Rama
coolino
Rama
Level 104
God Stats
8W - 3L
1,863 SR
Queue Stats
636W - 579L
1,630 Elo+
Party 2
Team Averages
Level 72
1,614 SR
1,487 Elo+

VS

Team Averages
Level 71
1,513 SR
1,366 Elo+
Yemoja
Yemoja
BBGN_RoK
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,235 Elo+
Party 1
Thanatos
Thanatos
CatDaddyClay41
Thanatos
Level 64
God Stats
9W - 18L
1,382 SR
Queue Stats
57W - 71L
1,337 Elo+
Party 1
Ra
Ra
DARKKONCR
Ra
Level 125
God Stats
7W - 4L
1,649 SR
Queue Stats
367W - 341L
1,439 Elo+
Solo
Apollo
Apollo
DeathStroke521
Apollo
Level 86
God Stats
1W - 2L
1,514 SR
Queue Stats
210W - 219L
1,400 Elo+
Party 1
Olorun
Olorun
Inquisitor_11
Olorun
Level 68
God Stats
21W - 26L
1,522 SR
Queue Stats
158W - 146L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 4
7,615
692
7,961
4,859
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
1 / 1 / 5
6,840
622
2,213
2,933
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
SEC_Goku
Fenrir
10
1 / 0 / 8
5,552
505
3,333
5,536
2,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
camo28-yt
Anubis
10
0 / 1 / 1
5,739
522
486
3,402
1,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
coolino
Rama
12
4 / 0 / 4
6,545
595
6,651
4,058
1,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BBGN_RoK
Yemoja
8
0 / 2 / 0
5,186
471
570
5,714
3,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
1 / 4 / 0
5,765
524
1,393
8,215
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 1
6,487
590
3,154
5,108
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
5,043
458
1,902
7,443
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 1
6,049
550
1,693
7,241
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
16
Kills
2
2
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BBGN_RoK
Yemoja
0
2
0
0
L
Thanatos
1
4
0
0.25
L
1
3
1
0.5
L
0
4
0
0
L
0
3
1
0.17
W
10
0
4
12
W
Kukulkan
1
1
5
3.5
W
Fenrir
SEC_Goku
Fenrir
1
0
8
5
W
Anubis
camo28-yt
Anubis
0
1
1
0.5
W
Rama
coolino
Rama
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,644
Damage
8,712
20,788
Taken
33,721
7,739
Mitigated
12,507
8,040
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BBGN_RoK
Yemoja
570
269
550
32
5,714
3,073
0
0
5,714
6,494
0
L
Thanatos
1,393
564
0
3,765
8,215
2,497
0
0
8,215
0
25,321
L
3,154
228
60
1,353
5,108
2,616
54
786
4,284
40,193
0
L
1,902
518
0
2,290
7,443
1,761
0
0
7,443
0
27,530
L
1,693
694
98
2,559
7,241
2,560
0
1,713
5,366
34,606
0
W
7,961
2,915
0
3,092
4,859
1,445
0
318
4,541
0
42,037
W
Kukulkan
2,213
0
0
555
2,933
1,115
86
1,389
1,544
37,886
0
W
Fenrir
SEC_Goku
Fenrir
3,333
890
103
978
5,536
2,687
0
908
4,628
0
13,447
W
Anubis
camo28-yt
Anubis
486
0
0
1,296
3,402
1,328
700
2,002
1,400
25,109
0
W
Rama
coolino
Rama
6,651
5,429
0
2,016
4,058
1,164
130
800
3,258
0
42,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,291
Gold Earned
28,530
340
Minions Killed
284
0
Camps Cleared
0
1,076,084
Distance Traveled
940,433
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,186
471
18
2
0
155,194
0
L
Thanatos
5,765
524
58
5
0
205,592
0
L
Ra
6,487
590
79
7
0
201,458
3
L
Apollo
5,043
458
56
5
0
190,608
4
L
Olorun
6,049
550
73
7
0
187,581
3
W
Loki
7,615
692
79
7
0
246,777
1
W
Kukulkan
6,840
622
95
9
0
204,959
1
W
Fenrir
5,552
505
23
2
0
242,591
4
W
Anubis
5,739
522
60
5
0
182,873
1
W
Rama
6,545
595
83
8
0
198,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role