Player Matchup

Artemis
Artemis
AlwaysChase
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 1L
1,902 Elo+
Party 2
Geb
Geb
Flippy1717
Geb
Level 128
God Stats
1W - 1L
1,290 SR
Queue Stats
139W - 130L
1,657 Elo+
Party 2
Pele
Pele
PocariCalpico
Pele
Level 159
God Stats
6W - 0L
2,014 SR
Queue Stats
278W - 58L
1,787 Elo+
Party 2
Ah Puch
Ah Puch
StonedCloud4201
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,296 Elo+
Solo
Sylvanus
Sylvanus
zLethal
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 23L
1,812 Elo+
Party 2
Team Averages
Level 98
1,561 SR
1,691 Elo+

VS

Team Averages
Level 88
1,448 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
BoogleGomp
Merlin
Level 160
God Stats
5W - 7L
1,269 SR
Queue Stats
405W - 384L
1,456 Elo+
Party 1
Ravana
Ravana
Cookiecrumbless
Ravana
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
1,569 Elo+
Party 3
Set
Set
DrLoveHammer
Set
Level 102
God Stats
2W - 3L
1,470 SR
Queue Stats
70W - 64L
1,502 Elo+
Party 3
Hel
Hel
saltyskeleton
Hel
Level 21
God Stats
3W - 7L
1,498 SR
Queue Stats
320W - 307L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlwaysChase
Artemis
16
8 / 3 / 15
10,157
923
17,642
10,944
5,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 3 / 21
9,248
841
6,228
14,800
19,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
14 / 3 / 16
11,111
1,010
14,485
16,440
11,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 5 / 10
9,550
868
5,217
9,192
3,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
zLethal
Sylvanus
17
5 / 1 / 22
10,663
969
8,396
14,242
14,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 6 / 6
9,159
833
13,666
11,783
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
BoogleGomp
Merlin
15
4 / 6 / 6
8,780
798
19,411
12,118
3,843
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 8 / 9
8,021
729
4,827
10,828
3,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 9 / 7
8,306
755
8,391
12,365
3,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 5 / 9
7,866
715
3,963
9,370
5,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
51
34
Kills
14
15
Deaths
34
84
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
6
6
1
W
Artemis
AlwaysChase
Artemis
8
3
15
5.17
L
Merlin
BoogleGomp
Merlin
4
6
6
1.17
L
2
8
9
0.81
L
4
9
7
0.83
W
3
3
21
4.5
W
14
3
16
7.33
W
4
5
10
1.8
L
1
5
9
1.1
W
Sylvanus
zLethal
Sylvanus
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,968
Damage
50,258
65,618
Taken
56,464
53,645
Mitigated
21,085
35,387
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,666
1,395
587
1,547
11,783
4,252
0
5,251
6,532
30,214
0
W
Artemis
AlwaysChase
Artemis
17,642
7,398
2,211
2,668
10,944
5,473
2,917
6,534
4,410
0
32,062
L
Merlin
BoogleGomp
Merlin
19,411
695
759
1,720
12,118
3,843
69
3,026
8,890
39,327
0
L
4,827
841
319
627
10,828
3,494
0
3,356
7,472
0
7,573
L
8,391
2,408
0
678
12,365
3,627
0
4,802
7,439
0
11,500
W
6,228
867
2,069
1,387
14,800
19,422
321
7,872
6,928
12,872
0
W
14,485
2,993
3,998
5,784
16,440
11,104
979
9,793
6,647
0
32,750
W
5,217
421
0
422
9,192
3,515
791
4,566
4,626
12,356
0
L
3,963
660
3,960
2,654
9,370
5,869
0
3,080
6,290
9,227
0
W
Sylvanus
zLethal
Sylvanus
8,396
2,083
9,914
6,934
14,242
14,131
864
8,275
5,967
15,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,729
Gold Earned
42,132
111
Minions Killed
120
0
Camps Cleared
0
1,004,858
Distance Traveled
823,274
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,159
833
42
4
0
157,181
0
W
Artemis
10,157
923
30
3
0
198,564
0
L
Merlin
8,780
798
42
4
0
174,673
0
L
Ravana
8,021
729
8
1
0
164,366
0
L
Set
8,306
755
11
1
0
155,538
0
W
Geb
9,248
841
9
1
0
174,884
1
W
Pele
11,111
1,010
33
3
0
220,738
1
W
Ah Puch
9,550
868
19
2
0
199,139
3
L
Hel
7,866
715
17
2
0
171,516
0
W
Sylvanus
10,663
969
20
2
0
211,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role