Player Matchup

Medusa
Medusa
Beamohawk
Medusa
Level 23
God Stats
2W - 4L
1,641 SR
Queue Stats
3W - 8L
1,046 Elo+
Party 2
Sylvanus
Sylvanus
Braykenobi
Sylvanus
Level 144
God Stats
13W - 18L
1,544 SR
Queue Stats
102W - 109L
1,501 Elo+
Party 4
Cupid
Cupid
GoDzPR_GOL2
Cupid
Level 148
God Stats
9W - 7L
1,661 SR
Queue Stats
54W - 63L
1,460 Elo+
Party 4
Arachne
Arachne
Thekamekazehat
Arachne
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,436 Elo+
Party 2
Vulcan
Vulcan
XHannibal_IX
Vulcan
Level 123
God Stats
4W - 1L
1,723 SR
Queue Stats
8W - 14L
1,313 Elo+
Party 4
Team Averages
Level 107
1,614 SR
1,351 Elo+

VS

Team Averages
Level 44
1,402 SR
1,345 Elo+
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
El_CoChyloKo90
Cabrakan
Level 37
God Stats
3W - 9L
1,320 SR
Queue Stats
126W - 200L
1,262 Elo+
Party 3
Bellona
Bellona
MeRc3LeS_KiLleR_
Bellona
Level 28
God Stats
104W - 95L
1,419 SR
Queue Stats
658W - 720L
1,323 Elo+
Party 1
Apollo
Apollo
TheRattler-
Apollo
Level 76
God Stats
9W - 12L
1,498 SR
Queue Stats
431W - 480L
1,318 Elo+
Party 1
Zhong Kui
Zhong Kui
bipina1
Zhong Kui
Level 48
God Stats
2W - 7L
1,271 SR
Queue Stats
305W - 374L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beamohawk
Medusa
13
1 / 1 / 1
7,354
566
4,991
5,659
1,942
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Braykenobi
Sylvanus
12
4 / 2 / 11
7,448
573
6,573
12,896
11,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
6 / 2 / 5
7,907
608
6,814
6,943
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 7
6,799
523
4,310
8,161
3,185
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
15
10 / 1 / 3
8,659
666
13,666
3,624
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 5 / 2
6,550
504
3,621
10,402
3,443
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
9
1 / 5 / 1
5,690
438
3,848
9,237
4,424
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 1 / 0
6,753
519
4,476
9,349
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
8
2 / 5 / 0
5,611
432
3,623
9,021
2,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
bipina1
Zhong Kui
9
2 / 7 / 3
6,218
478
4,536
12,990
6,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
23
Kills
8
8
Deaths
23
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
5
2
0.6
W
Medusa
Beamohawk
Medusa
1
1
1
1.5
W
Sylvanus
Braykenobi
Sylvanus
4
2
11
4.75
L
Cabrakan
1
5
1
0.3
W
6
2
5
4.25
L
1
1
0
1
L
Apollo
2
5
0
0.4
W
2
2
7
2.75
W
Vulcan
10
1
3
11.5
L
Zhong Kui
bipina1
Zhong Kui
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,354
Damage
20,104
37,283
Taken
50,999
20,866
Mitigated
23,295
12,956
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,621
949
0
0
10,402
3,443
0
4,313
6,089
0
26,500
W
Medusa
Beamohawk
Medusa
4,991
2,233
0
794
5,659
1,942
310
0
5,659
0
43,575
W
Sylvanus
Braykenobi
Sylvanus
6,573
2,338
1,367
4,202
12,896
11,988
197
3,319
9,577
27,277
8,046
L
Cabrakan
3,848
251
0
0
9,237
4,424
0
2,164
7,073
24,095
0
W
6,814
4,383
1,278
1,926
6,943
2,375
1,001
2,455
4,488
0
37,608
L
4,476
1,883
0
4,166
9,349
6,933
131
0
9,349
0
37,900
L
Apollo
3,623
1,715
0
1,982
9,021
2,040
0
3,980
5,041
0
20,235
W
4,310
3,135
0
2,430
8,161
3,185
69
1,420
6,741
0
28,439
W
Vulcan
13,666
6,504
0
959
3,624
1,376
57
1,251
2,373
60,152
0
L
Zhong Kui
bipina1
Zhong Kui
4,536
546
0
3,190
12,990
6,455
0
8,981
4,009
25,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,167
Gold Earned
30,822
355
Minions Killed
273
0
Camps Cleared
0
1,244,388
Distance Traveled
1,177,058
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,550
504
51
4
0
242,357
0
W
Medusa
7,354
566
73
6
0
245,760
4
W
Sylvanus
7,448
573
62
5
0
223,509
3
L
Cabrakan
5,690
438
41
3
0
244,086
0
W
Cupid
7,907
608
69
5
0
233,428
2
L
Bellona
6,753
519
86
7
0
262,245
0
L
Apollo
5,611
432
38
3
0
208,909
3
W
Arachne
6,799
523
51
4
0
282,569
0
W
Vulcan
8,659
666
100
8
0
259,122
1
L
Zhong Kui
6,218
478
57
4
0
219,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role