Player Matchup

Medusa
Medusa
Aquisii
Medusa
Level 148
God Stats
1W - 0L
1,400 SR
Queue Stats
42W - 24L
1,571 Elo+
Party 1
Ares
Ares
PDK SIayer
Ares
Level 28
God Stats
4W - 0L
1,801 SR
Queue Stats
30W - 27L
1,469 Elo+
Party 1
Merlin
Merlin
PDK Zeref
Merlin
Level 17
God Stats
11W - 5L
1,755 SR
Queue Stats
25W - 19L
1,448 Elo+
Party 1
Fenrir
Fenrir
PDK toxicity
Fenrir
Level 42
God Stats
3W - 1L
1,557 SR
Queue Stats
64W - 74L
1,448 Elo+
Party 1
King Arthur
King Arthur
PacoMerte18
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,775 Elo+
Party 1
Team Averages
Level 48
1,603 SR
1,542 Elo+

VS

Team Averages
Level 18
1,572 SR
1,537 Elo+
Bakasura
Bakasura
Leeky_Busta32
Bakasura
Level 20
God Stats
8W - 9L
1,779 SR
Queue Stats
169W - 113L
1,551 Elo+
Solo
Jing Wei
Jing Wei
mEpHiSt0pHeLeS2
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
meirenniao
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Vulcan
Vulcan
shanefeezy
Vulcan
Level 24
God Stats
1W - 3L
1,581 SR
Queue Stats
72W - 96L
1,448 Elo+
Solo
Cupid
Cupid
zXMattXz
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aquisii
Medusa
17
11 / 2 / 2
10,453
747
11,596
9,515
3,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
7 / 1 / 8
8,649
618
6,584
10,734
8,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
PDK Zeref
Merlin
11
2 / 3 / 6
6,846
489
4,068
4,194
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
14
11 / 2 / 3
8,656
618
7,265
9,755
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
PacoMerte18
King Arthur
14
4 / 2 / 2
8,297
593
3,033
9,948
5,170
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Leeky_Busta32
Bakasura
15
7 / 5 / 0
9,192
657
12,331
12,907
7,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
8
0 / 15 / 0
5,068
362
2,163
13,446
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
meirenniao
Kukulkan
10
0 / 5 / 2
6,009
429
4,705
7,192
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
shanefeezy
Vulcan
4
0 / 1 / 0
4,545
325
890
1,336
251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
zXMattXz
Cupid
10
2 / 9 / 1
6,533
467
3,017
8,714
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
35
Kills
9
10
Deaths
35
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aquisii
Medusa
11
2
2
6
L
Bakasura
Leeky_Busta32
Bakasura
7
5
0
1.4
W
7
1
8
11
W
Merlin
PDK Zeref
Merlin
2
3
6
1.67
W
Fenrir
11
2
3
6.25
W
King Arthur
PacoMerte18
King Arthur
4
2
2
2.5
L
Jing Wei
0
15
0
0
L
Kukulkan
meirenniao
Kukulkan
0
5
2
0.2
L
Vulcan
shanefeezy
Vulcan
0
1
0
0
L
Cupid
zXMattXz
Cupid
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,546
Damage
23,106
44,146
Taken
43,595
23,132
Mitigated
15,352
9,019
Healing
6,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aquisii
Medusa
11,596
5,207
0
1,152
9,515
3,366
3,513
678
7,959
0
77,952
L
Bakasura
Leeky_Busta32
Bakasura
12,331
7,541
0
4,243
12,907
7,065
0
1,317
11,590
0
47,273
W
6,584
966
0
1,760
10,734
8,660
202
756
9,566
18,910
0
W
Merlin
PDK Zeref
Merlin
4,068
98
0
43
4,194
1,493
358
1,967
1,946
25,887
0
W
Fenrir
7,265
1,308
0
3,938
9,755
4,443
947
1,353
8,402
0
47,211
W
King Arthur
PacoMerte18
King Arthur
3,033
361
0
2,126
9,948
5,170
1,237
841
8,403
0
43,007
L
Jing Wei
2,163
2,163
0
240
13,446
3,460
117
3,837
9,609
0
13,664
L
Kukulkan
meirenniao
Kukulkan
4,705
347
0
250
7,192
2,386
496
3,283
3,909
25,376
0
L
Vulcan
shanefeezy
Vulcan
890
371
15
450
1,336
251
0
89
1,247
4,649
0
L
Cupid
zXMattXz
Cupid
3,017
1,642
676
307
8,714
2,190
337
2,126
6,588
0
13,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,901
Gold Earned
31,347
387
Minions Killed
195
0
Camps Cleared
0
1,205,496
Distance Traveled
1,049,920
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,453
747
142
10
0
224,680
2
L
Bakasura
9,192
657
100
7
0
281,229
0
W
Ares
8,649
618
20
1
0
250,231
0
W
Merlin
6,846
489
48
3
0
193,979
0
W
Fenrir
8,656
618
83
6
0
277,988
0
W
King Arthur
8,297
593
94
7
0
258,618
0
L
Jing Wei
5,068
362
18
1
0
261,115
0
L
Kukulkan
6,009
429
37
3
0
241,544
0
L
Vulcan
4,545
325
12
1
0
41,901
0
L
Cupid
6,533
467
28
2
0
224,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role