Player Matchup

Fenrir
Fenrir
ItsUnlimit3d
Fenrir
Level 85
God Stats
33W - 11L
1,835 SR
Queue Stats
121W - 90L
1,691 Elo+
Party 2
Hercules
Hercules
Lennei
Hercules
Level 110
God Stats
60W - 43L
1,544 SR
Queue Stats
349W - 313L
1,593 Elo+
Party 2
Nox
Nox
Rhythm0fMadness
Nox
Level 128
God Stats
32W - 25L
1,693 SR
Queue Stats
208W - 190L
1,576 Elo+
Solo
Kumbhakarna
Kumbhakarna
S1NG1E SHOT
Kumbhakarna
Level 153
God Stats
4W - 11L
1,387 SR
Queue Stats
682W - 710L
1,514 Elo+
Solo
Heimdallr
Heimdallr
TangyBBQ21
Heimdallr
Level 88
God Stats
7W - 9L
1,502 SR
Queue Stats
216W - 211L
1,567 Elo+
Party 2
Team Averages
Level 113
1,592 SR
1,588 Elo+

VS

Team Averages
Level 125
1,542 SR
1,579 Elo+
Chiron
Chiron
 
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DOUBLEoTRIPPLEo
Terra
Level 130
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 4L
1,651 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kavokant
Tsukuyomi
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 117L
1,586 Elo+
Party 1
King Arthur
King Arthur
Xilverbulet
King Arthur
Level 69
God Stats
3W - 1L
1,860 SR
Queue Stats
19W - 21L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lma1991
Morgan Le Fay
Level 156
God Stats
176W - 180L
1,566 SR
Queue Stats
1,054W - 1,128L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 0 / 10
11,321
1,029
17,349
11,462
4,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
Lennei
Hercules
17
2 / 0 / 15
10,832
985
14,402
14,969
16,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 4 / 9
10,774
979
10,358
9,395
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
S1NG1E SHOT
Kumbhakarna
17
1 / 2 / 16
10,645
968
5,137
16,441
20,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
TangyBBQ21
Heimdallr
17
4 / 4 / 15
10,975
998
16,919
11,869
4,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

240

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 3 / 4
10,657
969
12,244
6,630
2,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 2 / 7
10,348
941
9,625
15,534
15,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
Kavokant
Tsukuyomi
16
1 / 11 / 5
9,508
864
14,185
18,038
6,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Xilverbulet
King Arthur
16
0 / 5 / 6
9,321
847
6,468
22,613
15,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
lma1991
Morgan Le Fay
17
5 / 1 / 4
11,184
1,017
15,393
6,039
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
22
Kills
10
10
Deaths
22
65
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
4
1.67
L
1
2
7
2.25
W
Fenrir
10
0
10
15
L
Tsukuyomi
Kavokant
Tsukuyomi
1
11
5
0.32
W
Hercules
Lennei
Hercules
2
0
15
9.5
W
5
4
9
2.38
W
Kumbhakarna
S1NG1E SHOT
Kumbhakarna
1
2
16
4.5
W
Heimdallr
TangyBBQ21
Heimdallr
4
4
15
2.88
L
King Arthur
Xilverbulet
King Arthur
0
5
6
0.6
L
Morgan Le Fay
lma1991
Morgan Le Fay
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,165
Damage
57,915
64,136
Taken
68,854
49,444
Mitigated
41,761
8,543
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,244
3,910
782
1,284
6,630
2,313
0
1,645
4,985
0
40,006
L
9,625
1,144
2,903
2,778
15,534
15,020
0
2,558
12,976
20,123
0
W
Fenrir
17,349
3,276
0
510
11,462
4,835
0
3,874
7,353
0
26,994
L
Tsukuyomi
Kavokant
Tsukuyomi
14,185
4,063
0
168
18,038
6,607
0
4,978
13,060
0
21,271
W
Hercules
Lennei
Hercules
14,402
3,039
0
5,930
14,969
16,217
0
5,215
9,514
0
26,049
W
10,358
587
0
0
9,395
3,395
0
4,575
4,697
35,447
0
W
Kumbhakarna
S1NG1E SHOT
Kumbhakarna
5,137
412
0
794
16,441
20,465
0
4,928
11,144
16,170
0
W
Heimdallr
TangyBBQ21
Heimdallr
16,919
7,354
0
1,309
11,869
4,532
0
5,510
6,181
0
37,922
L
King Arthur
Xilverbulet
King Arthur
6,468
759
0
4,244
22,613
15,129
0
4,995
17,618
229
11,736
L
Morgan Le Fay
lma1991
Morgan Le Fay
15,393
327
0
547
6,039
2,692
0
1,319
4,720
32,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,547
Gold Earned
51,018
171
Minions Killed
161
6
Camps Cleared
5
1,083,456
Distance Traveled
1,169,082
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,657
969
81
7
1
199,674
0
L
Terra
10,348
941
27
2
2
260,579
0
W
Fenrir
11,321
1,029
25
2
4
237,970
4
L
Tsukuyomi
9,508
864
10
1
1
199,891
0
W
Hercules
10,832
985
34
3
1
239,093
1
W
Nox
10,774
979
60
5
0
204,115
0
W
Kumbhakarna
10,645
968
16
1
1
218,724
0
W
Heimdallr
10,975
998
36
3
0
183,554
0
L
King Arthur
9,321
847
4
0
0
274,379
0
L
Morgan Le Fay
11,184
1,017
39
4
1
234,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role