Player Matchup

Bellona
Bellona
Brackishnight9
Bellona
Level 8
God Stats
8W - 8L
1,457 SR
Queue Stats
16W - 16L
1,408 Elo+
Party 2
Susano
Susano
Heeroneko
Susano
Level 29
God Stats
7W - 7L
1,687 SR
Queue Stats
228W - 278L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
QuickFoal320589
Baron Samedi
Level 16
God Stats
5W - 2L
1,442 SR
Queue Stats
22W - 22L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
Scamandrius
Cthulhu
Level 28
God Stats
11W - 21L
1,373 SR
Queue Stats
262W - 336L
1,363 Elo+
Party 1
Ra
Ra
redpanda_hero16
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,464 Elo+
Party 2
Team Averages
Level 22
1,492 SR
1,405 Elo+

VS

Team Averages
Level 5
1,509 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
DontLeave5471
Tsukuyomi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 4
Anhur
Anhur
Hundoboyy
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 17L
1,581 Elo+
Solo
Hachiman
Hachiman
SureShot8085442
Hachiman
Level 6
God Stats
5W - 7L
1,546 SR
Queue Stats
168W - 167L
1,306 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WordSmyth2
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
yotatacoma
Achilles
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
198W - 211L
1,169 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
10,386
866
9,352
21,695
19,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Susano
Heeroneko
Susano
17
3 / 10 / 2
11,118
927
14,542
18,890
6,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
QuickFoal320589
Baron Samedi
18
0 / 10 / 6
11,007
917
13,463
23,132
8,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Scamandrius
Cthulhu
17
2 / 5 / 4
10,607
884
8,467
21,913
16,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 7 / 4
12,749
1,062
17,821
20,557
7,286
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DontLeave5471
Tsukuyomi
20
20 / 4 / 10
15,405
1,284
32,043
15,916
5,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Hundoboyy
Anhur
20
12 / 1 / 17
13,609
1,134
24,666
11,716
4,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
19
4 / 0 / 15
11,843
987
12,968
10,902
3,898
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
WordSmyth2
Morgan Le Fay
19
4 / 3 / 16
12,072
1,006
17,419
13,846
5,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
yotatacoma
Achilles
19
1 / 3 / 18
11,274
940
11,463
19,535
19,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
117
10
Kills
41
41
Deaths
11
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Tsukuyomi
DontLeave5471
Tsukuyomi
20
4
10
6.25
L
Susano
Heeroneko
Susano
3
10
2
0.4
W
Anhur
Hundoboyy
Anhur
12
1
17
20.5
L
Baron Samedi
QuickFoal320589
Baron Samedi
0
10
6
0.3
L
Cthulhu
Scamandrius
Cthulhu
2
5
4
0.8
W
Hachiman
4
0
15
11.5
W
Morgan Le Fay
WordSmyth2
Morgan Le Fay
4
3
16
4
L
4
7
4
0.86
W
Achilles
yotatacoma
Achilles
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,645
Damage
98,559
106,187
Taken
71,915
58,254
Mitigated
38,751
10,283
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,352
875
0
104
21,695
19,319
0
2,839
18,231
4,327
11,361
W
Tsukuyomi
DontLeave5471
Tsukuyomi
32,043
8,414
0
4,763
15,916
5,394
0
7,701
6,111
0
48,248
L
Susano
Heeroneko
Susano
14,542
1,883
0
0
18,890
6,057
0
2,086
16,542
0
29,124
W
Anhur
Hundoboyy
Anhur
24,666
14,861
0
308
11,716
4,399
0
4,803
6,733
0
46,836
L
Baron Samedi
QuickFoal320589
Baron Samedi
13,463
475
2,021
2,041
23,132
8,610
0
5,982
17,100
29,583
0
L
Cthulhu
Scamandrius
Cthulhu
8,467
1,226
304
2,182
21,913
16,982
0
3,455
17,881
15,610
0
W
Hachiman
12,968
9,824
0
1,897
10,902
3,898
0
6,222
4,632
0
22,339
W
Morgan Le Fay
WordSmyth2
Morgan Le Fay
17,419
2,814
882
2,857
13,846
5,293
0
9,136
4,414
32,393
0
L
17,821
2,419
1,001
2,630
20,557
7,286
0
3,057
17,359
41,554
0
W
Achilles
yotatacoma
Achilles
11,463
4,618
438
3,204
19,535
19,767
0
13,466
5,812
0
24,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,867
Gold Earned
64,203
164
Minions Killed
188
4
Camps Cleared
5
1,057,789
Distance Traveled
1,118,352
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,386
866
11
1
0
208,077
2
W
Tsukuyomi
15,405
1,284
29
2
3
236,701
0
L
Susano
11,118
927
34
3
0
226,638
0
W
Anhur
13,609
1,134
53
4
0
219,560
0
L
Baron Samedi
11,007
917
36
3
3
226,527
0
L
Cthulhu
10,607
884
16
1
0
174,329
0
W
Hachiman
11,843
987
40
3
1
211,421
1
W
Morgan Le Fay
12,072
1,006
29
2
1
224,468
1
L
Ra
12,749
1,062
67
6
1
222,218
0
W
Achilles
11,274
940
37
3
0
226,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role