Player Matchup

Merlin
Merlin
Ajmtchll
Merlin
Level 24
God Stats
1W - 2L
1,390 SR
Queue Stats
13W - 11L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
Cold Sorrow7
Gilgamesh
Level 10
God Stats
1W - 1L
1,760 SR
Queue Stats
9W - 8L
1,633 Elo+
Party 1
Nu Wa
Nu Wa
DigBickTank
Nu Wa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,579 Elo+
Party 1
Xing Tian
Xing Tian
PooterStickin
Xing Tian
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
SmiteTyson
Ne Zha
Level 125
God Stats
49W - 43L
1,617 SR
Queue Stats
181W - 198L
1,508 Elo+
Solo
Team Averages
Level 57
1,553 SR
1,558 Elo+

VS

Team Averages
Level 65
1,507 SR
1,506 Elo+
Neith
Neith
GodsRein
Neith
Level 24
God Stats
1W - 5L
1,520 SR
Queue Stats
43W - 32L
1,597 Elo+
Party 2
Athena
Athena
Po1sonMuff1n
Athena
Level 53
God Stats
5W - 2L
1,500 SR
Queue Stats
27W - 30L
1,419 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RavenWho
Morgan Le Fay
Level 109
God Stats
4W - 6L
1,457 SR
Queue Stats
118W - 132L
1,491 Elo+
Solo
Arachne
Arachne
Rioshima
Arachne
Level 56
God Stats
4W - 5L
1,560 SR
Queue Stats
22W - 23L
1,545 Elo+
Party 2
Anubis
Anubis
xScarGamingx
Anubis
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 75L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ajmtchll
Merlin
17
3 / 10 / 7
11,019
1,002
16,955
17,336
5,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Cold Sorrow7
Gilgamesh
17
2 / 6 / 10
11,694
1,063
12,534
29,023
30,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 4 / 10
11,022
1,002
22,121
13,118
4,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
PooterStickin
Xing Tian
17
3 / 6 / 10
10,632
967
16,615
25,150
21,417
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
SmiteTyson
Ne Zha
17
3 / 3 / 11
10,853
987
13,455
14,653
7,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

123

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GodsRein
Neith
17
3 / 1 / 11
10,874
989
12,881
10,123
3,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
18
4 / 0 / 19
11,377
1,034
9,604
18,243
23,396
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
RavenWho
Morgan Le Fay
18
1 / 4 / 17
10,851
986
16,957
13,771
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Rioshima
Arachne
17
5 / 8 / 16
11,401
1,036
14,781
24,460
15,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
19
16 / 2 / 10
14,239
1,294
37,257
18,382
9,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
102
15
Kills
29
29
Deaths
15
48
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ajmtchll
Merlin
3
10
7
0.65
L
Gilgamesh
Cold Sorrow7
Gilgamesh
2
6
10
1.17
L
4
4
10
2.25
W
Neith
GodsRein
Neith
3
1
11
8.5
W
Athena
4
0
19
13.5
L
Xing Tian
PooterStickin
Xing Tian
3
6
10
1.33
W
Morgan Le Fay
RavenWho
Morgan Le Fay
1
4
17
2.38
W
Arachne
Rioshima
Arachne
5
8
16
1.63
L
Ne Zha
SmiteTyson
Ne Zha
3
3
11
2.83
W
Anubis
16
2
10
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,680
Damage
91,480
99,280
Taken
84,979
69,887
Mitigated
56,575
5,542
Healing
24,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ajmtchll
Merlin
16,955
1,111
258
675
17,336
5,674
0
10,436
6,900
38,709
0
L
Gilgamesh
Cold Sorrow7
Gilgamesh
12,534
3,287
162
2,467
29,023
30,464
0
19,882
9,141
0
26,832
L
22,121
5,707
0
839
13,118
4,669
0
5,524
7,594
42,282
0
W
Neith
GodsRein
Neith
12,881
6,800
0
3,455
10,123
3,309
0
6,452
3,443
0
45,688
W
Athena
9,604
3,262
0
0
18,243
23,396
0
12,325
5,470
15,822
0
L
Xing Tian
PooterStickin
Xing Tian
16,615
768
0
584
25,150
21,417
0
19,057
6,093
33,552
0
W
Morgan Le Fay
RavenWho
Morgan Le Fay
16,957
1,800
0
770
13,771
5,001
0
8,724
4,953
46,983
0
W
Arachne
Rioshima
Arachne
14,781
8,983
0
6,656
24,460
15,744
0
15,846
8,414
0
25,160
L
Ne Zha
SmiteTyson
Ne Zha
13,455
2,991
0
557
14,653
7,663
0
8,919
5,734
0
35,009
W
Anubis
37,257
293
2,091
11,724
18,382
9,125
0
11,060
7,008
60,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,220
Gold Earned
58,742
233
Minions Killed
218
5
Camps Cleared
7
1,051,475
Distance Traveled
987,243
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,019
1,002
69
6
1
174,230
1
L
Gilgamesh
11,694
1,063
39
4
1
212,841
0
L
Nu Wa
11,022
1,002
41
4
1
202,310
0
W
Neith
10,874
989
65
6
0
185,342
0
W
Athena
11,377
1,034
12
1
0
228,530
0
L
Xing Tian
10,632
967
36
3
0
226,623
0
W
Morgan Le Fay
10,851
986
54
5
5
205,041
3
W
Arachne
11,401
1,036
31
3
2
180,450
3
L
Ne Zha
10,853
987
48
4
2
235,471
3
W
Anubis
14,239
1,294
56
5
0
187,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role