Player Matchup

Sol
Sol
BetterThanJmash
Sol
Level 127
God Stats
17W - 10L
1,753 SR
Queue Stats
168W - 143L
1,699 Elo+
Party 1
Sobek
Sobek
Bum Wipes7800
Sobek
Level 26
God Stats
5W - 0L
1,925 SR
Queue Stats
42W - 23L
1,505 Elo+
Party 1
Pele
Pele
Jmash22
Pele
Level 159
God Stats
4W - 2L
1,965 SR
Queue Stats
457W - 333L
1,636 Elo+
Party 1
Team Averages
Level 104
1,881 SR
1,613 Elo+

VS

Team Averages
Level 55
1,633 SR
1,369 Elo+
Hercules
Hercules
DumpMane23
Hercules
Level 44
God Stats
24W - 32L
1,581 SR
Queue Stats
415W - 493L
1,312 Elo+
Party 2
Scylla
Scylla
LiLBaByXRyLO-_-
Scylla
Level 58
God Stats
7W - 4L
1,635 SR
Queue Stats
350W - 383L
1,454 Elo+
Party 2
Hades
Hades
zephthegod
Hades
Level 64
God Stats
5W - 2L
1,682 SR
Queue Stats
44W - 67L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
8,392
763
12,346
5,803
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 8
8,058
733
5,013
12,518
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Jmash22
Pele
13
8 / 4 / 6
9,510
865
8,686
10,839
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DumpMane23
Hercules
9
0 / 5 / 4
6,757
614
3,946
11,933
9,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 4 / 3
8,242
749
8,131
6,383
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
10
3 / 5 / 2
7,471
679
7,970
11,900
6,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
7
7
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
3
2
8
3.5
L
Hercules
DumpMane23
Hercules
0
5
4
0.4
W
Pele
Jmash22
Pele
8
4
6
2.75
L
4
4
3
1.38
L
Hades
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,045
Damage
20,047
29,160
Taken
30,216
17,685
Mitigated
18,188
8,972
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,346
3,342
0
2,153
5,803
1,906
1,914
3,712
1,999
37,777
0
W
5,013
530
0
2,155
12,518
12,240
451
5,918
6,234
9,398
0
L
Hercules
DumpMane23
Hercules
3,946
392
0
2,059
11,933
9,679
0
6,475
5,458
5,141
10,947
W
Pele
Jmash22
Pele
8,686
2,341
0
4,664
10,839
3,539
351
6,870
3,735
0
34,693
L
8,131
1,207
0
324
6,383
1,952
60
4,285
2,098
21,789
0
L
Hades
7,970
814
552
3,653
11,900
6,557
115
6,599
5,301
25,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,960
Gold Earned
22,470
116
Minions Killed
89
0
Camps Cleared
0
646,610
Distance Traveled
559,915
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,392
763
56
5
0
210,153
0
W
Sobek
8,058
733
13
1
0
211,232
1
L
Hercules
6,757
614
20
2
0
192,730
2
W
Pele
9,510
865
47
4
0
225,225
5
L
Scylla
8,242
749
34
3
0
200,236
0
L
Hades
7,471
679
35
3
0
166,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role