Player Matchup

Sun Wukong
Sun Wukong
Diamond I
 
Sun Wukong
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
ShwaaShwaa
Fafnir
Masters
Level 105
God Stats
41W - 29L
1,987 SR
Queue Stats
651W - 574L
2,573 MMR
Solo
He Bo
He Bo
Masters
Turφuoise
He Bo
Masters
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
337W - 324L
2,511 MMR
Party 1
Danzaburou
Danzaburou
Masters
YesImToxic
Danzaburou
Masters
Level 160
God Stats
44W - 29L
1,701 SR
Queue Stats
824W - 790L
2,639 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond I
bapbop
Zhong Kui
Diamond I
Level 155
God Stats
30W - 30L
1,590 SR
Queue Stats
381W - 351L
2,347 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,656 SR
2,314 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 109
1,573 SR
2,317 MMR
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
Chefjjs
Ullr
Masters
Level 156
God Stats
16W - 11L
1,759 SR
Queue Stats
594W - 529L
2,482 MMR
Solo
Ravana
Ravana
Diamond I
Sαlchipαpα
Ravana
Diamond I
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 89L
2,407 MMR
Solo
Hades
Hades
Masters
raviolibalogna
Hades
Masters
Level 138
God Stats
0W - 2L
1,420 SR
Queue Stats
770W - 774L
2,582 MMR
Solo
Janus
Janus
Masters
xConno
Janus
Masters
Level 120
God Stats
19W - 17L
1,684 SR
Queue Stats
290W - 255L
2,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 0
5,613
624
2,219
4,247
1,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
ShwaaShwaa
Fafnir
8
1 / 0 / 2
5,563
618
1,985
5,824
4,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
9
2 / 4 / 4
5,706
634
2,954
5,016
1,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
YesImToxic
Danzaburou
11
3 / 1 / 0
6,312
701
3,434
4,618
1,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
bapbop
Zhong Kui
10
2 / 0 / 2
5,707
634
2,899
4,252
3,264
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaGilgameshTiamatLokiMorgan Le Fay

VS

Bans
SolTsukuyomiSobekFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 1 / 1
3,964
440
1,743
3,628
1,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
Chefjjs
Ullr
10
0 / 2 / 1
5,533
615
3,289
4,502
1,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 4
5,249
583
925
5,163
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 0
6,019
669
1,761
4,506
3,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
xConno
Janus
11
4 / 2 / 1
6,217
691
4,060
3,814
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
5
5
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Achilles
 
Achilles
0
1
1
0.5
L
Ullr
Chefjjs
Ullr
0
2
1
0.25
W
Fafnir
ShwaaShwaa
Fafnir
1
0
2
2
L
0
4
4
0.5
W
He Bo
2
4
4
1
W
Danzaburou
YesImToxic
Danzaburou
3
1
0
3
W
Zhong Kui
bapbop
Zhong Kui
2
0
2
3
L
1
0
0
1
L
Janus
xConno
Janus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,491
Damage
11,778
23,957
Taken
21,613
11,722
Mitigated
8,551
8,701
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,219
255
0
2,313
4,247
1,575
0
1,631
2,574
0
32,666
L
Achilles
 
Achilles
1,743
415
0
555
3,628
1,319
0
1,575
1,769
0
9,116
L
Ullr
Chefjjs
Ullr
3,289
1,052
0
380
4,502
1,228
0
82
4,420
0
34,103
W
Fafnir
ShwaaShwaa
Fafnir
1,985
300
0
2,095
5,824
4,086
0
1,040
4,744
10,585
0
L
925
74
0
228
5,163
1,692
0
3,033
2,004
0
27,043
W
He Bo
2,954
380
0
410
5,016
1,427
0
1,378
3,502
28,575
0
W
Danzaburou
YesImToxic
Danzaburou
3,434
1,218
0
1,509
4,618
1,370
0
608
3,936
0
38,569
W
Zhong Kui
bapbop
Zhong Kui
2,899
330
0
2,374
4,252
3,264
0
872
3,264
34,434
0
L
1,761
480
0
3,403
4,506
3,206
0
812
3,694
35,726
0
L
Janus
xConno
Janus
4,060
658
0
734
3,814
1,106
0
1,926
1,888
34,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,901
Gold Earned
26,982
333
Minions Killed
336
0
Camps Cleared
0
965,040
Distance Traveled
939,759
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,613
624
68
8
0
213,769
2
L
Achilles
3,964
440
14
2
0
180,081
1
L
Ullr
5,533
615
80
9
0
172,318
0
W
Fafnir
5,563
618
21
2
0
187,930
4
L
Ravana
5,249
583
59
7
0
209,442
3
W
He Bo
5,706
634
59
7
0
176,713
5
W
Danzaburou
6,312
701
97
11
0
176,756
2
W
Zhong Kui
5,707
634
88
10
0
209,872
6
L
Hades
6,019
669
92
10
0
192,581
5
L
Janus
6,217
691
91
10
0
185,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role