Player Matchup

Scylla
Scylla
BagelConsumer29
Scylla
Level 18
God Stats
29W - 17L
1,583 SR
Queue Stats
42W - 30L
1,586 Elo+
Party 3
Tiamat
Tiamat
Veroxas
Tiamat
Level 11
God Stats
14W - 12L
1,523 SR
Queue Stats
62W - 62L
1,446 Elo+
Party 3
Loki
Loki
childcruncher
Loki
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 3
Nemesis
Nemesis
killtheall666
Nemesis
Level 8
God Stats
5W - 5L
1,273 SR
Queue Stats
6W - 6L
1,215 Elo+
Party 3
Aphrodite
Aphrodite
li11i
Aphrodite
Level 5
God Stats
3W - 2L
1,656 SR
Queue Stats
3W - 3L
1,533 Elo+
Party 3
Team Averages
Level 9
1,507 SR
1,448 Elo+

VS

Team Averages
Level 21
1,452 SR
1,304 Elo+
Skadi
Skadi
Ameliasghost1
Skadi
Level 48
God Stats
10W - 25L
1,280 SR
Queue Stats
115W - 159L
1,287 Elo+
Party 2
Pele
Pele
DaddyYonk
Pele
Level 6
God Stats
17W - 20L
1,719 SR
Queue Stats
17W - 26L
1,331 Elo+
Party 2
Scylla
Scylla
IVIoneyLee
Scylla
Level 11
God Stats
27W - 22L
1,500 SR
Queue Stats
35W - 36L
1,229 Elo+
Party 1
Neith
Neith
TOXICLAB
Neith
Level 29
God Stats
4W - 5L
1,433 SR
Queue Stats
121W - 139L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
eZeGod
Tsukuyomi
Level 9
God Stats
7W - 15L
1,325 SR
Queue Stats
189W - 212L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
9,069
648
6,156
4,331
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Veroxas
Tiamat
11
1 / 3 / 6
6,588
471
2,907
6,431
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 1 / 6
7,745
553
10,117
7,675
3,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
12
7 / 1 / 3
7,464
533
6,528
7,921
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
li11i
Aphrodite
11
1 / 1 / 3
7,045
503
1,074
3,989
2,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,386
456
2,800
9,147
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
9
3 / 9 / 0
6,482
463
5,228
11,412
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
IVIoneyLee
Scylla
7
1 / 6 / 0
5,210
372
1,684
6,768
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
TOXICLAB
Neith
5
0 / 0 / 0
4,941
353
1,710
2,553
540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
eZeGod
Tsukuyomi
10
2 / 5 / 3
6,634
474
6,149
8,954
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
24
Kills
7
7
Deaths
25
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
7
1
4
9
L
Pele
3
9
0
0.33
L
Scylla
IVIoneyLee
Scylla
1
6
0
0.17
L
Neith
TOXICLAB
Neith
0
0
0
0
W
Tiamat
Veroxas
Tiamat
1
3
6
1.33
W
8
1
6
11
L
Tsukuyomi
eZeGod
Tsukuyomi
2
5
3
0.7
W
Nemesis
7
1
3
8.5
W
Aphrodite
li11i
Aphrodite
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,782
Damage
17,571
30,347
Taken
38,834
12,837
Mitigated
10,253
7,223
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,800
1,272
0
941
9,147
2,249
1,930
381
8,740
0
27,775
W
6,156
692
0
250
4,331
1,282
1,310
44
4,287
46,738
0
L
Pele
5,228
982
0
903
11,412
3,074
186
3,684
7,712
0
26,252
L
Scylla
IVIoneyLee
Scylla
1,684
434
0
510
6,768
1,655
0
3,076
3,538
12,206
0
L
Neith
TOXICLAB
Neith
1,710
1,099
0
1,226
2,553
540
640
322
2,199
0
12,496
W
Tiamat
Veroxas
Tiamat
2,907
562
0
2,021
6,431
2,354
1,469
596
5,764
35,941
0
W
10,117
1,852
0
2,245
7,675
3,673
0
0
7,675
0
43,622
L
Tsukuyomi
eZeGod
Tsukuyomi
6,149
1,869
0
682
8,954
2,735
0
2,360
6,508
0
29,738
W
Nemesis
6,528
3,214
0
865
7,921
2,696
1,486
119
7,778
0
27,413
W
Aphrodite
li11i
Aphrodite
1,074
643
1,130
712
3,989
2,832
883
748
3,159
7,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,911
Gold Earned
29,653
287
Minions Killed
199
0
Camps Cleared
0
1,412,450
Distance Traveled
1,065,179
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,386
456
56
4
0
217,598
1
W
Scylla
9,069
648
113
8
0
283,827
2
L
Pele
6,482
463
50
4
0
253,012
0
L
Scylla
5,210
372
16
1
0
184,672
0
L
Neith
4,941
353
22
2
0
136,681
4
W
Tiamat
6,588
471
60
4
0
259,987
1
W
Loki
7,745
553
56
4
0
292,917
2
L
Tsukuyomi
6,634
474
55
4
0
273,216
0
W
Nemesis
7,464
533
39
3
0
312,428
0
W
Aphrodite
7,045
503
19
1
0
263,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role