Player Matchup

The Morrigan
The Morrigan
AbuseMyBanjo
The Morrigan
Level 60
God Stats
0W - 1L
1,743 SR
Queue Stats
10W - 18L
1,205 Elo+
Party 2
Jing Wei
Jing Wei
Deathcriestoo
Jing Wei
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
153W - 167L
1,474 Elo+
Solo
Aphrodite
Aphrodite
Donyei
Aphrodite
Level 89
God Stats
15W - 3L
1,776 SR
Queue Stats
42W - 28L
1,507 Elo+
Party 2
Achilles
Achilles
lucaspiucas
Achilles
Level 57
God Stats
2W - 5L
1,323 SR
Queue Stats
10W - 23L
1,260 Elo+
Party 2
Arachne
Arachne
xsrer
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,320 Elo+
Party 2
Team Averages
Level 76
1,568 SR
1,353 Elo+

VS

Team Averages
Level 53
1,418 SR
1,470 Elo+
Erlang Shen
Erlang Shen
Cxnstant
Erlang Shen
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
364W - 451L
1,453 Elo+
Solo
Izanami
Izanami
EmrysNight
Izanami
Level 85
God Stats
46W - 40L
1,455 SR
Queue Stats
136W - 186L
1,408 Elo+
Party 1
Artio
Artio
Greenlineguy
Artio
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
420W - 503L
1,417 Elo+
Party 1
Nemesis
Nemesis
NotUrCupid
Nemesis
Level 48
God Stats
2W - 1L
1,348 SR
Queue Stats
56W - 50L
1,519 Elo+
Party 3
Agni
Agni
supdude565
Agni
Level 29
God Stats
2W - 7L
1,288 SR
Queue Stats
121W - 123L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AbuseMyBanjo
The Morrigan
19
1 / 10 / 3
13,633
440
5,617
22,805
8,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Deathcriestoo
Jing Wei
20
2 / 6 / 7
14,290
461
16,340
30,990
11,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
Donyei
Aphrodite
20
7 / 7 / 1
17,236
556
21,679
31,160
22,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
lucaspiucas
Achilles
20
8 / 5 / 5
15,854
511
20,579
25,146
36,356
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
xsrer
Arachne
20
8 / 6 / 6
15,767
509
24,891
27,955
13,762
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cxnstant
Erlang Shen
20
1 / 8 / 3
15,904
513
8,117
26,731
41,686
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
EmrysNight
Izanami
20
14 / 7 / 5
18,950
611
37,132
27,526
11,043
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 4 / 18
18,120
585
13,467
27,583
35,918
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
NotUrCupid
Nemesis
20
8 / 5 / 7
16,894
545
16,540
25,506
15,509
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 13
18,021
581
26,054
17,838
8,185
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
26
Kills
33
34
Deaths
26
22
Assists
46
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AbuseMyBanjo
The Morrigan
1
10
3
0.25
W
Erlang Shen
Cxnstant
Erlang Shen
1
8
3
0.31
L
Jing Wei
Deathcriestoo
Jing Wei
2
6
7
0.92
L
Aphrodite
Donyei
Aphrodite
7
7
1
1.07
W
Izanami
EmrysNight
Izanami
14
7
5
2.36
W
5
4
18
3.5
W
Nemesis
NotUrCupid
Nemesis
8
5
7
2.3
L
Achilles
lucaspiucas
Achilles
8
5
5
2.1
W
5
2
13
5.75
L
Arachne
xsrer
Arachne
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,106
Damage
101,310
138,056
Taken
125,184
92,366
Mitigated
112,341
38,785
Healing
44,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AbuseMyBanjo
The Morrigan
5,617
1,333
10
2,678
22,805
8,159
764
11,158
11,459
73,940
1,652
W
Erlang Shen
Cxnstant
Erlang Shen
8,117
3,732
0
7,554
26,731
41,686
5,144
1,274
25,457
0
114,284
L
Jing Wei
Deathcriestoo
Jing Wei
16,340
11,357
0
11,498
30,990
11,198
2,557
6,523
24,467
0
113,290
L
Aphrodite
Donyei
Aphrodite
21,679
2,413
6,287
12,261
31,160
22,891
1,472
8,553
22,607
113,401
0
W
Izanami
EmrysNight
Izanami
37,132
30,209
0
9,820
27,526
11,043
6,227
10,967
16,559
0
145,897
W
13,467
1,185
3,679
10,881
27,583
35,918
542
7,676
19,907
50,122
0
W
Nemesis
NotUrCupid
Nemesis
16,540
6,419
0
5,849
25,506
15,509
1,626
6,012
19,494
1,203
132,424
L
Achilles
lucaspiucas
Achilles
20,579
9,287
0
2,791
25,146
36,356
1,820
4,364
20,782
0
90,742
W
26,054
1,457
1,138
5,153
17,838
8,185
880
5,087
12,751
140,167
0
L
Arachne
xsrer
Arachne
24,891
17,084
0
3,260
27,955
13,762
286
10,795
17,080
0
143,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,780
Gold Earned
87,889
751
Minions Killed
822
0
Camps Cleared
0
2,778,030
Distance Traveled
2,862,246
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,633
440
131
4
0
514,956
6
W
Erlang Shen
15,904
513
154
5
0
539,249
1
L
Jing Wei
14,290
461
141
5
0
549,821
3
L
Aphrodite
17,236
556
153
5
0
501,298
2
W
Izanami
18,950
611
209
7
0
493,139
3
W
Artio
18,120
585
53
2
0
625,339
4
W
Nemesis
16,894
545
170
5
0
614,092
10
L
Achilles
15,854
511
138
4
0
537,159
8
W
Agni
18,021
581
236
8
0
590,427
2
L
Arachne
15,767
509
188
6
0
674,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role