Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CheerierPoet062
Ymir
Level 28
God Stats
11W - 7L
1,504 SR
Queue Stats
51W - 30L
1,486 Elo+
Party 1
Persephone
Persephone
Siren69storm
Persephone
Level 122
God Stats
22W - 16L
1,482 SR
Queue Stats
241W - 239L
1,464 Elo+
Solo
Achilles
Achilles
VL Pinkly
Achilles
Level 99
God Stats
13W - 12L
1,417 SR
Queue Stats
338W - 321L
1,444 Elo+
Party 1
Bellona
Bellona
boxincheta97
Bellona
Level 63
God Stats
52W - 44L
1,337 SR
Queue Stats
424W - 366L
1,481 Elo+
Party 1
Team Averages
Level 84
1,448 SR
1,475 Elo+

VS

Team Averages
Level 97
1,444 SR
1,455 Elo+
Hou Yi
Hou Yi
DerpTaxzy
Hou Yi
Level 138
God Stats
14W - 20L
1,497 SR
Queue Stats
761W - 762L
1,451 Elo+
Party 2
Sol
Sol
GagumBagum
Sol
Level 68
God Stats
16W - 24L
1,580 SR
Queue Stats
238W - 247L
1,453 Elo+
Party 3
Mercury
Mercury
Prolific Wicked
Mercury
Level 129
God Stats
72W - 73L
1,538 SR
Queue Stats
174W - 202L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
QuackoJSnacko
Cthulhu
Level 67
God Stats
5W - 8L
1,442 SR
Queue Stats
270W - 266L
1,444 Elo+
Party 3
Sun Wukong
Sun Wukong
jjreyrey1
Sun Wukong
Level 83
God Stats
0W - 10L
1,166 SR
Queue Stats
295W - 293L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
2 / 0 / 3
4,213
843
3,101
1,492
272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
3 / 0 / 2
4,168
834
1,189
1,759
534
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Persephone
Siren69storm
Persephone
7
0 / 2 / 0
4,064
813
1,557
2,669
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
VL Pinkly
Achilles
6
1 / 0 / 1
3,795
759
801
2,572
983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
boxincheta97
Bellona
8
2 / 0 / 0
4,627
925
889
1,210
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DerpTaxzy
Hou Yi
4
0 / 2 / 0
3,045
609
1,107
2,373
323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 0
3,574
715
1,468
2,552
821
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
3,293
659
312
2,851
586
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
4
0 / 3 / 0
3,112
622
441
3,520
744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
jjreyrey1
Sun Wukong
3
1 / 3 / 0
2,984
597
281
2,484
763

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
2
2
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
3
3.5
W
3
0
2
4
L
Hou Yi
DerpTaxzy
Hou Yi
0
2
0
0
L
1
1
0
1
L
0
0
0
0
L
Cthulhu
0
3
0
0
W
Persephone
Siren69storm
Persephone
0
2
0
0
W
Achilles
VL Pinkly
Achilles
1
0
1
1.5
W
Bellona
boxincheta97
Bellona
2
0
0
2
L
Sun Wukong
jjreyrey1
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,537
Damage
3,609
9,702
Taken
13,780
3,240
Mitigated
3,237
2,684
Healing
1,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,101
1,931
0
304
1,492
272
961
158
1,334
0
20,370
W
1,189
682
0
250
1,759
534
97
283
1,476
7,757
0
L
Hou Yi
DerpTaxzy
Hou Yi
1,107
700
0
280
2,373
323
0
344
2,029
0
7,705
L
1,468
140
0
911
2,552
821
0
1,306
1,246
14,196
0
L
312
136
0
500
2,851
586
0
251
2,600
0
10,422
L
Cthulhu
441
227
0
20
3,520
744
0
845
2,675
5,415
0
W
Persephone
Siren69storm
Persephone
1,557
0
0
849
2,669
644
0
1,200
1,467
16,163
0
W
Achilles
VL Pinkly
Achilles
801
158
0
615
2,572
983
0
267
2,305
0
14,368
W
Bellona
boxincheta97
Bellona
889
329
0
666
1,210
807
221
0
1,210
0
15,848
L
Sun Wukong
jjreyrey1
Sun Wukong
281
42
0
260
2,484
763
0
0
2,484
0
2,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,867
Gold Earned
16,008
167
Minions Killed
90
0
Camps Cleared
0
522,289
Distance Traveled
400,902
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,213
843
43
9
0
89,008
1
W
Ymir
4,168
834
12
2
0
98,570
2
L
Hou Yi
3,045
609
19
4
0
76,986
0
L
Sol
3,574
715
26
5
0
89,218
0
L
Mercury
3,293
659
29
6
0
102,511
0
L
Cthulhu
3,112
622
8
2
0
63,706
0
W
Persephone
4,064
813
39
8
0
109,669
0
W
Achilles
3,795
759
35
7
0
108,558
1
W
Bellona
4,627
925
38
8
0
116,484
0
L
Sun Wukong
2,984
597
8
2
0
68,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role