Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum IV
 
Morgan Le Fay
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
AlertIsland
Skadi
Silver I
Level 109
God Stats
2W - 1L
1,649 SR
Queue Stats
9W - 6L
1,635 MMR
Party 2
Hercules
Hercules
Silver I
CrazyBurrito69
Hercules
Silver I
Level 119
God Stats
5W - 3L
1,686 SR
Queue Stats
9W - 6L
1,635 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,612 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,546 SR
1,679 MMR
Aphrodite
Aphrodite
Platinum V
ITzPogue
Aphrodite
Platinum V
Level 128
God Stats
0W - 1L
1,791 SR
Queue Stats
113W - 123L
1,681 MMR
Party 1
Cernunnos
Cernunnos
Silver II
jamalsmith1927
Cernunnos
Silver II
Level 151
God Stats
0W - 5L
1,124 SR
Queue Stats
89W - 103L
1,592 MMR
Solo
Achilles
Achilles
Platinum V
oo0OFROSTYO0oo
Achilles
Platinum V
Level 141
God Stats
6W - 5L
1,723 SR
Queue Stats
103W - 108L
1,765 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
9 / 0 / 3
9,892
761
13,931
8,543
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 11
8,456
650
8,030
6,883
2,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
2 / 1 / 10
8,290
638
8,516
13,486
14,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaGilgameshTiamatCthulhuChiron

VS

Bans
HeraMedusaCerberusHou YiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ITzPogue
Aphrodite
11
0 / 5 / 2
7,439
572
4,762
11,172
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
jamalsmith1927
Cernunnos
12
2 / 2 / 0
8,434
649
6,954
7,639
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
0 / 6 / 1
7,128
548
10,361
16,018
11,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
9
0
3
10.5
W
2
1
11
7.5
W
Hercules
2
1
10
7
L
Aphrodite
ITzPogue
Aphrodite
0
5
2
0.2
L
Cernunnos
jamalsmith1927
Cernunnos
2
2
0
1
L
Achilles
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,477
Damage
22,077
28,912
Taken
34,829
19,576
Mitigated
20,970
9,957
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,931
809
220
1,795
8,543
2,997
639
1,746
6,464
43,272
0
W
8,030
2,487
0
1,539
6,883
2,096
564
605
6,105
0
26,419
W
Hercules
8,516
1,662
0
6,403
13,486
14,483
234
2,411
10,399
0
18,006
L
Aphrodite
ITzPogue
Aphrodite
4,762
616
4,748
5,145
11,172
6,049
0
4,352
6,242
24,143
0
L
Cernunnos
jamalsmith1927
Cernunnos
6,954
3,262
0
1,433
7,639
3,110
0
2,100
5,182
0
41,704
L
Achilles
10,361
1,899
0
2,330
16,018
11,811
0
6,484
8,467
0
17,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,638
Gold Earned
23,001
144
Minions Killed
135
0
Camps Cleared
0
735,978
Distance Traveled
683,587
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,892
761
66
5
0
255,189
2
W
Skadi
8,456
650
48
4
0
231,411
0
W
Hercules
8,290
638
30
2
0
249,378
2
L
Aphrodite
7,439
572
54
4
0
236,808
2
L
Cernunnos
8,434
649
68
5
0
207,160
3
L
Achilles
7,128
548
13
1
0
239,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role