Player Matchup

Artemis
Artemis
 
Artemis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Boobityyy
Merlin
Level 160
God Stats
1W - 1L
1,363 SR
Queue Stats
231W - 245L
1,374 Elo+
Party 1
Hercules
Hercules
KingofHearts16-g
Hercules
Level 126
God Stats
1W - 0L
1,718 SR
Queue Stats
151W - 148L
1,470 Elo+
Party 1
Ra
Ra
Treidis
Ra
Level 15
God Stats
1W - 0L
1,181 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
hollisterbro21
Yemoja
Level 126
God Stats
4W - 0L
1,577 SR
Queue Stats
33W - 46L
1,332 Elo+
Party 1
Team Averages
Level 116
1,468 SR
1,435 Elo+

VS

Team Averages
Level 66
1,441 SR
1,398 Elo+
Neith
Neith
ImSchwfty
Neith
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 58L
1,448 Elo+
Solo
Hel
Hel
Kit Keth9289
Hel
Level 109
God Stats
0W - 1L
1,528 SR
Queue Stats
2W - 4L
1,312 Elo+
Solo
Apollo
Apollo
notaprivate
Apollo
Level 28
God Stats
0W - 1L
1,212 SR
Queue Stats
15W - 22L
1,348 Elo+
Solo
Agni
Agni
pingeddog84
Agni
Level 87
God Stats
0W - 3L
1,457 SR
Queue Stats
97W - 106L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
sush117
Sun Wukong
Level 17
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
4 / 0 / 8
12,225
719
16,092
10,598
4,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Boobityyy
Merlin
20
10 / 1 / 7
14,081
828
25,830
13,314
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 1 / 13
13,556
797
14,107
31,153
36,673
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 6 / 5
10,306
606
4,183
11,060
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 0 / 16
12,277
722
9,896
15,022
19,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImSchwfty
Neith
17
1 / 5 / 2
10,031
590
11,710
14,499
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 1
10,168
598
5,934
15,391
6,896
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
16
1 / 8 / 2
9,663
568
7,490
18,580
6,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 4 / 4
11,558
680
26,311
15,182
5,719
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
sush117
Sun Wukong
16
2 / 1 / 2
9,881
581
7,806
16,362
11,712
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
22
Kills
8
8
Deaths
22
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
8
8
W
Merlin
Boobityyy
Merlin
10
1
7
13.5
L
Neith
ImSchwfty
Neith
1
5
2
0.4
W
7
1
13
13.5
L
1
4
1
0.38
W
1
6
5
0.58
W
0
0
16
8
L
Apollo
1
8
2
0.25
L
3
4
4
1.25
L
Sun Wukong
sush117
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,108
Damage
59,251
81,147
Taken
80,014
71,274
Mitigated
36,801
37,757
Healing
20,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,092
3,752
2,113
2,293
10,598
4,324
3,483
5,495
5,103
0
50,437
W
Merlin
Boobityyy
Merlin
25,830
885
972
4,914
13,314
6,037
1,794
6,159
7,155
79,954
0
L
Neith
ImSchwfty
Neith
11,710
4,805
339
4,542
14,499
5,586
243
8,695
5,341
0
43,960
W
14,107
2,763
0
13,693
31,153
36,673
803
9,826
21,327
0
30,311
L
5,934
549
5,974
7,159
15,391
6,896
67
6,613
8,271
36,844
0
W
4,183
614
2,063
1,132
11,060
4,782
120
6,011
5,049
18,490
0
W
9,896
1,090
5,355
5,222
15,022
19,458
1,328
5,749
9,273
37,187
0
L
Apollo
7,490
3,791
269
1,827
18,580
6,888
222
8,934
9,134
0
27,210
L
26,311
843
0
576
15,182
5,719
0
6,197
8,553
53,622
0
L
Sun Wukong
sush117
Sun Wukong
7,806
1,250
0
238
16,362
11,712
130
7,012
8,720
0
25,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,445
Gold Earned
51,301
338
Minions Killed
315
8
Camps Cleared
4
1,532,722
Distance Traveled
1,481,543
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,225
719
83
5
0
307,563
1
W
Merlin
14,081
828
125
7
4
329,930
1
L
Neith
10,031
590
81
5
1
260,092
0
W
Hercules
13,556
797
45
3
1
320,278
3
L
Hel
10,168
598
94
6
0
304,021
0
W
Ra
10,306
606
39
2
2
266,958
0
W
Yemoja
12,277
722
46
3
1
307,993
0
L
Apollo
9,663
568
45
3
0
274,220
4
L
Agni
11,558
680
63
4
2
316,944
1
L
Sun Wukong
9,881
581
32
2
1
326,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role