Player Matchup

Nox
Nox
AyeYoEj
Nox
Level 106
God Stats
1W - 0L
1,742 SR
Queue Stats
118W - 93L
1,153 Elo+
Party 1
Awilix
Awilix
MetroBOOMINN1
Awilix
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
133W - 120L
1,226 Elo+
Party 1
Sun Wukong
Sun Wukong
Seanslzr
Sun Wukong
Level 126
God Stats
1W - 2L
1,297 SR
Queue Stats
41W - 34L
1,118 Elo+
Party 1
Team Averages
Level 119
1,513 SR
1,166 Elo+

VS

Team Averages
Level 109
1,342 SR
1,334 Elo+
Janus
Janus
Ahir
Janus
Level 127
God Stats
0W - 3L
1,196 SR
Queue Stats
402W - 600L
1,331 Elo+
Party 2
Scylla
Scylla
AriadnesAsh
Scylla
Level 73
God Stats
83W - 142L
1,418 SR
Queue Stats
259W - 441L
1,344 Elo+
Party 2
Ymir
Ymir
EtanJevo
Ymir
Level 127
God Stats
88W - 111L
1,411 SR
Queue Stats
323W - 459L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
7 / 1 / 16
13,290
699
16,738
10,743
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
13 / 4 / 9
13,949
734
17,888
13,737
6,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Seanslzr
Sun Wukong
17
6 / 1 / 14
12,730
670
17,988
16,514
19,605
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ahir
Janus
15
1 / 10 / 3
10,935
576
10,643
18,826
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
15
1 / 6 / 2
10,703
563
8,192
14,552
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
2 / 10 / 2
11,279
594
8,900
25,501
33,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
26
Kills
4
6
Deaths
26
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Ahir
Janus
1
10
3
0.25
L
Scylla
1
6
2
0.33
W
Nox
7
1
16
15
L
Ymir
2
10
2
0.3
W
13
4
9
4.38
W
Sun Wukong
Seanslzr
Sun Wukong
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,614
Damage
27,735
40,994
Taken
58,879
30,570
Mitigated
41,799
4,183
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ahir
Janus
10,643
79
956
2,535
18,826
4,757
0
5,404
13,422
45,137
0
L
Scylla
8,192
1,087
312
1,686
14,552
3,933
0
3,153
11,399
38,730
0
W
Nox
16,738
831
0
1,371
10,743
4,306
1,594
7,719
3,024
57,890
0
L
Ymir
8,900
636
1,050
2,330
25,501
33,109
0
8,181
17,320
30,855
0
W
17,888
8,151
0
1,108
13,737
6,659
679
8,460
5,277
0
47,287
W
Sun Wukong
Seanslzr
Sun Wukong
17,988
3,222
0
1,704
16,514
19,605
69
11,556
4,958
0
48,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
32,917
185
Minions Killed
173
0
Camps Cleared
0
1,026,520
Distance Traveled
871,332
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,935
576
61
3
0
298,481
2
L
Scylla
10,703
563
76
4
0
304,413
2
W
Nox
13,290
699
96
5
0
333,754
3
L
Ymir
11,279
594
36
2
0
268,438
5
W
Awilix
13,949
734
40
2
0
329,032
0
W
Sun Wukong
12,730
670
49
3
0
363,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role