Player Matchup

Chaac
Chaac
LazyKingX
Chaac
Level 48
God Stats
74W - 87L
1,502 SR
Queue Stats
215W - 294L
1,456 Elo+
Party 1
Hercules
Hercules
Pebner
Hercules
Level 88
God Stats
7W - 4L
1,472 SR
Queue Stats
66W - 61L
1,502 Elo+
Party 1
Eset
Eset
Sohard3D
Eset
Level 67
God Stats
40W - 30L
1,447 SR
Queue Stats
441W - 533L
1,471 Elo+
Party 1
Da Ji
Da Ji
Tamangori
Da Ji
Level 64
God Stats
221W - 202L
1,617 SR
Queue Stats
310W - 385L
1,497 Elo+
Party 1
Freya
Freya
dAkinE004
Freya
Level 126
God Stats
9W - 11L
1,532 SR
Queue Stats
181W - 162L
1,499 Elo+
Solo
Team Averages
Level 79
1,514 SR
1,485 Elo+

VS

Team Averages
Level 53
1,501 SR
1,770 Elo+
Guan Yu
Guan Yu
Gundamned
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,797 Elo+
Party 2
Ares
Ares
L0rdM0rg0th
Ares
Level 3
God Stats
3W - 2L
1,759 SR
Queue Stats
5W - 2L
1,735 Elo+
Party 2
Baba Yaga
Baba Yaga
Mesmaroth
Baba Yaga
Level 104
God Stats
0W - 1L
1,130 SR
Queue Stats
8W - 3L
1,687 Elo+
Party 2
Sol
Sol
ShadowKiller1397
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,802 Elo+
Party 2
Neith
Neith
Unshackledx
Neith
Level 26
God Stats
7W - 2L
1,616 SR
Queue Stats
7W - 2L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LazyKingX
Chaac
20
4 / 2 / 23
14,103
1,007
18,808
19,003
20,025
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Pebner
Hercules
20
7 / 0 / 18
14,515
1,037
15,020
19,459
21,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
20
6 / 4 / 13
13,300
950
21,365
12,152
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Tamangori
Da Ji
20
16 / 5 / 9
14,489
1,035
27,267
14,655
7,005
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
dAkinE004
Freya
20
8 / 3 / 14
14,549
1,039
18,939
15,835
5,950
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gundamned
Guan Yu
20
5 / 10 / 5
13,661
976
12,205
29,763
33,848
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
0 / 8 / 6
11,660
833
7,165
19,620
27,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Mesmaroth
Baba Yaga
20
7 / 6 / 4
14,282
1,020
31,076
19,703
10,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 10 / 4
11,683
835
11,675
21,667
8,560
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
2 / 7 / 4
12,233
874
12,641
16,846
8,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
37
41
Kills
14
14
Deaths
41
77
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Gundamned
Guan Yu
5
10
5
0.75
L
0
8
6
0.38
W
Chaac
LazyKingX
Chaac
4
2
23
7.75
L
Baba Yaga
Mesmaroth
Baba Yaga
7
6
4
1.5
W
Hercules
Pebner
Hercules
7
0
18
16
L
0
10
4
0.2
W
Eset
6
4
13
3.13
W
Da Ji
Tamangori
Da Ji
16
5
9
4.1
L
2
7
4
0.57
W
Freya
dAkinE004
Freya
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,399
Damage
74,762
81,104
Taken
107,599
58,727
Mitigated
89,023
23,760
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Gundamned
Guan Yu
12,205
1,900
1,464
3,258
29,763
33,848
0
13,258
16,505
0
25,482
L
7,165
465
0
0
19,620
27,756
0
9,635
9,985
19,692
0
W
Chaac
LazyKingX
Chaac
18,808
3,360
0
6,517
19,003
20,025
0
11,417
7,496
0
49,629
L
Baba Yaga
Mesmaroth
Baba Yaga
31,076
1,247
0
3,744
19,703
10,189
0
7,052
12,651
55,264
0
W
Hercules
Pebner
Hercules
15,020
3,682
348
8,125
19,459
21,914
0
13,420
6,039
0
30,048
L
11,675
2,103
0
2,513
21,667
8,560
0
7,491
14,176
37,012
0
W
Eset
21,365
337
1,764
656
12,152
3,833
0
8,551
3,601
39,557
0
W
Da Ji
Tamangori
Da Ji
27,267
14,640
0
1,815
14,655
7,005
0
6,086
8,569
0
35,174
L
12,641
6,371
0
2,085
16,846
8,670
0
2,868
13,978
0
50,232
W
Freya
dAkinE004
Freya
18,939
7,618
686
3,849
15,835
5,950
0
10,442
5,393
56,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,956
Gold Earned
63,519
238
Minions Killed
250
12
Camps Cleared
3
1,337,231
Distance Traveled
1,302,525
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,661
976
51
4
1
278,201
0
L
Ares
11,660
833
15
1
0
251,033
1
W
Chaac
14,103
1,007
52
4
2
285,043
1
L
Baba Yaga
14,282
1,020
55
4
0
286,808
0
W
Hercules
14,515
1,037
31
2
2
298,892
0
L
Sol
11,683
835
65
5
2
248,022
0
W
Eset
13,300
950
44
3
0
253,935
0
W
Da Ji
14,489
1,035
17
1
3
252,812
0
L
Neith
12,233
874
64
5
0
238,461
0
W
Freya
14,549
1,039
94
7
5
246,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role