Player Matchup

Osiris
Osiris
GMoneyMadStacks
Osiris
Level 126
God Stats
0W - 1L
1,191 SR
Queue Stats
75W - 67L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
Jejnatan
Danzaburou
Level 88
God Stats
3W - 8L
1,710 SR
Queue Stats
100W - 92L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
Onihc
Cthulhu
Level 148
God Stats
3W - 5L
1,515 SR
Queue Stats
220W - 205L
1,588 Elo+
Solo
Pele
Pele
jareds118
Pele
Level 103
God Stats
8W - 11L
1,451 SR
Queue Stats
42W - 35L
1,549 Elo+
Solo
Chang'e
Chang'e
sank1e
Chang'e
Level 65
God Stats
3W - 3L
1,653 SR
Queue Stats
58W - 56L
1,493 Elo+
Party 2
Team Averages
Level 106
1,504 SR
1,551 Elo+

VS

Team Averages
Level 126
1,721 SR
1,536 Elo+
Medusa
Medusa
GVLX
Medusa
Level 155
God Stats
5W - 0L
1,734 SR
Queue Stats
177W - 188L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Jadron
Kukulkan
Level 144
God Stats
14W - 7L
1,790 SR
Queue Stats
420W - 372L
1,581 Elo+
Party 1
Hercules
Hercules
Smokistt
Hercules
Level 87
God Stats
27W - 16L
1,798 SR
Queue Stats
371W - 337L
1,551 Elo+
Party 1
Cerberus
Cerberus
Ŝorrow
Cerberus
Level 122
God Stats
6W - 3L
1,783 SR
Queue Stats
477W - 422L
1,569 Elo+
Party 1
Ravana
Ravana
šoulja
Ravana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 135L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
5,964
459
5,352
10,541
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Jejnatan
Danzaburou
12
1 / 4 / 1
7,106
547
5,251
8,684
2,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Onihc
Cthulhu
12
2 / 4 / 1
6,976
537
7,216
11,190
5,559
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Pele
13
3 / 2 / 1
7,267
559
4,567
8,916
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
sank1e
Chang'e
11
2 / 5 / 1
6,688
514
5,506
9,583
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GVLX
Medusa
14
7 / 1 / 0
8,237
634
7,482
7,537
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Jadron
Kukulkan
13
4 / 2 / 2
7,367
567
8,283
4,826
1,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Smokistt
Hercules
10
0 / 3 / 7
6,538
503
4,856
11,380
5,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Ŝorrow
Cerberus
14
7 / 2 / 2
8,335
641
9,792
11,139
4,801
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ravana
šoulja
Ravana
13
2 / 1 / 7
7,494
576
4,380
6,884
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
20
20
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Medusa
GVLX
Medusa
7
1
0
7
W
Kukulkan
Jadron
Kukulkan
4
2
2
2.5
L
Danzaburou
Jejnatan
Danzaburou
1
4
1
0.38
L
Cthulhu
Onihc
Cthulhu
2
4
1
0.63
W
Hercules
Smokistt
Hercules
0
3
7
1.17
L
Pele
3
2
1
1.75
L
Chang'e
sank1e
Chang'e
2
5
1
0.5
W
Cerberus
Ŝorrow
Cerberus
7
2
2
4
W
Ravana
šoulja
Ravana
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,892
Damage
34,793
48,914
Taken
41,766
18,355
Mitigated
17,800
15,639
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,352
1,939
0
1,732
10,541
4,324
0
3,731
6,333
0
24,746
W
Medusa
GVLX
Medusa
7,482
3,337
0
3,544
7,537
2,604
102
0
7,537
0
54,128
W
Kukulkan
Jadron
Kukulkan
8,283
574
0
935
4,826
1,934
0
1,436
3,390
50,569
0
L
Danzaburou
Jejnatan
Danzaburou
5,251
2,091
0
3,484
8,684
2,647
198
63
8,621
0
45,099
L
Cthulhu
Onihc
Cthulhu
7,216
266
167
4,117
11,190
5,559
0
7,618
3,412
33,482
0
W
Hercules
Smokistt
Hercules
4,856
1,346
0
2,903
11,380
5,963
0
4,109
7,271
0
14,421
L
Pele
4,567
609
0
3,362
8,916
3,146
0
2,972
5,944
0
46,928
L
Chang'e
sank1e
Chang'e
5,506
344
376
2,401
9,583
2,679
0
3,814
5,769
34,963
0
W
Cerberus
Ŝorrow
Cerberus
9,792
408
0
5,524
11,139
4,801
0
5,444
5,695
43,396
0
W
Ravana
šoulja
Ravana
4,380
1,134
0
1,362
6,884
2,498
0
1,733
5,151
0
48,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,001
Gold Earned
37,971
346
Minions Killed
408
0
Camps Cleared
0
1,316,480
Distance Traveled
1,257,417
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,964
459
36
3
0
259,418
3
W
Medusa
8,237
634
103
8
0
224,131
2
W
Kukulkan
7,367
567
90
7
0
224,771
4
L
Danzaburou
7,106
547
89
7
0
235,700
4
L
Cthulhu
6,976
537
52
4
0
283,156
7
W
Hercules
6,538
503
31
2
0
263,681
5
L
Pele
7,267
559
96
7
0
299,806
4
L
Chang'e
6,688
514
73
6
0
238,400
1
W
Cerberus
8,335
641
98
8
0
255,153
0
W
Ravana
7,494
576
86
7
0
289,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role