Player Matchup

Ra
Ra
EuSouAzul
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,256 Elo+
Party 2
Chang'e
Chang'e
JonaDMC
Chang'e
Level 25
God Stats
0W - 4L
1,239 SR
Queue Stats
71W - 118L
1,311 Elo+
Party 3
Neith
Neith
NoFingerRClick
Neith
Level 22
God Stats
1W - 1L
1,723 SR
Queue Stats
60W - 94L
1,326 Elo+
Party 3
Pele
Pele
darakno
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,241 Elo+
Party 2
Olorun
Olorun
monstrinh4
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 12
1,492 SR
1,327 Elo+

VS

Team Averages
Level 20
1,493 SR
1,357 Elo+
Izanami
Izanami
BryanSAM99
Izanami
Level 13
God Stats
4W - 3L
1,447 SR
Queue Stats
5W - 5L
1,326 Elo+
Party 1
Scylla
Scylla
EmsRh
Scylla
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 75L
1,457 Elo+
Party 4
Cthulhu
Cthulhu
SamSam0512
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,381 Elo+
Party 4
King Arthur
King Arthur
VictorSAM07
King Arthur
Level 18
God Stats
9W - 8L
1,335 SR
Queue Stats
11W - 10L
1,271 Elo+
Party 1
Artemis
Artemis
tizomo
Artemis
Level 18
God Stats
3W - 1L
1,685 SR
Queue Stats
14W - 16L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 10
9,088
1,010
5,208
14,080
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
JonaDMC
Chang'e
16
3 / 10 / 10
9,840
1,093
11,567
24,325
7,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 5 / 9
11,565
1,285
23,448
18,046
6,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Pele
darakno
Pele
17
4 / 13 / 11
10,601
1,178
8,086
20,779
7,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
monstrinh4
Olorun
15
2 / 11 / 4
8,576
953
5,443
14,898
8,586
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BryanSAM99
Izanami
19
15 / 3 / 22
12,937
1,437
18,358
13,177
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
EmsRh
Scylla
17
5 / 5 / 21
10,169
1,130
5,623
8,213
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SamSam0512
Cthulhu
18
5 / 5 / 25
11,457
1,273
11,585
13,016
15,665
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
VictorSAM07
King Arthur
17
4 / 0 / 23
10,357
1,151
14,418
12,802
11,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
tizomo
Artemis
19
20 / 3 / 22
13,277
1,475
34,040
10,980
4,696
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
162
16
Kills
49
51
Deaths
16
44
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Izanami
BryanSAM99
Izanami
15
3
22
8.67
W
Scylla
EmsRh
Scylla
5
5
21
3.1
L
1
12
10
0.5
L
Chang'e
JonaDMC
Chang'e
3
10
10
0.8
L
6
5
9
2.1
W
Cthulhu
SamSam0512
Cthulhu
5
5
25
3.5
W
King Arthur
VictorSAM07
King Arthur
4
0
23
15.5
L
Pele
darakno
Pele
4
13
11
0.73
L
Olorun
monstrinh4
Olorun
2
11
4
0.36
W
Artemis
tizomo
Artemis
20
3
22
10.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,752
Damage
84,024
92,128
Taken
58,188
35,675
Mitigated
39,839
10,258
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BryanSAM99
Izanami
18,358
12,991
0
3,985
13,177
4,819
0
5,590
7,587
86
35,763
W
Scylla
EmsRh
Scylla
5,623
2,491
0
0
8,213
2,780
0
2,754
5,459
8,966
0
L
5,208
906
722
66
14,080
4,993
0
2,432
11,648
15,779
0
L
Chang'e
JonaDMC
Chang'e
11,567
932
2,187
2,768
24,325
7,883
0
5,556
18,769
28,698
0
L
23,448
12,430
0
2,973
18,046
6,586
0
3,798
14,248
0
41,557
W
Cthulhu
SamSam0512
Cthulhu
11,585
1,157
1,005
0
13,016
15,665
0
4,576
8,440
24,530
0
W
King Arthur
VictorSAM07
King Arthur
14,418
1,247
0
3,357
12,802
11,879
0
5,410
7,392
0
25,647
L
Pele
darakno
Pele
8,086
2,584
0
536
20,779
7,627
0
3,141
17,638
0
16,211
L
Olorun
monstrinh4
Olorun
5,443
3,565
247
759
14,898
8,586
0
2,347
12,457
10,478
0
W
Artemis
tizomo
Artemis
34,040
26,100
0
1,882
10,980
4,696
0
3,888
7,092
0
53,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,670
Gold Earned
58,197
116
Minions Killed
152
3
Camps Cleared
6
646,091
Distance Traveled
752,754
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,937
1,437
35
4
2
139,554
0
W
Scylla
10,169
1,130
9
1
2
115,276
0
L
Ra
9,088
1,010
23
3
0
92,132
0
L
Chang'e
9,840
1,093
21
2
0
161,872
0
L
Neith
11,565
1,285
45
5
1
133,638
0
W
Cthulhu
11,457
1,273
37
4
2
135,665
0
W
King Arthur
10,357
1,151
33
4
0
205,773
2
L
Pele
10,601
1,178
12
1
2
167,140
1
L
Olorun
8,576
953
15
2
0
91,309
4
W
Artemis
13,277
1,475
38
4
0
156,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role