Player Matchup

Morgan Le Fay
Morgan Le Fay
BritishLink
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,470 Elo+
Party 1
Medusa
Medusa
CatBussy
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,600 Elo+
Party 1
Kuzenbo
Kuzenbo
EvanWumbo
Kuzenbo
Level 73
God Stats
1W - 0L
1,279 SR
Queue Stats
11W - 12L
1,447 Elo+
Party 1
Freya
Freya
manbean
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,557 Elo+
Party 1
Nemesis
Nemesis
qchie
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,361 Elo+
Party 1
Team Averages
Level 70
1,456 SR
1,487 Elo+

VS

Team Averages
Level 63
1,488 SR
1,397 Elo+
Chang'e
Chang'e
SacredLake
Chang'e
Level 62
God Stats
22W - 20L
1,492 SR
Queue Stats
334W - 364L
1,445 Elo+
Solo
Danzaburou
Danzaburou
ScubaSteve_69_
Danzaburou
Level 28
God Stats
23W - 21L
1,403 SR
Queue Stats
87W - 71L
1,401 Elo+
Party 3
Khepri
Khepri
YungJeffy
Khepri
Level 108
God Stats
3W - 2L
1,788 SR
Queue Stats
11W - 13L
1,392 Elo+
Party 3
Susano
Susano
ZeWeon
Susano
Level 98
God Stats
3W - 5L
1,346 SR
Queue Stats
57W - 40L
1,456 Elo+
Party 2
Fenrir
Fenrir
gabeitchy
Fenrir
Level 21
God Stats
3W - 6L
1,409 SR
Queue Stats
47W - 47L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BritishLink
Morgan Le Fay
20
8 / 0 / 9
14,502
1,036
15,890
10,149
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
CatBussy
Medusa
20
9 / 3 / 6
14,603
1,043
27,444
21,039
8,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
EvanWumbo
Kuzenbo
20
1 / 1 / 14
13,900
993
9,638
15,620
21,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
manbean
Freya
20
0 / 5 / 14
12,455
890
7,864
14,412
6,813
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
qchie
Nemesis
19
3 / 2 / 8
12,061
862
9,244
12,173
6,039
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

135

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SacredLake
Chang'e
18
1 / 1 / 2
11,448
818
2,769
5,258
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ScubaSteve_69_
Danzaburou
19
0 / 3 / 6
12,709
908
7,312
12,208
5,879
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
YungJeffy
Khepri
20
1 / 0 / 7
13,891
992
12,752
15,126
25,881
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
ZeWeon
Susano
19
7 / 6 / 4
13,699
979
32,993
24,511
12,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
gabeitchy
Fenrir
19
2 / 11 / 6
12,435
888
11,690
19,444
11,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
21
Kills
11
11
Deaths
21
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BritishLink
Morgan Le Fay
8
0
9
12.5
W
Medusa
CatBussy
Medusa
9
3
6
4
W
Kuzenbo
EvanWumbo
Kuzenbo
1
1
14
8
L
Chang'e
SacredLake
Chang'e
1
1
2
2
L
Danzaburou
ScubaSteve_69_
Danzaburou
0
3
6
1
L
Khepri
YungJeffy
Khepri
1
0
7
4.5
L
Susano
ZeWeon
Susano
7
6
4
1.5
L
Fenrir
gabeitchy
Fenrir
2
11
6
0.45
W
Freya
manbean
Freya
0
5
14
1.4
W
Nemesis
qchie
Nemesis
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,080
Damage
67,516
73,393
Taken
76,547
47,323
Mitigated
58,861
17,214
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BritishLink
Morgan Le Fay
15,890
1,393
528
3,175
10,149
4,242
0
1,833
8,316
57,121
0
W
Medusa
CatBussy
Medusa
27,444
14,807
449
6,290
21,039
8,784
0
4,683
16,298
0
62,686
W
Kuzenbo
EvanWumbo
Kuzenbo
9,638
2,183
0
3,116
15,620
21,445
0
3,062
12,496
25,530
0
L
Chang'e
SacredLake
Chang'e
2,769
118
1,280
1,166
5,258
2,395
0
2,140
3,118
17,751
0
L
Danzaburou
ScubaSteve_69_
Danzaburou
7,312
2,066
0
1,035
12,208
5,879
0
6,366
5,842
0
60,987
L
Khepri
YungJeffy
Khepri
12,752
291
0
1,514
15,126
25,881
0
6,624
8,502
33,889
0
L
Susano
ZeWeon
Susano
32,993
5,615
0
386
24,511
12,742
0
10,285
14,226
0
57,873
L
Fenrir
gabeitchy
Fenrir
11,690
2,863
0
661
19,444
11,964
0
7,977
11,467
0
25,642
W
Freya
manbean
Freya
7,864
2,911
0
2,429
14,412
6,813
0
3,961
10,381
23,529
0
W
Nemesis
qchie
Nemesis
9,244
4,015
0
1,227
12,173
6,039
0
1,772
10,381
0
14,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,521
Gold Earned
64,182
273
Minions Killed
291
8
Camps Cleared
7
1,395,245
Distance Traveled
1,174,636
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,502
1,036
86
6
5
285,678
0
W
Medusa
14,603
1,043
112
8
2
263,810
0
W
Kuzenbo
13,900
993
21
2
1
293,008
2
L
Chang'e
11,448
818
39
3
3
127,093
1
L
Danzaburou
12,709
908
117
8
1
228,581
2
L
Khepri
13,891
992
44
3
0
277,050
0
L
Susano
13,699
979
60
4
2
298,775
0
L
Fenrir
12,435
888
31
2
1
243,137
1
W
Freya
12,455
890
38
3
0
256,994
2
W
Nemesis
12,061
862
16
1
0
295,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role