Player Matchup

Sol
Sol
Sheisty4802
Sol
Level 17
God Stats
2W - 1L
1,521 SR
Queue Stats
31W - 27L
1,535 Elo+
Solo
Fenrir
Fenrir
Starzagoff
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,686 Elo+
Party 1
Ganesha
Ganesha
ll Solbadguy ll
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 1
Chaac
Chaac
pi-to_cor-to
Chaac
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
79W - 82L
1,571 Elo+
Solo
Chiron
Chiron
unicornbeefstew
Chiron
Level 23
God Stats
5W - 4L
1,507 SR
Queue Stats
154W - 121L
1,619 Elo+
Solo
Team Averages
Level 13
1,506 SR
1,619 Elo+

VS

Team Averages
Level 17
1,500 SR
1,604 Elo+
Heimdallr
Heimdallr
JUSTMANGOMAN69
Heimdallr
Level 25
God Stats
27W - 38L
1,394 SR
Queue Stats
260W - 310L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
Rosque
Sun Wukong
Level 5
God Stats
1W - 2L
1,456 SR
Queue Stats
3W - 4L
1,866 Elo+
Solo
Bellona
Bellona
ShowerKarpet
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,768 Elo+
Solo
Thor
Thor
Super-keef1
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,486 Elo+
Solo
Ares
Ares
titobulls2
Ares
Level 23
God Stats
36W - 23L
1,647 SR
Queue Stats
61W - 51L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 3
9,797
653
6,379
8,246
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Starzagoff
Fenrir
12
4 / 2 / 6
7,878
525
6,779
10,057
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 19
8,831
589
3,485
7,228
4,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 0 / 4
9,073
605
2,518
5,598
7,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
22 / 0 / 3
10,574
705
23,737
12,567
4,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JUSTMANGOMAN69
Heimdallr
10
3 / 10 / 1
6,589
439
6,092
12,825
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Rosque
Sun Wukong
7
0 / 9 / 0
5,038
336
3,529
10,400
3,749
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
ShowerKarpet
Bellona
7
0 / 6 / 1
5,291
353
2,227
7,335
4,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 8 / 2
5,918
395
2,592
11,648
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 3
6,044
403
3,051
12,235
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
37
Kills
4
5
Deaths
37
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
JUSTMANGOMAN69
Heimdallr
3
10
1
0.35
L
Sun Wukong
Rosque
Sun Wukong
0
9
0
0
W
9
0
3
10.5
L
Bellona
ShowerKarpet
Bellona
0
6
1
0.08
W
Fenrir
Starzagoff
Fenrir
4
2
6
3.5
L
1
8
2
0.25
W
0
3
19
3.17
W
2
0
4
4
L
0
4
3
0.38
W
22
0
3
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
17,491
43,696
Taken
54,443
23,545
Mitigated
20,822
17,298
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
JUSTMANGOMAN69
Heimdallr
6,092
3,312
0
775
12,825
3,052
640
1,615
11,166
0
26,557
L
Sun Wukong
Rosque
Sun Wukong
3,529
602
0
90
10,400
3,749
225
2,775
7,425
0
11,837
W
6,379
2,745
0
3,135
8,246
2,957
1,928
157
8,089
77,718
0
L
Bellona
ShowerKarpet
Bellona
2,227
731
0
1,202
7,335
4,544
0
605
6,730
1,649
14,200
W
Fenrir
Starzagoff
Fenrir
6,779
1,318
0
3,770
10,057
3,911
832
369
9,688
0
29,495
L
2,592
814
0
462
11,648
2,795
0
2,477
9,154
0
13,431
W
3,485
988
0
0
7,228
4,482
798
1,001
6,227
8,842
0
W
2,518
356
0
3,045
5,598
7,314
92
107
5,491
0
59,627
L
3,051
312
0
1,956
12,235
6,682
0
2,095
10,104
17,557
0
W
23,737
11,673
568
6,780
12,567
4,881
3,583
1,777
10,790
0
83,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,153
Gold Earned
28,880
472
Minions Killed
137
0
Camps Cleared
0
1,410,468
Distance Traveled
1,234,649
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,589
439
50
3
0
223,925
1
L
Sun Wukong
5,038
336
15
1
0
248,624
0
W
Sol
9,797
653
148
10
0
306,615
4
L
Bellona
5,291
353
27
2
0
214,667
0
W
Fenrir
7,878
525
63
4
0
343,447
1
L
Thor
5,918
395
26
2
0
258,132
2
W
Ganesha
8,831
589
3
0
0
261,864
0
W
Chaac
9,073
605
123
8
0
240,669
2
L
Ares
6,044
403
19
1
0
289,301
3
W
Chiron
10,574
705
135
9
0
257,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role