Player Matchup

Merlin
Merlin
 
Merlin
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ALEXBIGGIEYT
Ares
Level 12
God Stats
6W - 14L
1,227 SR
Queue Stats
7W - 22L
1,207 Elo+
Party 1
Hou Yi
Hou Yi
AquaChill
Hou Yi
Level 29
God Stats
1W - 2L
1,317 SR
Queue Stats
5W - 6L
1,213 Elo+
Solo
Ra
Ra
Leonardo_IDO9
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,216 Elo+
Party 1
Neith
Neith
Nemesis2218
Neith
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 7L
1,197 Elo+
Party 1
Team Averages
Level 13
1,366 SR
1,267 Elo+

VS

Team Averages
Level 26
1,372 SR
1,298 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Fr4nc02oo401
Ares
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
132W - 177L
1,310 Elo+
Solo
Loki
Loki
JBenjimin1407
Loki
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
82W - 96L
1,301 Elo+
Solo
Cernunnos
Cernunnos
Mr DeafJenks
Cernunnos
Level 22
God Stats
24W - 37L
1,252 SR
Queue Stats
235W - 263L
1,311 Elo+
Solo
Chaac
Chaac
mikinaytor
Chaac
Level 26
God Stats
2W - 7L
1,106 SR
Queue Stats
8W - 17L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
0 / 2 / 0
3,425
489
1,881
2,797
592
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 1
3,549
507
540
2,771
1,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
AquaChill
Hou Yi
5
1 / 1 / 0
3,692
527
1,494
3,051
1,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 1 / 0
2,842
406
0
502
133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
2,775
396
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 2 / 0
3,870
553
319
2,517
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
1 / 1 / 2
3,894
556
1,608
3,048
964
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
2 / 1 / 1
4,183
598
1,880
2,945
648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Mr DeafJenks
Cernunnos
7
1 / 0 / 2
4,352
622
1,185
1,863
558
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
7
1 / 2 / 0
4,229
604
397
2,733
1,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
6
Deaths
6
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
Scylla
 
Scylla
0
2
0
0
L
0
2
1
0.25
L
Hou Yi
AquaChill
Hou Yi
1
1
0
1
W
1
1
2
2
W
2
1
1
2.5
L
0
1
0
0
W
Cernunnos
Mr DeafJenks
Cernunnos
1
0
2
2
L
0
0
0
0
W
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,915
Damage
5,389
9,121
Taken
13,106
2,895
Mitigated
3,685
798
Healing
2,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,881
219
0
260
2,797
592
0
177
2,580
13,365
0
W
Scylla
 
Scylla
319
36
0
0
2,517
483
175
98
2,419
12,611
0
L
540
51
0
438
2,771
1,117
245
456
2,315
2,807
0
L
Hou Yi
AquaChill
Hou Yi
1,494
664
0
100
3,051
1,053
0
873
2,150
0
8,828
W
1,608
512
18
601
3,048
964
0
833
2,215
5,900
0
W
1,880
819
0
676
2,945
648
515
639
2,306
0
10,033
L
0
0
0
0
502
133
216
353
149
217
0
W
Cernunnos
Mr DeafJenks
Cernunnos
1,185
633
136
334
1,863
558
913
788
1,075
0
16,949
L
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
397
0
0
290
2,733
1,032
680
63
2,670
0
14,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,283
Gold Earned
20,528
51
Minions Killed
114
0
Camps Cleared
0
367,126
Distance Traveled
626,842
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,425
489
27
4
0
125,222
0
W
Scylla
3,870
553
32
5
0
106,320
2
L
Ares
3,549
507
9
1
0
77,755
0
L
Hou Yi
3,692
527
14
2
0
134,626
0
W
Ares
3,894
556
9
1
0
139,176
0
W
Loki
4,183
598
21
3
0
147,944
0
L
Ra
2,842
406
1
0
0
25,658
0
W
Cernunnos
4,352
622
29
4
0
120,559
2
L
Neith
2,775
396
0
0
0
3,865
0
W
Chaac
4,229
604
23
3
0
112,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role