Player Matchup

Achilles
Achilles
America Gangsta
Achilles
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 176L
1,505 Elo+
Party 1
Bellona
Bellona
Bruised Banana7
Bellona
Level 65
God Stats
3W - 3L
1,711 SR
Queue Stats
159W - 165L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
KTAKyle
Cthulhu
Level 106
God Stats
5W - 2L
1,624 SR
Queue Stats
105W - 105L
1,522 Elo+
Party 1
Chaac
Chaac
LegendaryMan1018
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,403 Elo+
Solo
Neith
Neith
PopeyedCube1806
Neith
Level 65
God Stats
2W - 2L
1,397 SR
Queue Stats
136W - 125L
1,486 Elo+
Party 3
Team Averages
Level 93
1,546 SR
1,475 Elo+

VS

Team Averages
Level 87
1,439 SR
1,481 Elo+
Ares
Ares
FreshWombat2Go
Ares
Level 128
God Stats
12W - 8L
1,536 SR
Queue Stats
225W - 207L
1,525 Elo+
Party 4
Amaterasu
Amaterasu
JCamachoJr
Amaterasu
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 131L
1,511 Elo+
Party 4
Agni
Agni
PandaDude185
Agni
Level 89
God Stats
0W - 1L
1,437 SR
Queue Stats
5W - 4L
1,688 Elo+
Party 2
Persephone
Persephone
demon4
Persephone
Level 99
God Stats
0W - 1L
1,483 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
mywrathuponu
Sobek
Level 38
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 5L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
5 / 1 / 15
10,282
791
9,830
15,337
23,349
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 2 / 16
9,529
733
9,191
15,880
20,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
KTAKyle
Cthulhu
16
6 / 2 / 14
10,628
818
17,677
16,923
24,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 15
9,996
769
17,957
16,534
21,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 1 / 15
10,707
824
13,477
9,554
5,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
9,568
736
13,159
18,349
27,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
JCamachoJr
Amaterasu
16
2 / 2 / 4
8,533
656
7,533
13,794
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 3
9,136
703
16,230
12,009
6,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
demon4
Persephone
15
1 / 4 / 6
8,951
689
14,245
11,652
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 5
7,813
601
5,587
17,990
15,778
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
21
Kills
7
8
Deaths
21
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
15
12.5
W
1
2
16
4.5
L
2
5
5
0.9
L
Amaterasu
JCamachoJr
Amaterasu
2
2
4
2
W
Cthulhu
KTAKyle
Cthulhu
6
2
14
6.5
W
4
2
15
5.75
L
2
3
3
1.17
W
5
1
15
12.5
L
Persephone
demon4
Persephone
1
4
6
1
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,132
Damage
56,754
74,228
Taken
73,794
95,111
Mitigated
65,759
37,122
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
9,830
2,091
2,050
3,758
15,337
23,349
277
8,054
6,769
0
20,550
W
9,191
1,001
3,840
2,961
15,880
20,461
1,007
10,526
4,715
0
14,396
L
13,159
527
518
1,349
18,349
27,828
0
4,805
13,544
17,520
0
L
Amaterasu
JCamachoJr
Amaterasu
7,533
2,384
874
4,067
13,794
9,991
0
3,476
10,318
0
13,490
W
Cthulhu
KTAKyle
Cthulhu
17,677
879
5,025
4,281
16,923
24,375
267
12,012
4,308
28,302
0
W
17,957
2,487
2,419
6,834
16,534
21,614
608
9,648
6,390
0
41,703
L
16,230
1,192
2,422
3,550
12,009
6,658
0
2,213
9,796
34,349
0
W
13,477
5,101
1,759
4,195
9,554
5,312
3,633
7,585
1,742
0
32,906
L
Persephone
demon4
Persephone
14,245
544
482
1,774
11,652
5,504
0
3,291
8,357
27,356
0
L
5,587
299
1,389
2,147
17,990
15,778
0
3,891
14,099
15,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,142
Gold Earned
44,001
144
Minions Killed
131
0
Camps Cleared
0
1,312,012
Distance Traveled
1,174,356
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,282
791
17
1
0
286,419
2
W
Bellona
9,529
733
12
1
0
277,358
0
L
Ares
9,568
736
8
1
0
245,972
1
L
Amaterasu
8,533
656
23
2
0
264,068
4
W
Cthulhu
10,628
818
33
3
0
268,601
0
W
Chaac
9,996
769
31
2
0
260,747
0
L
Agni
9,136
703
56
4
0
216,157
2
W
Neith
10,707
824
51
4
0
218,887
0
L
Persephone
8,951
689
24
2
0
240,767
1
L
Sobek
7,813
601
20
2
0
207,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role