Player Matchup

Da Ji
Da Ji
AllahOfOreos
Da Ji
Level 147
God Stats
13W - 12L
1,625 SR
Queue Stats
313W - 209L
1,643 Elo+
Party 1
Xing Tian
Xing Tian
GenuineRatBastrd
Xing Tian
Level 159
God Stats
1W - 0L
1,473 SR
Queue Stats
134W - 106L
1,552 Elo+
Party 1
Neith
Neith
MZeroni1900
Neith
Level 29
God Stats
21W - 12L
1,523 SR
Queue Stats
83W - 78L
1,530 Elo+
Party 1
Nox
Nox
Verailis
Nox
Level 148
God Stats
5W - 1L
1,634 SR
Queue Stats
170W - 141L
1,596 Elo+
Party 1
Eset
Eset
ZotakuSenpai
Eset
Level 104
God Stats
1W - 2L
1,174 SR
Queue Stats
91W - 77L
1,574 Elo+
Party 1
Team Averages
Level 117
1,486 SR
1,579 Elo+

VS

Team Averages
Level 65
1,621 SR
1,539 Elo+
Arachne
Arachne
AsheyMashey
Arachne
Level 43
God Stats
1W - 2L
1,420 SR
Queue Stats
11W - 11L
1,472 Elo+
Solo
Poseidon
Poseidon
DaBayWolfy510
Poseidon
Level 48
God Stats
2W - 3L
1,730 SR
Queue Stats
354W - 353L
1,526 Elo+
Solo
Artemis
Artemis
Knemo420
Artemis
Level 45
God Stats
18W - 14L
1,500 SR
Queue Stats
113W - 116L
1,498 Elo+
Party 2
Kuzenbo
Kuzenbo
MadDummy
Kuzenbo
Level 88
God Stats
68W - 37L
1,690 SR
Queue Stats
78W - 45L
1,600 Elo+
Party 2
Chronos
Chronos
menisponster
Chronos
Level 100
God Stats
3W - 1L
1,764 SR
Queue Stats
106W - 70L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 4
8,139
678
8,926
7,360
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
10
2 / 2 / 8
6,449
537
4,384
8,416
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 4
5,958
497
3,879
6,330
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 0 / 3
7,300
608
6,271
5,954
2,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 1 / 7
7,301
608
6,547
5,612
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AsheyMashey
Arachne
8
0 / 4 / 0
4,977
415
1,254
6,354
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
DaBayWolfy510
Poseidon
11
2 / 6 / 0
6,394
533
4,756
7,981
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Knemo420
Artemis
10
4 / 4 / 2
6,010
501
4,538
7,293
1,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
MadDummy
Kuzenbo
8
0 / 2 / 5
5,576
465
3,193
8,079
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
menisponster
Chronos
12
0 / 4 / 0
6,455
538
2,372
11,514
4,284
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
20
Kills
6
6
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
0
4
13
L
Arachne
AsheyMashey
Arachne
0
4
0
0
L
Poseidon
DaBayWolfy510
Poseidon
2
6
0
0.33
W
Xing Tian
2
2
8
3
L
Artemis
Knemo420
Artemis
4
4
2
1.25
W
1
3
4
1
L
Kuzenbo
MadDummy
Kuzenbo
0
2
5
1.25
W
1
0
3
2.5
W
5
1
7
8.5
L
Chronos
menisponster
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,007
Damage
16,113
33,672
Taken
41,221
16,421
Mitigated
15,772
12,244
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,926
2,909
0
3,218
7,360
2,760
113
1,627
5,685
0
40,682
L
Arachne
AsheyMashey
Arachne
1,254
797
0
1,143
6,354
1,962
0
2,569
3,643
0
15,964
L
Poseidon
DaBayWolfy510
Poseidon
4,756
365
0
1,887
7,981
2,021
0
3,635
4,068
33,869
0
W
Xing Tian
4,384
232
308
1,172
8,416
7,349
280
2,036
6,256
21,001
0
L
Artemis
Knemo420
Artemis
4,538
1,760
0
2,133
7,293
1,971
520
2,036
5,213
0
25,553
W
3,879
1,653
0
2,163
6,330
1,856
927
2,189
4,097
0
25,371
L
Kuzenbo
MadDummy
Kuzenbo
3,193
1,455
0
1,822
8,079
5,534
0
1,487
6,527
12,981
0
W
6,271
707
0
3,527
5,954
2,605
336
1,770
4,184
47,688
0
W
6,547
469
218
1,638
5,612
1,851
31
2,273
3,129
36,665
0
L
Chronos
menisponster
Chronos
2,372
422
0
3,520
11,514
4,284
964
6,900
4,568
40,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
29,412
350
Minions Killed
251
0
Camps Cleared
0
1,124,294
Distance Traveled
1,084,060
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,139
678
75
6
0
240,650
1
L
Arachne
4,977
415
39
3
0
242,041
2
L
Poseidon
6,394
533
67
6
0
211,858
3
W
Xing Tian
6,449
537
18
2
0
242,917
8
L
Artemis
6,010
501
41
3
0
182,983
2
W
Neith
5,958
497
57
5
0
191,175
1
L
Kuzenbo
5,576
465
16
1
0
222,080
2
W
Nox
7,300
608
100
8
0
232,551
2
W
Eset
7,301
608
100
8
0
217,001
4
L
Chronos
6,455
538
88
7
0
225,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role