Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CDNBeaverman
Ra
Level 72
God Stats
1W - 3L
1,457 SR
Queue Stats
63W - 58L
1,519 Elo+
Party 3
Terra
Terra
FatPigeons
Terra
Level 122
God Stats
1W - 2L
1,488 SR
Queue Stats
466W - 430L
1,531 Elo+
Party 3
Sylvanus
Sylvanus
RainingChip824
Sylvanus
Level 128
God Stats
14W - 19L
1,421 SR
Queue Stats
512W - 480L
1,506 Elo+
Solo
Poseidon
Poseidon
gcj07
Poseidon
Level 160
God Stats
2W - 14L
1,268 SR
Queue Stats
448W - 422L
1,495 Elo+
Solo
Team Averages
Level 122
1,427 SR
1,510 Elo+

VS

Team Averages
Level 101
1,511 SR
1,515 Elo+
Merlin
Merlin
FlashOfTheLeaf
Merlin
Level 87
God Stats
15W - 20L
1,416 SR
Queue Stats
510W - 516L
1,530 Elo+
Party 2
Guan Yu
Guan Yu
Jeckal_7
Guan Yu
Level 106
God Stats
11W - 2L
1,674 SR
Queue Stats
350W - 335L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
PurpleStrife187
Hun Batz
Level 106
God Stats
3W - 1L
1,249 SR
Queue Stats
113W - 100L
1,551 Elo+
Solo
Sylvanus
Sylvanus
ZeroStriker_X
Sylvanus
Level 136
God Stats
5W - 5L
1,421 SR
Queue Stats
48W - 56L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
lil_C_jr
Danzaburou
Level 69
God Stats
16W - 7L
1,795 SR
Queue Stats
429W - 393L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 2 / 1
7,591
506
5,452
9,320
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 2 / 1
7,518
501
4,546
8,236
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Terra
13
1 / 3 / 0
7,707
514
4,012
13,472
7,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
12
2 / 1 / 1
6,877
458
6,173
10,576
8,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
gcj07
Poseidon
14
4 / 2 / 2
8,525
568
6,471
7,059
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,684
579
10,985
8,557
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Jeckal_7
Guan Yu
15
3 / 1 / 1
9,441
629
6,443
10,181
9,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
14
3 / 0 / 1
8,463
564
4,707
7,460
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ZeroStriker_X
Sylvanus
12
0 / 1 / 3
6,697
446
4,183
8,999
5,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
lil_C_jr
Danzaburou
14
2 / 5 / 0
7,868
525
2,775
11,454
3,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
8
Kills
10
10
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
1
0.75
L
0
2
1
0.25
L
Terra
1
3
0
0.33
W
2
1
3
3.5
W
Guan Yu
Jeckal_7
Guan Yu
3
1
1
3.5
W
Hun Batz
3
0
1
3.5
L
Sylvanus
2
1
1
2.5
W
Sylvanus
ZeroStriker_X
Sylvanus
0
1
3
1.5
L
Poseidon
gcj07
Poseidon
4
2
2
2.5
W
Danzaburou
lil_C_jr
Danzaburou
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,654
Damage
29,093
48,663
Taken
46,651
26,838
Mitigated
23,615
23,292
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,452
779
0
3,822
9,320
3,156
0
2,283
6,787
0
47,769
L
4,546
617
638
3,389
8,236
4,977
0
4,202
3,678
49,931
0
L
Terra
4,012
1,540
1,217
5,726
13,472
7,990
0
2,730
10,680
45,641
0
W
10,985
421
0
3,467
8,557
2,764
242
3,472
4,762
59,823
0
W
Guan Yu
Jeckal_7
Guan Yu
6,443
1,749
85
4,718
10,181
9,251
787
4,396
5,600
145
55,453
W
Hun Batz
4,707
439
0
1,192
7,460
2,421
495
1,950
5,476
0
49,514
L
Sylvanus
6,173
1,456
2,052
4,522
10,576
8,654
0
4,063
6,369
23,917
8,913
W
Sylvanus
ZeroStriker_X
Sylvanus
4,183
1,134
1,168
3,798
8,999
5,745
0
4,595
4,190
19,026
0
L
Poseidon
gcj07
Poseidon
6,471
1,068
0
1,926
7,059
2,061
470
1,332
5,727
68,835
0
W
Danzaburou
lil_C_jr
Danzaburou
2,775
920
0
2,722
11,454
3,434
0
5,666
5,721
0
59,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
41,153
481
Minions Killed
470
0
Camps Cleared
0
1,442,328
Distance Traveled
1,425,017
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,591
506
90
6
0
318,962
0
L
Ra
7,518
501
114
8
0
290,266
3
L
Terra
7,707
514
99
7
0
268,211
2
W
Merlin
8,684
579
112
7
0
299,937
8
W
Guan Yu
9,441
629
136
9
0
276,963
5
W
Hun Batz
8,463
564
95
6
0
308,664
3
L
Sylvanus
6,877
458
60
4
0
285,461
4
W
Sylvanus
6,697
446
34
2
0
261,467
4
L
Poseidon
8,525
568
118
8
0
279,428
2
W
Danzaburou
7,868
525
93
6
0
277,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role