Player Matchup

Artemis
Artemis
BIGBLACKOPS4752
Artemis
Level 66
God Stats
26W - 22L
1,621 SR
Queue Stats
50W - 51L
1,533 Elo+
Party 2
Chang'e
Chang'e
PhynyxGT
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
RPGainz
Jormungandr
Level 87
God Stats
2W - 2L
1,421 SR
Queue Stats
13W - 24L
1,293 Elo+
Party 2
King Arthur
King Arthur
SlyEmptySloth
King Arthur
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,403 Elo+
Party 2
Anhur
Anhur
ZombieDogg69
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,489 Elo+
Party 2
Team Averages
Level 69
1,508 SR
1,434 Elo+

VS

Team Averages
Level 61
1,468 SR
1,471 Elo+
Merlin
Merlin
JohnWickBF
Merlin
Level 47
God Stats
236W - 232L
1,494 SR
Queue Stats
313W - 334L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
LadyProducer
Baron Samedi
Level 85
God Stats
187W - 208L
1,547 SR
Queue Stats
511W - 577L
1,499 Elo+
Party 1
Zeus
Zeus
Lei_BuCkem
Zeus
Level 66
God Stats
289W - 252L
1,550 SR
Queue Stats
550W - 631L
1,490 Elo+
Party 1
Da Ji
Da Ji
LuiRiot
Da Ji
Level 74
God Stats
3W - 2L
1,323 SR
Queue Stats
49W - 66L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Weapon72
Danzaburou
Level 35
God Stats
93W - 124L
1,427 SR
Queue Stats
357W - 405L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 4
12,697
907
15,064
9,706
3,854
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
PhynyxGT
Chang'e
19
4 / 15 / 4
13,490
964
15,681
36,135
14,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RPGainz
Jormungandr
19
1 / 11 / 4
11,754
840
6,258
40,063
52,158
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
SlyEmptySloth
King Arthur
19
1 / 6 / 4
11,922
852
3,816
22,647
26,730
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
2 / 8 / 4
12,595
900
6,869
21,915
7,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JohnWickBF
Merlin
16
0 / 0 / 0
10,130
724
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
LadyProducer
Baron Samedi
20
7 / 2 / 34
16,205
1,158
26,845
11,540
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 1 / 30
16,739
1,196
37,474
10,056
4,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
LuiRiot
Da Ji
19
1 / 2 / 9
11,614
830
3,402
5,028
2,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
Weapon72
Danzaburou
20
27 / 4 / 15
19,007
1,358
55,924
23,796
10,875
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
132
9
Kills
44
44
Deaths
9
20
Assists
88
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Merlin
JohnWickBF
Merlin
0
0
0
0
W
Baron Samedi
LadyProducer
Baron Samedi
7
2
34
12
W
9
1
30
24
W
Da Ji
LuiRiot
Da Ji
1
2
9
2.75
L
Chang'e
PhynyxGT
Chang'e
4
15
4
0.4
L
Jormungandr
RPGainz
Jormungandr
1
11
4
0.27
L
King Arthur
SlyEmptySloth
King Arthur
1
6
4
0.5
W
Danzaburou
Weapon72
Danzaburou
27
4
15
8.63
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,688
Damage
123,645
130,466
Taken
50,420
104,606
Mitigated
23,803
14,042
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,064
7,095
0
0
9,706
3,854
0
5,359
4,347
0
45,634
W
Merlin
JohnWickBF
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
LadyProducer
Baron Samedi
26,845
3,178
1,876
3,766
11,540
6,489
0
6,798
4,742
58,100
0
W
37,474
3,058
0
601
10,056
4,238
0
4,572
5,484
87,922
0
W
Da Ji
LuiRiot
Da Ji
3,402
864
0
167
5,028
2,201
0
1,786
3,242
0
4,301
L
Chang'e
PhynyxGT
Chang'e
15,681
1,914
5,388
5,290
36,135
14,075
0
17,819
18,316
53,138
0
L
Jormungandr
RPGainz
Jormungandr
6,258
1,233
0
0
40,063
52,158
0
15,924
24,139
22,049
0
L
King Arthur
SlyEmptySloth
King Arthur
3,816
439
622
1,233
22,647
26,730
0
11,410
11,237
0
16,839
W
Danzaburou
Weapon72
Danzaburou
55,924
44,818
0
9,851
23,796
10,875
0
8,783
15,013
0
82,362
L
6,869
2,371
0
1,509
21,915
7,789
0
13,807
8,108
0
43,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,458
Gold Earned
73,695
294
Minions Killed
273
12
Camps Cleared
7
1,242,041
Distance Traveled
795,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,697
907
51
4
9
251,356
0
W
Merlin
10,130
724
0
0
0
0
0
W
Baron Samedi
16,205
1,158
79
6
0
241,805
0
W
Zeus
16,739
1,196
123
9
4
223,753
0
W
Da Ji
11,614
830
3
0
0
75,332
0
L
Chang'e
13,490
964
98
7
1
264,452
0
L
Jormungandr
11,754
840
33
2
1
227,457
0
L
King Arthur
11,922
852
23
2
0
252,161
0
W
Danzaburou
19,007
1,358
68
5
3
254,703
0
L
Anhur
12,595
900
89
6
1
246,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role