Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Celopandagamer
Apollo
Level 87
God Stats
10W - 18L
1,375 SR
Queue Stats
587W - 704L
1,388 Elo+
Party 2
Arachne
Arachne
Cullenius
Arachne
Level 52
God Stats
30W - 21L
1,650 SR
Queue Stats
193W - 245L
1,471 Elo+
Solo
Osiris
Osiris
FanBoy553
Osiris
Level 154
God Stats
0W - 2L
1,285 SR
Queue Stats
302W - 340L
1,388 Elo+
Solo
Sobek
Sobek
Zurdo08
Sobek
Level 69
God Stats
11W - 18L
1,305 SR
Queue Stats
428W - 501L
1,336 Elo+
Party 2
Team Averages
Level 93
1,423 SR
1,417 Elo+

VS

Team Averages
Level 64
1,536 SR
1,330 Elo+
Jing Wei
Jing Wei
AbuseMyBanjo
Jing Wei
Level 60
God Stats
1W - 1L
1,682 SR
Queue Stats
10W - 18L
1,172 Elo+
Party 1
Aphrodite
Aphrodite
Donyei
Aphrodite
Level 89
God Stats
15W - 3L
1,768 SR
Queue Stats
42W - 28L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kafaya1
Cu Chulainn
Level 70
God Stats
513W - 514L
1,505 SR
Queue Stats
1,334W - 1,457L
1,449 Elo+
Solo
Bakasura
Bakasura
lucaspiucas
Bakasura
Level 56
God Stats
3W - 1L
1,516 SR
Queue Stats
10W - 23L
1,236 Elo+
Party 1
Sol
Sol
xsrer
Sol
Level 45
God Stats
6W - 2L
1,211 SR
Queue Stats
21W - 35L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 8 / 1
10,512
501
12,071
20,661
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 6 / 0
10,362
493
10,180
17,148
6,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Cullenius
Arachne
7
0 / 9 / 1
6,559
312
3,341
11,713
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
FanBoy553
Osiris
19
3 / 4 / 1
11,055
526
10,693
19,069
16,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
Zurdo08
Sobek
14
0 / 4 / 5
10,005
476
7,771
24,057
24,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbuseMyBanjo
Jing Wei
17
3 / 3 / 10
10,990
523
9,138
13,984
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Donyei
Aphrodite
17
6 / 0 / 12
12,659
603
10,296
14,559
10,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
kafaya1
Cu Chulainn
19
2 / 3 / 1
12,168
579
10,673
13,987
13,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
lucaspiucas
Bakasura
18
8 / 4 / 5
11,953
569
10,391
16,817
9,174
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sol
xsrer
Sol
20
11 / 1 / 9
13,030
620
31,449
17,890
8,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
11
Kills
30
31
Deaths
11
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
8
1
0.69
W
Jing Wei
AbuseMyBanjo
Jing Wei
3
3
10
2.67
L
3
6
0
0.5
L
Arachne
Cullenius
Arachne
0
9
1
0.06
W
Aphrodite
Donyei
Aphrodite
6
0
12
12
L
Osiris
FanBoy553
Osiris
3
4
1
0.88
L
Sobek
Zurdo08
Sobek
0
4
5
0.63
W
Cu Chulainn
kafaya1
Cu Chulainn
2
3
1
0.83
W
Bakasura
lucaspiucas
Bakasura
8
4
5
2.63
W
Sol
xsrer
Sol
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,056
Damage
71,947
92,648
Taken
77,237
59,178
Mitigated
46,911
23,301
Healing
33,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,071
4,381
0
5,050
20,661
7,676
0
9,476
10,807
0
64,204
W
Jing Wei
AbuseMyBanjo
Jing Wei
9,138
6,630
0
1,270
13,984
5,213
5,087
1,156
12,828
0
51,835
L
10,180
4,705
0
2,504
17,148
6,191
470
8,285
8,366
0
67,345
L
Arachne
Cullenius
Arachne
3,341
1,854
0
2,556
11,713
3,892
0
7,054
4,458
0
17,889
W
Aphrodite
Donyei
Aphrodite
10,296
2,568
7,348
8,665
14,559
10,613
2,036
2,560
11,999
60,856
0
L
Osiris
FanBoy553
Osiris
10,693
5,123
0
6,930
19,069
16,538
992
5,958
13,012
0
70,512
L
Sobek
Zurdo08
Sobek
7,771
304
252
6,009
24,057
24,881
0
14,508
9,277
31,221
0
W
Cu Chulainn
kafaya1
Cu Chulainn
10,673
1,574
0
2,865
13,987
13,048
846
0
13,987
16,652
65,373
W
Bakasura
lucaspiucas
Bakasura
10,391
6,731
0
5,066
16,817
9,174
785
1,414
15,403
0
74,812
W
Sol
xsrer
Sol
31,449
12,254
0
8,298
17,890
8,863
4,732
2,799
15,091
102,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,493
Gold Earned
60,800
456
Minions Killed
639
0
Camps Cleared
0
1,817,710
Distance Traveled
1,967,555
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,512
501
109
5
0
381,110
1
W
Jing Wei
10,990
523
95
5
0
416,099
9
L
Apollo
10,362
493
125
6
0
384,869
7
L
Arachne
6,559
312
35
2
0
282,944
0
W
Aphrodite
12,659
603
99
5
0
373,526
4
L
Osiris
11,055
526
147
7
0
357,916
2
L
Sobek
10,005
476
40
2
0
410,871
4
W
Cu Chulainn
12,168
579
158
8
0
346,014
6
W
Bakasura
11,953
569
130
6
0
427,294
4
W
Sol
13,030
620
157
7
0
404,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role