Player Matchup

Janus
Janus
Jakcoll
Janus
Level 30
God Stats
2W - 1L
1,285 SR
Queue Stats
120W - 103L
1,642 Elo+
Party 1
Xbalanque
Xbalanque
RaginRebelsss
Xbalanque
Level 27
God Stats
3W - 2L
1,656 SR
Queue Stats
96W - 83L
1,576 Elo+
Party 1
Kuzenbo
Kuzenbo
SweetNutz
Kuzenbo
Level 29
God Stats
18W - 12L
1,693 SR
Queue Stats
38W - 43L
1,568 Elo+
Party 1
Medusa
Medusa
Tytan131313
Medusa
Level 21
God Stats
25W - 17L
1,642 SR
Queue Stats
810W - 700L
1,603 Elo+
Solo
Hades
Hades
brianhutchinson3
Hades
Level 21
God Stats
2W - 2L
1,880 SR
Queue Stats
86W - 75L
1,558 Elo+
Party 1
Team Averages
Level 26
1,631 SR
1,589 Elo+

VS

Team Averages
Level 20
1,569 SR
1,599 Elo+
Morgan Le Fay
Morgan Le Fay
Kingjosh06
Morgan Le Fay
Level 29
God Stats
5W - 6L
1,724 SR
Queue Stats
203W - 194L
1,513 Elo+
Solo
Nemesis
Nemesis
Laharl_Reborn
Nemesis
Level 7
God Stats
3W - 11L
1,486 SR
Queue Stats
9W - 12L
1,628 Elo+
Solo
Cthulhu
Cthulhu
SandyGuleys
Cthulhu
Level 29
God Stats
2W - 6L
1,184 SR
Queue Stats
79W - 58L
1,549 Elo+
Solo
Ymir
Ymir
Snowflake210
Ymir
Level 7
God Stats
8W - 14L
1,731 SR
Queue Stats
9W - 17L
1,620 Elo+
Solo
Danzaburou
Danzaburou
pandaz559
Danzaburou
Level 27
God Stats
0W - 1L
1,717 SR
Queue Stats
45W - 27L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jakcoll
Janus
13
6 / 2 / 6
7,940
662
6,416
6,129
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
RaginRebelsss
Xbalanque
10
0 / 1 / 1
6,045
504
2,369
7,113
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SweetNutz
Kuzenbo
10
5 / 1 / 4
6,795
566
4,218
7,021
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
2 / 1 / 1
7,217
601
7,946
8,512
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 2
6,818
568
3,193
7,358
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kingjosh06
Morgan Le Fay
12
3 / 6 / 0
6,988
582
4,620
8,817
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
6
0 / 3 / 0
4,623
385
1,167
6,317
1,580
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
SandyGuleys
Cthulhu
12
1 / 3 / 0
6,386
532
6,328
10,524
7,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 4 / 1
4,690
391
983
6,050
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
pandaz559
Danzaburou
12
1 / 1 / 0
6,726
561
4,217
6,084
2,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
17
Kills
5
5
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
Jakcoll
Janus
6
2
6
4.5
L
Morgan Le Fay
Kingjosh06
Morgan Le Fay
3
6
0
0.5
L
Nemesis
0
3
0
0
W
Xbalanque
RaginRebelsss
Xbalanque
0
1
1
0.5
L
Cthulhu
SandyGuleys
Cthulhu
1
3
0
0.33
L
0
4
1
0.13
W
Kuzenbo
SweetNutz
Kuzenbo
5
1
4
7
W
Medusa
2
1
1
2.5
W
4
0
2
5
L
Danzaburou
pandaz559
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,142
Damage
17,315
36,133
Taken
37,792
17,914
Mitigated
17,217
17,056
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Jakcoll
Janus
6,416
1,122
0
1,284
6,129
1,963
0
2,288
3,841
48,111
0
L
Morgan Le Fay
Kingjosh06
Morgan Le Fay
4,620
464
0
2,651
8,817
3,102
216
5,615
3,036
43,625
0
L
Nemesis
1,167
206
0
785
6,317
1,580
0
2,209
4,064
0
14,664
W
Xbalanque
RaginRebelsss
Xbalanque
2,369
978
0
3,341
7,113
2,080
0
0
7,113
0
29,638
L
Cthulhu
SandyGuleys
Cthulhu
6,328
380
0
4,208
10,524
7,508
0
927
9,539
40,380
0
L
983
490
0
683
6,050
2,960
96
2,417
3,584
11,993
0
W
Kuzenbo
SweetNutz
Kuzenbo
4,218
1,612
0
1,810
7,021
7,762
31
2,490
4,531
14,000
0
W
Medusa
7,946
3,365
0
4,794
8,512
3,287
1,020
6,243
2,269
0
50,742
W
3,193
253
194
5,633
7,358
2,822
0
910
6,448
38,859
0
L
Danzaburou
pandaz559
Danzaburou
4,217
2,236
0
2,473
6,084
2,067
1,072
2,322
3,742
0
42,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,815
Gold Earned
29,413
353
Minions Killed
308
0
Camps Cleared
0
1,152,200
Distance Traveled
976,125
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,940
662
102
9
0
243,935
1
L
Morgan Le Fay
6,988
582
90
8
0
188,529
2
L
Nemesis
4,623
385
23
2
0
232,485
0
W
Xbalanque
6,045
504
72
6
0
217,306
0
L
Cthulhu
6,386
532
87
7
0
216,145
2
L
Ymir
4,690
391
25
2
0
142,443
0
W
Kuzenbo
6,795
566
14
1
0
244,482
0
W
Medusa
7,217
601
77
6
0
208,923
4
W
Hades
6,818
568
88
7
0
237,554
3
L
Danzaburou
6,726
561
83
7
0
196,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role