Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
MrBubbles0086
Serqet
Level 121
God Stats
3W - 5L
1,385 SR
Queue Stats
397W - 399L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SunkistSlurper
Ah Muzen Cab
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 59L
1,302 Elo+
Party 2
Vulcan
Vulcan
SweetTeaSlurper
Vulcan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,302 Elo+
Party 2
Hera
Hera
WelchsSlurper
Hera
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,302 Elo+
Party 2
Team Averages
Level 112
1,477 SR
1,391 Elo+

VS

Team Averages
Level 118
1,495 SR
1,486 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Darkjuan7
Thoth
Level 157
God Stats
4W - 7L
1,532 SR
Queue Stats
216W - 206L
1,563 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FazeJarviPRO
Kumbhakarna
Level 107
God Stats
2W - 1L
1,624 SR
Queue Stats
96W - 93L
1,521 Elo+
Solo
Danzaburou
Danzaburou
GeckoPaladin505
Danzaburou
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 113L
1,376 Elo+
Solo
He Bo
He Bo
Shaniqua06
He Bo
Level 122
God Stats
1W - 4L
1,319 SR
Queue Stats
107W - 108L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 5 / 19
11,087
792
8,177
15,339
16,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 17
10,694
764
8,627
9,843
8,058
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SunkistSlurper
Ah Muzen Cab
19
9 / 3 / 16
11,633
831
17,726
10,016
4,018
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 3 / 12
11,573
827
15,711
10,692
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 4 / 15
11,376
813
17,624
9,923
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
8 / 3 / 7
11,707
836
9,674
13,182
15,709
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Darkjuan7
Thoth
18
3 / 4 / 7
9,908
708
18,202
13,124
5,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
FazeJarviPRO
Kumbhakarna
16
2 / 6 / 8
9,342
667
3,934
20,151
18,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
GeckoPaladin505
Danzaburou
15
2 / 9 / 7
8,526
609
4,059
16,033
6,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
13
2 / 9 / 8
8,899
636
7,537
13,537
4,847
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
54
31
Kills
17
18
Deaths
31
79
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
5
19
2.7
L
Jormungandr
 
Jormungandr
8
3
7
3.83
L
Thoth
Darkjuan7
Thoth
3
4
7
1.63
L
Kumbhakarna
FazeJarviPRO
Kumbhakarna
2
6
8
1
L
Danzaburou
GeckoPaladin505
Danzaburou
2
9
7
0.61
W
4
3
17
4.17
L
He Bo
2
9
8
0.67
W
Ah Muzen Cab
SunkistSlurper
Ah Muzen Cab
9
3
16
5.67
W
7
3
12
4.33
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,865
Damage
43,406
55,813
Taken
76,027
36,742
Mitigated
50,372
17,922
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,177
546
1,601
3,003
15,339
16,473
352
7,496
7,843
16,827
0
L
Jormungandr
 
Jormungandr
9,674
1,096
1,421
2,986
13,182
15,709
120
5,952
7,182
34,180
0
L
Thoth
Darkjuan7
Thoth
18,202
70
1,192
3,226
13,124
5,137
0
8,147
4,405
41,540
0
L
Kumbhakarna
FazeJarviPRO
Kumbhakarna
3,934
137
1,865
4,478
20,151
18,489
0
12,163
7,793
12,026
0
L
Danzaburou
GeckoPaladin505
Danzaburou
4,059
449
0
3,106
16,033
6,190
0
8,745
6,998
0
16,209
W
8,627
2,005
1,845
2,150
9,843
8,058
0
6,378
3,465
0
11,434
L
He Bo
7,537
432
622
677
13,537
4,847
90
6,505
7,032
16,220
0
W
Ah Muzen Cab
SunkistSlurper
Ah Muzen Cab
17,726
9,208
534
3,246
10,016
4,018
3,030
8,659
1,357
0
37,822
W
15,711
5,628
0
2,474
10,692
4,146
599
8,602
2,090
35,055
0
W
17,624
3,849
843
2,226
9,923
4,047
533
8,212
1,711
37,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,363
Gold Earned
48,382
162
Minions Killed
168
0
Camps Cleared
0
1,298,742
Distance Traveled
1,140,099
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,087
792
17
1
0
237,004
1
L
Jormungandr
11,707
836
55
4
0
208,521
2
L
Thoth
9,908
708
46
3
0
247,885
0
L
Kumbhakarna
9,342
667
25
2
0
254,397
2
L
Danzaburou
8,526
609
20
1
0
226,284
0
W
Serqet
10,694
764
15
1
0
277,528
4
L
He Bo
8,899
636
22
2
0
203,012
0
W
Ah Muzen Cab
11,633
831
37
3
0
259,571
1
W
Vulcan
11,573
827
43
3
0
259,682
0
W
Hera
11,376
813
50
4
0
264,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role