Player Matchup

Thor
Thor
aksekim
Thor
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 102L
1,670 Elo+
Party 1
Sol
Sol
cr0cSl0th
Sol
Level 86
God Stats
12W - 15L
1,451 SR
Queue Stats
253W - 237L
1,538 Elo+
Party 1
Yemoja
Yemoja
n0madawhat
Yemoja
Level 58
God Stats
45W - 30L
1,622 SR
Queue Stats
270W - 245L
1,544 Elo+
Party 1
Team Averages
Level 86
1,524 SR
1,584 Elo+

VS

Team Averages
Level 73
1,637 SR
1,583 Elo+
Fafnir
Fafnir
DowneySword9
Fafnir
Level 69
God Stats
14W - 8L
1,674 SR
Queue Stats
567W - 449L
1,556 Elo+
Party 2
Hercules
Hercules
camey993
Hercules
Level 121
God Stats
2W - 0L
1,719 SR
Queue Stats
208W - 118L
1,663 Elo+
Party 2
Scylla
Scylla
etrnhl
Scylla
Level 29
God Stats
4W - 6L
1,520 SR
Queue Stats
113W - 98L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
aksekim
Thor
15
4 / 7 / 2
11,039
649
8,354
17,413
9,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

14
3 / 3 / 3
10,369
610
13,158
13,280
5,029
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
n0madawhat
Yemoja
14
0 / 4 / 6
9,832
578
8,120
14,314
15,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 2 / 11
11,177
657
8,853
14,969
18,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
camey993
Hercules
18
11 / 1 / 3
13,278
781
17,753
13,585
5,193
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
etrnhl
Scylla
15
1 / 4 / 12
10,795
635
10,998
10,525
2,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
14
14
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
2
11
3.75
L
Thor
aksekim
Thor
4
7
2
0.71
W
Hercules
camey993
Hercules
11
1
3
12.5
L
3
3
3
1.5
W
Scylla
etrnhl
Scylla
1
4
12
1.75
L
Yemoja
n0madawhat
Yemoja
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,632
Damage
37,604
45,007
Taken
39,079
29,185
Mitigated
26,249
8,163
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,853
1,212
1,107
4,012
14,969
18,395
434
7,228
7,450
25,065
0
L
Thor
aksekim
Thor
8,354
2,419
0
938
17,413
9,120
483
6,439
10,750
0
31,579
W
Hercules
camey993
Hercules
17,753
6,294
0
2,374
13,585
5,193
1,586
7,596
5,757
0
63,757
L
13,158
1,996
0
3,940
13,280
5,029
1,048
7,407
5,687
44,348
0
W
Scylla
etrnhl
Scylla
10,998
1,682
180
561
10,525
2,661
906
6,454
3,770
49,431
0
L
Yemoja
n0madawhat
Yemoja
8,120
708
2,068
1,217
14,314
15,036
52
5,461
8,719
32,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
35,250
167
Minions Killed
195
0
Camps Cleared
0
829,732
Distance Traveled
930,800
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,177
657
13
1
0
302,725
4
L
Thor
11,039
649
46
3
0
289,577
3
W
Hercules
13,278
781
87
5
0
352,178
4
L
Sol
10,369
610
76
4
0
266,990
1
W
Scylla
10,795
635
95
6
0
275,897
0
L
Yemoja
9,832
578
45
3
0
273,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role