Player Matchup

Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
JCasey02
Terra
Level 137
God Stats
2W - 1L
1,614 SR
Queue Stats
196W - 192L
1,682 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Jrhuerta03
Morgan Le Fay
Level 115
God Stats
7W - 6L
1,684 SR
Queue Stats
93W - 70L
1,695 Elo+
Solo
Tyr
Tyr
UncleFable
Tyr
Level 154
God Stats
12W - 19L
1,625 SR
Queue Stats
821W - 743L
1,625 Elo+
Party 1
Thanatos
Thanatos
sisisto
Thanatos
Level 156
God Stats
11W - 17L
1,683 SR
Queue Stats
224W - 211L
1,706 Elo+
Party 4
Team Averages
Level 140
1,621 SR
1,642 Elo+

VS

Team Averages
Level 111
1,470 SR
1,588 Elo+
Raijin
Raijin
 
Raijin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Cortorias
Freya
Level 97
God Stats
0W - 1L
1,344 SR
Queue Stats
5W - 11L
1,527 Elo+
Solo
Loki
Loki
MYLESPERH0UR
Loki
Level 109
God Stats
14W - 20L
1,508 SR
Queue Stats
355W - 358L
1,683 Elo+
Party 3
Erlang Shen
Erlang Shen
Markrealth
Erlang Shen
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 77L
1,617 Elo+
Party 3
Geb
Geb
Roukeez
Geb
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 0 / 3
6,706
610
5,500
4,888
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
JCasey02
Terra
8
0 / 2 / 6
5,861
533
3,396
8,511
3,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Jrhuerta03
Morgan Le Fay
11
0 / 2 / 6
6,310
574
4,973
5,984
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,729
612
4,240
8,866
6,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
sisisto
Thanatos
12
11 / 0 / 4
7,720
702
9,515
8,897
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 5 / 1
5,903
537
4,046
6,817
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Cortorias
Freya
8
0 / 4 / 0
4,924
448
3,936
6,891
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 3 / 1
5,986
544
4,450
8,645
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Markrealth
Erlang Shen
11
1 / 0 / 0
6,319
574
2,479
6,183
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
8
0 / 4 / 1
5,362
487
2,815
10,407
3,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
5
5
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
3
5.5
L
Raijin
 
Raijin
2
5
1
0.5
L
Freya
Cortorias
Freya
0
4
0
0
W
Terra
JCasey02
Terra
0
2
6
1.5
W
Morgan Le Fay
Jrhuerta03
Morgan Le Fay
0
2
6
1.5
L
2
3
1
0.83
L
Erlang Shen
Markrealth
Erlang Shen
1
0
0
1
L
Geb
0
4
1
0.13
W
1
1
0
1
W
Thanatos
sisisto
Thanatos
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,624
Damage
17,726
37,146
Taken
38,943
15,943
Mitigated
13,451
21,136
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,500
2,560
0
2,302
4,888
1,471
217
2,073
2,815
0
44,071
L
Raijin
 
Raijin
4,046
174
0
1,218
6,817
1,926
0
2,050
4,565
33,230
0
L
Freya
Cortorias
Freya
3,936
1,412
0
1,884
6,891
1,949
0
662
6,229
20,516
3,806
W
Terra
JCasey02
Terra
3,396
625
234
1,927
8,511
3,429
0
2,702
5,809
15,415
0
W
Morgan Le Fay
Jrhuerta03
Morgan Le Fay
4,973
539
0
1,524
5,984
1,707
0
3,462
2,522
38,360
0
L
4,450
1,074
0
2,665
8,645
2,045
0
1,382
7,233
0
32,980
L
Erlang Shen
Markrealth
Erlang Shen
2,479
883
0
3,712
6,183
3,854
284
0
6,183
4,344
28,060
L
Geb
2,815
271
0
1,000
10,407
3,677
0
4,080
6,201
11,231
0
W
4,240
483
0
4,356
8,866
6,310
0
0
8,866
0
38,809
W
Thanatos
sisisto
Thanatos
9,515
2,730
0
10,793
8,897
3,026
0
2,067
6,830
0
33,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,326
Gold Earned
28,494
332
Minions Killed
276
0
Camps Cleared
0
1,138,269
Distance Traveled
1,118,287
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,706
610
76
7
0
194,905
3
L
Raijin
5,903
537
72
7
0
196,025
2
L
Freya
4,924
448
45
4
0
206,455
0
W
Terra
5,861
533
22
2
0
227,577
3
W
Morgan Le Fay
6,310
574
75
7
0
211,605
7
L
Loki
5,986
544
67
6
0
248,669
1
L
Erlang Shen
6,319
574
81
7
0
253,715
5
L
Geb
5,362
487
11
1
0
213,423
3
W
Tyr
6,729
612
102
9
0
242,560
2
W
Thanatos
7,720
702
57
5
0
261,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role