Player Matchup

Izanami
Izanami
BakaDesuYoNe
Izanami
Level 29
God Stats
9W - 4L
1,725 SR
Queue Stats
33W - 35L
1,385 Elo+
Solo
Hel
Hel
Cardiac_Yard5727
Hel
Level 18
God Stats
3W - 1L
1,595 SR
Queue Stats
24W - 14L
1,448 Elo+
Solo
Fenrir
Fenrir
CerealStone2867
Fenrir
Level 14
God Stats
3W - 5L
1,377 SR
Queue Stats
48W - 79L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
ThaMacMomma
Baron Samedi
Level 26
God Stats
11W - 8L
1,446 SR
Queue Stats
37W - 50L
1,328 Elo+
Solo
Nemesis
Nemesis
pexchybxnny
Nemesis
Level 6
God Stats
2W - 1L
1,338 SR
Queue Stats
3W - 7L
1,246 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,355 Elo+

VS

Team Averages
Level 14
1,482 SR
1,359 Elo+
Cthulhu
Cthulhu
BrazhnikovSergey
Cthulhu
Level 7
God Stats
0W - 1L
1,677 SR
Queue Stats
1W - 4L
1,283 Elo+
Solo
Kukulkan
Kukulkan
Haisen17
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,405 Elo+
Party 1
Skadi
Skadi
Naktos
Skadi
Level 7
God Stats
1W - 6L
1,338 SR
Queue Stats
3W - 7L
1,371 Elo+
Party 1
Ra
Ra
calev0517
Ra
Level 31
God Stats
2W - 4L
1,394 SR
Queue Stats
94W - 118L
1,413 Elo+
Solo
Vamana
Vamana
lostmooses0981
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 89L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BakaDesuYoNe
Izanami
20
19 / 1 / 16
17,057
1,137
39,251
19,168
10,694
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 2 / 19
14,380
959
16,831
20,433
16,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 6 / 14
13,711
914
9,310
15,079
8,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ThaMacMomma
Baron Samedi
20
4 / 0 / 25
15,403
1,027
14,973
19,304
21,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
pexchybxnny
Nemesis
20
2 / 8 / 20
13,484
899
13,356
26,197
15,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 7
11,823
788
1,791
7,308
3,155
Kukulkan
Haisen17
Kukulkan
20
1 / 12 / 9
13,146
876
5,700
21,228
10,465
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Naktos
Skadi
20
8 / 4 / 7
15,099
1,007
30,656
21,048
9,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 3 / 9
15,037
1,002
33,256
16,573
7,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 16 / 12
13,375
892
20,916
34,114
20,026
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
61
38
Kills
17
17
Deaths
39
94
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
BakaDesuYoNe
Izanami
19
1
16
27
L
1
4
7
1.13
W
6
2
19
7.75
W
7
6
14
2.33
L
Kukulkan
Haisen17
Kukulkan
1
12
9
0.46
L
Skadi
Naktos
Skadi
8
4
7
2.88
W
Baron Samedi
ThaMacMomma
Baron Samedi
4
0
25
16.5
L
6
3
9
3.5
L
1
16
12
0.44
W
Nemesis
pexchybxnny
Nemesis
2
8
20
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,721
Damage
92,319
100,181
Taken
100,271
72,108
Mitigated
51,094
40,262
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BakaDesuYoNe
Izanami
39,251
31,977
0
6,514
19,168
10,694
0
7,180
11,988
0
83,774
L
1,791
109
267
0
7,308
3,155
0
2,791
4,517
4,739
0
W
16,831
1,506
10,385
10,681
20,433
16,470
0
10,409
10,024
32,799
0
W
9,310
3,332
0
160
15,079
8,732
0
4,146
10,933
0
17,321
L
Kukulkan
Haisen17
Kukulkan
5,700
3,157
0
267
21,228
10,465
0
6,102
15,126
26,890
0
L
Skadi
Naktos
Skadi
30,656
13,577
0
2,034
21,048
9,852
0
6,402
14,646
0
73,561
W
Baron Samedi
ThaMacMomma
Baron Samedi
14,973
1,510
4,979
6,691
19,304
21,098
0
8,441
10,863
44,084
0
L
33,256
2,110
2,948
1,996
16,573
7,596
0
6,817
9,756
73,290
0
L
20,916
4,197
0
2,771
34,114
20,026
0
9,692
24,422
0
30,516
W
Nemesis
pexchybxnny
Nemesis
13,356
5,212
0
852
26,197
15,114
0
10,571
15,626
0
29,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,035
Gold Earned
68,480
255
Minions Killed
248
5
Camps Cleared
4
1,495,486
Distance Traveled
1,170,833
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,057
1,137
127
8
1
276,882
0
L
Cthulhu
11,823
788
5
0
0
122,520
1
W
Hel
14,380
959
28
2
1
328,310
0
W
Fenrir
13,711
914
15
1
0
322,097
2
L
Kukulkan
13,146
876
57
4
1
192,428
0
L
Skadi
15,099
1,007
90
6
1
271,712
0
W
Baron Samedi
15,403
1,027
50
3
0
270,153
0
L
Ra
15,037
1,002
80
5
1
300,055
1
L
Vamana
13,375
892
16
1
1
284,118
1
W
Nemesis
13,484
899
35
2
3
298,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role