Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DarkerDevotion
Pele
Level 12
God Stats
1W - 1L
1,380 SR
Queue Stats
49W - 31L
1,680 Elo+
Solo
Heimdallr
Heimdallr
JUSTMANGOMAN69
Heimdallr
Level 25
God Stats
27W - 38L
1,317 SR
Queue Stats
260W - 310L
1,387 Elo+
Solo
Sol
Sol
Pac0sTac0s_INC
Sol
Level 4
God Stats
9W - 7L
1,285 SR
Queue Stats
85W - 84L
1,545 Elo+
Solo
Bacchus
Bacchus
baby_plutoybn
Bacchus
Level 8
God Stats
3W - 2L
1,746 SR
Queue Stats
90W - 125L
1,303 Elo+
Solo
Team Averages
Level 16
1,446 SR
1,483 Elo+

VS

Team Averages
Level 19
1,514 SR
1,554 Elo+
Vamana
Vamana
Lucas_CBraga
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,679 Elo+
Solo
Pele
Pele
SkyfoxLXII
Pele
Level 28
God Stats
26W - 26L
1,512 SR
Queue Stats
63W - 66L
1,410 Elo+
Solo
Thanatos
Thanatos
lilTooFe
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,689 Elo+
Solo
Scylla
Scylla
stoney__kayy
Scylla
Level 28
God Stats
9W - 6L
1,430 SR
Queue Stats
114W - 116L
1,471 Elo+
Solo
Nemesis
Nemesis
xTayken
Nemesis
Level 27
God Stats
13W - 16L
1,628 SR
Queue Stats
179W - 157L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 3 / 1
6,387
532
2,686
8,309
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 0 / 0
8,126
677
8,627
7,464
2,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
JUSTMANGOMAN69
Heimdallr
10
3 / 3 / 2
6,576
548
5,430
6,408
2,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 2
7,210
601
2,493
4,103
1,034
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
10
3 / 2 / 4
6,808
567
3,420
6,719
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
1 / 4 / 3
6,212
518
2,918
9,922
4,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 2 / 0
5,701
475
1,945
7,691
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
lilTooFe
Thanatos
6
0 / 6 / 4
4,698
392
2,627
5,411
1,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
9
2 / 3 / 0
5,585
465
1,269
3,531
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
xTayken
Nemesis
11
6 / 1 / 2
7,057
588
5,691
8,295
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
16
Kills
9
9
Deaths
16
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
3
1
1.17
W
5
0
0
5
W
Heimdallr
JUSTMANGOMAN69
Heimdallr
3
3
2
1.33
L
Vamana
1
4
3
0.63
W
2
1
2
3
L
0
2
0
0
W
Bacchus
3
2
4
2.5
L
Thanatos
lilTooFe
Thanatos
0
6
4
0.33
L
Scylla
2
3
0
0.67
L
Nemesis
xTayken
Nemesis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,656
Damage
14,450
33,003
Taken
34,850
12,112
Mitigated
12,811
13,229
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,686
743
0
3,892
8,309
2,305
0
998
7,247
23,531
0
W
8,627
2,173
0
4,519
7,464
2,467
646
0
7,139
0
54,742
W
Heimdallr
JUSTMANGOMAN69
Heimdallr
5,430
3,780
0
1,352
6,408
2,013
1,836
461
5,947
0
29,083
L
Vamana
2,918
420
0
2,424
9,922
4,892
148
4,510
5,412
4,619
15,190
W
2,493
540
0
1,311
4,103
1,034
2,874
416
3,621
37,546
0
L
1,945
323
0
3,105
7,691
3,164
341
120
7,571
0
33,851
W
Bacchus
3,420
525
0
2,155
6,719
4,293
1,612
409
6,310
12,564
0
L
Thanatos
lilTooFe
Thanatos
2,627
742
0
1,406
5,411
1,167
0
617
4,794
0
7,379
L
Scylla
1,269
0
0
584
3,531
942
0
1,940
1,591
16,501
0
L
Nemesis
xTayken
Nemesis
5,691
2,768
0
1,316
8,295
2,646
0
1,412
6,883
0
40,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,107
Gold Earned
29,253
300
Minions Killed
219
0
Camps Cleared
0
1,056,351
Distance Traveled
1,139,855
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,387
532
43
4
0
219,235
2
W
Pele
8,126
677
103
9
0
231,367
0
W
Heimdallr
6,576
548
60
5
0
199,848
2
L
Vamana
6,212
518
36
3
0
242,412
2
W
Sol
7,210
601
67
6
0
217,994
4
L
Pele
5,701
475
71
6
0
213,896
0
W
Bacchus
6,808
567
27
2
0
187,907
0
L
Thanatos
4,698
392
12
1
0
247,130
0
L
Scylla
5,585
465
37
3
0
180,312
1
L
Nemesis
7,057
588
63
5
0
256,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role