Player Matchup

Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Gold I
ChaGeladoLipton
Merlin
Gold I
Level 102
God Stats
8W - 7L
1,576 SR
Queue Stats
41W - 40L
1,532 MMR
Party 1
Loki
Loki
Gold V
Flaminglobster
Loki
Gold V
Level 41
God Stats
5W - 1L
1,821 SR
Queue Stats
29W - 26L
1,474 MMR
Party 2
Chaac
Chaac
Silver I
OxGoon
Chaac
Silver I
Level 110
God Stats
41W - 31L
1,562 SR
Queue Stats
251W - 261L
1,517 MMR
Solo
Artemis
Artemis
Gold I
birdieboi23
Artemis
Gold I
Level 142
God Stats
16W - 8L
1,794 SR
Queue Stats
165W - 161L
1,579 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,651 SR
1,520 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,606 SR
1,512 MMR
King Arthur
King Arthur
Gold II
CaelestiaKhaos
King Arthur
Gold II
Level 126
God Stats
5W - 6L
1,607 SR
Queue Stats
227W - 228L
1,614 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold V
IAG Redfire
Tsukuyomi
Gold V
Level 119
God Stats
7W - 4L
1,556 SR
Queue Stats
101W - 111L
1,354 MMR
Party 4
Khepri
Khepri
Gold III
Shadiestlk675
Khepri
Gold III
Level 75
God Stats
51W - 31L
1,659 SR
Queue Stats
98W - 99L
1,478 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Slimiz2Pro
Danzaburou
Gold IV
Level 128
God Stats
4W - 3L
1,618 SR
Queue Stats
13W - 12L
1,705 MMR
Party 4
Poseidon
Poseidon
Gold IV
Trucker McCoy
Poseidon
Gold IV
Level 154
God Stats
5W - 5L
1,590 SR
Queue Stats
328W - 337L
1,408 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
5 / 1 / 12
11,995
571
10,620
18,090
22,623
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 0 / 8
13,063
622
21,774
9,654
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 2 / 2
12,051
574
7,744
14,926
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
OxGoon
Chaac
18
0 / 1 / 7
11,754
560
13,179
19,508
15,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
birdieboi23
Artemis
20
4 / 1 / 10
12,704
605
9,762
7,696
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GilgameshMorgan Le FayTiamatBakasuraArachne

VS

Bans
AthenaYmirScyllaCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaelestiaKhaos
King Arthur
18
1 / 4 / 1
10,956
522
10,397
23,531
15,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
IAG Redfire
Tsukuyomi
16
1 / 5 / 1
9,681
461
4,955
15,969
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 4 / 1
8,557
407
3,592
13,360
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Slimiz2Pro
Danzaburou
19
2 / 5 / 0
11,715
558
6,427
15,307
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Trucker McCoy
Poseidon
13
0 / 6 / 1
8,528
406
9,505
12,231
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
24
Kills
4
5
Deaths
24
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
12
11
L
King Arthur
CaelestiaKhaos
King Arthur
1
4
1
0.38
W
12
0
8
16
W
3
2
2
2
L
Tsukuyomi
IAG Redfire
Tsukuyomi
1
5
1
0.3
W
Chaac
OxGoon
Chaac
0
1
7
3.5
L
0
4
1
0.13
L
Danzaburou
Slimiz2Pro
Danzaburou
2
5
0
0.4
L
Poseidon
Trucker McCoy
Poseidon
0
6
1
0.08
W
Artemis
birdieboi23
Artemis
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,079
Damage
34,876
69,874
Taken
80,398
53,080
Mitigated
40,296
26,225
Healing
20,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,620
443
0
5,257
18,090
22,623
96
6,600
11,490
40,470
0
L
King Arthur
CaelestiaKhaos
King Arthur
10,397
1,293
0
7,483
23,531
15,502
0
7,484
16,047
0
76,360
W
21,774
1,035
229
4,075
9,654
4,284
1,398
3,480
6,174
87,865
0
W
7,744
2,247
0
3,444
14,926
6,335
446
1,326
13,600
0
112,688
L
Tsukuyomi
IAG Redfire
Tsukuyomi
4,955
857
0
6,093
15,969
6,265
0
6,112
9,857
0
70,786
W
Chaac
OxGoon
Chaac
13,179
2,832
0
11,074
19,508
15,854
1,872
1,310
18,198
0
85,122
L
3,592
398
0
1,425
13,360
10,139
0
6,865
6,495
28,430
0
L
Danzaburou
Slimiz2Pro
Danzaburou
6,427
3,220
0
4,664
15,307
5,867
1,198
5,358
9,949
0
99,991
L
Poseidon
Trucker McCoy
Poseidon
9,505
759
0
937
12,231
2,523
0
6,710
5,521
54,166
0
W
Artemis
birdieboi23
Artemis
9,762
4,195
0
2,146
7,696
3,984
6,424
381
7,315
0
95,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,567
Gold Earned
49,437
655
Minions Killed
644
0
Camps Cleared
0
1,981,921
Distance Traveled
1,950,443
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,995
571
56
3
0
363,389
2
L
King Arthur
10,956
522
174
8
0
362,351
9
W
Merlin
13,063
622
134
6
0
424,518
4
W
Loki
12,051
574
156
7
0
410,534
2
L
Tsukuyomi
9,681
461
122
6
0
438,818
8
W
Chaac
11,754
560
154
7
0
393,320
4
L
Khepri
8,557
407
50
2
0
416,253
4
L
Danzaburou
11,715
558
176
8
0
360,039
1
L
Poseidon
8,528
406
122
6
0
372,982
6
W
Artemis
12,704
605
155
7
0
390,160
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role