Player Matchup

Hachiman
Hachiman
L0rdran
Hachiman
Level 158
God Stats
3W - 0L
1,749 SR
Queue Stats
94W - 69L
1,664 Elo+
Party 2
Zeus
Zeus
andres2015
Zeus
Level 158
God Stats
1W - 0L
1,489 SR
Queue Stats
29W - 30L
1,558 Elo+
Party 2
Hercules
Hercules
ceez4reez
Hercules
Level 157
God Stats
1W - 0L
1,205 SR
Queue Stats
32W - 37L
1,570 Elo+
Party 2
Susano
Susano
iAndrohmeda
Susano
Level 128
God Stats
8W - 6L
1,246 SR
Queue Stats
1,008W - 912L
1,647 Elo+
Party 2
Agni
Agni
rg1550
Agni
Level 160
God Stats
3W - 0L
1,634 SR
Queue Stats
199W - 179L
1,639 Elo+
Party 2
Team Averages
Level 152
1,464 SR
1,616 Elo+

VS

Team Averages
Level 129
1,514 SR
1,637 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AdeptPerception
Mercury
Level 135
God Stats
2W - 3L
1,706 SR
Queue Stats
94W - 91L
1,676 Elo+
Party 1
Sylvanus
Sylvanus
Binkkz
Sylvanus
Level 128
God Stats
2W - 3L
1,273 SR
Queue Stats
62W - 47L
1,695 Elo+
Party 1
Anhur
Anhur
Doflamingox27
Anhur
Level 155
God Stats
4W - 7L
1,560 SR
Queue Stats
130W - 132L
1,701 Elo+
Party 1
Athena
Athena
OhHeyItsZero
Athena
Level 107
God Stats
21W - 31L
1,529 SR
Queue Stats
458W - 438L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
L0rdran
Hachiman
16
2 / 3 / 4
9,217
542
9,606
11,577
2,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
13 / 3 / 4
10,201
600
15,219
11,162
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
ceez4reez
Hercules
12
0 / 3 / 12
7,418
436
6,706
13,243
4,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
13
1 / 6 / 4
7,872
463
5,634
14,796
5,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
rg1550
Agni
15
7 / 3 / 5
9,259
545
12,261
10,253
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 3 / 3
8,505
500
6,009
11,836
5,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 3
7,811
459
6,674
11,655
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Binkkz
Sylvanus
15
4 / 4 / 0
9,436
555
9,028
12,307
6,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 4 / 8
7,760
456
8,550
12,649
8,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
15
7 / 6 / 2
9,381
552
11,797
15,438
14,853
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
23
Kills
17
18
Deaths
23
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
3
1.17
L
2
6
3
0.58
L
Sylvanus
Binkkz
Sylvanus
4
4
0
1
L
2
4
8
1.5
W
Hachiman
L0rdran
Hachiman
2
3
4
1.33
L
Athena
7
6
2
1.33
W
13
3
4
5
W
Hercules
ceez4reez
Hercules
0
3
12
2
W
Susano
1
6
4
0.5
W
Agni
rg1550
Agni
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,426
Damage
42,058
61,031
Taken
63,885
19,744
Mitigated
40,828
11,880
Healing
17,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,009
318
247
4,900
11,836
5,998
0
7,010
4,568
57,148
0
L
6,674
2,356
0
1,884
11,655
4,939
0
3,943
7,530
0
44,626
L
Sylvanus
Binkkz
Sylvanus
9,028
2,437
178
4,691
12,307
6,401
0
3,738
8,379
60,203
11,492
L
8,550
3,201
0
984
12,649
8,637
0
5,957
6,592
0
30,261
W
Hachiman
L0rdran
Hachiman
9,606
5,554
0
2,344
11,577
2,984
0
6,137
5,440
0
69,870
L
Athena
11,797
3,549
0
4,355
15,438
14,853
16
5,978
9,336
52,186
0
W
15,219
3,305
0
535
11,162
3,124
0
3,480
7,682
70,524
0
W
Hercules
ceez4reez
Hercules
6,706
1,851
45
2,891
13,243
4,581
0
3,675
9,568
0
24,603
W
Susano
5,634
667
0
5,246
14,796
5,990
0
9,184
5,350
0
35,005
W
Agni
rg1550
Agni
12,261
858
0
819
10,253
3,065
0
4,224
6,029
52,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,967
Gold Earned
42,893
436
Minions Killed
479
0
Camps Cleared
0
1,618,610
Distance Traveled
1,602,404
25
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,505
500
119
7
0
296,605
10
L
Mercury
7,811
459
76
4
0
356,335
6
L
Sylvanus
9,436
555
130
8
0
282,451
5
L
Anhur
7,760
456
45
3
0
320,039
8
W
Hachiman
9,217
542
119
7
0
321,190
7
L
Athena
9,381
552
109
6
0
346,974
7
W
Zeus
10,201
600
88
5
0
320,252
2
W
Hercules
7,418
436
44
3
0
322,384
6
W
Susano
7,872
463
81
5
0
331,992
7
W
Agni
9,259
545
104
6
0
322,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role