Player Matchup

Cthulhu
Cthulhu
HotPepperoniStic
Cthulhu
Level 23
God Stats
12W - 15L
1,455 SR
Queue Stats
69W - 90L
1,402 Elo+
Party 1
Loki
Loki
Kingofcards4804
Loki
Level 18
God Stats
15W - 23L
1,238 SR
Queue Stats
28W - 38L
1,172 Elo+
Solo
Anubis
Anubis
RockWhistle1696
Anubis
Level 23
God Stats
9W - 7L
1,343 SR
Queue Stats
33W - 45L
1,158 Elo+
Solo
Hel
Hel
SunshineLee08
Hel
Level 38
God Stats
2W - 1L
1,589 SR
Queue Stats
40W - 54L
1,402 Elo+
Party 1
Fafnir
Fafnir
xXChibiSenpaiXx
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,122 Elo+
Solo
Team Averages
Level 25
1,425 SR
1,251 Elo+

VS

Team Averages
Level 22
1,566 SR
1,252 Elo+
Heimdallr
Heimdallr
ARBITERSBANE547
Heimdallr
Level 23
God Stats
2W - 0L
1,711 SR
Queue Stats
49W - 52L
1,219 Elo+
Party 2
Olorun
Olorun
Daft Pharaoh
Olorun
Level 16
God Stats
12W - 10L
1,388 SR
Queue Stats
18W - 29L
1,147 Elo+
Party 2
Hachiman
Hachiman
FlyawayZeus5513
Hachiman
Level 27
God Stats
4W - 2L
1,714 SR
Queue Stats
75W - 85L
1,253 Elo+
Solo
Mulan
Mulan
RecklezzEXE
Mulan
Level 14
God Stats
6W - 9L
1,394 SR
Queue Stats
31W - 31L
1,199 Elo+
Party 3
Serqet
Serqet
SayDerpyBruh
Serqet
Level 29
God Stats
4W - 5L
1,624 SR
Queue Stats
50W - 47L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
5,191
519
1,918
5,090
2,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
2 / 3 / 0
4,386
439
3,318
4,696
826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

3
0 / 2 / 0
3,766
377
338
1,140
323
Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 0
6,115
612
3,216
4,838
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 0
3,800
380
110
2,880
1,062
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ARBITERSBANE547
Heimdallr
8
0 / 0 / 2
4,894
489
2,909
4,646
1,101
Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
9
1 / 3 / 1
5,280
528
1,807
4,368
1,344
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
6
1 / 2 / 0
4,483
448
2,208
3,184
647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 0 / 0
6,454
645
609
2,946
2,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
10
5 / 0 / 1
6,211
621
3,126
4,624
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
5
Kills
10
10
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ARBITERSBANE547
Heimdallr
0
0
2
1
W
Olorun
1
3
1
0.5
W
Hachiman
1
2
0
0.5
L
0
0
1
0.5
L
2
3
0
0.67
W
3
0
0
3
L
0
2
0
0
W
Serqet
5
0
1
5.5
L
3
3
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,900
Damage
10,659
18,644
Taken
19,768
6,442
Mitigated
6,753
3,531
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ARBITERSBANE547
Heimdallr
2,909
1,662
0
0
4,646
1,101
370
996
3,650
0
17,789
W
Olorun
1,807
1,007
0
408
4,368
1,344
0
3,184
1,184
19,014
0
W
Hachiman
2,208
2,012
0
569
3,184
647
266
717
2,467
0
9,298
L
1,918
163
0
1,960
5,090
2,939
0
0
5,090
15,290
0
L
3,318
1,197
0
159
4,696
826
0
0
4,696
0
11,086
W
609
51
0
0
2,946
2,305
840
268
2,678
0
24,402
L
338
32
0
0
1,140
323
0
0
1,140
3,565
0
W
Serqet
3,126
492
0
500
4,624
1,356
0
417
4,207
0
36,517
L
3,216
515
79
1,275
4,838
1,292
422
1,741
3,055
31,992
0
L
110
34
0
58
2,880
1,062
0
66
2,754
4,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,258
Gold Earned
27,322
141
Minions Killed
227
0
Camps Cleared
0
609,577
Distance Traveled
883,314
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,894
489
42
4
0
187,632
0
W
Olorun
5,280
528
35
4
0
152,948
2
W
Hachiman
4,483
448
14
1
0
169,639
0
L
Cthulhu
5,191
519
36
4
0
174,352
2
L
Loki
4,386
439
13
1
0
157,351
0
W
Mulan
6,454
645
63
6
0
144,627
0
L
Anubis
3,766
377
8
1
0
37,155
0
W
Serqet
6,211
621
73
7
0
228,468
2
L
Hel
6,115
612
74
7
0
168,288
0
L
Fafnir
3,800
380
10
1
0
72,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role