Player Matchup

Horus
Horus
JULIX514
Horus
Level 107
God Stats
1W - 0L
1,833 SR
Queue Stats
6W - 14L
1,252 Elo+
Party 2
Scylla
Scylla
alexitou113
Scylla
Level 68
God Stats
1W - 1L
1,427 SR
Queue Stats
3W - 12L
1,184 Elo+
Party 2
Neith
Neith
champions_mir897
Neith
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,564 Elo+
Party 2
Ymir
Ymir
emilio091002
Ymir
Level 127
God Stats
2W - 0L
1,578 SR
Queue Stats
6W - 16L
1,221 Elo+
Party 2
Team Averages
Level 92
1,584 SR
1,305 Elo+

VS

Team Averages
Level 56
1,382 SR
1,270 Elo+
Chaac
Chaac
BoominonnaBlock
Chaac
Level 18
God Stats
1W - 1L
1,201 SR
Queue Stats
1W - 3L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
EaT_tHiS304
Cthulhu
Level 61
God Stats
0W - 3L
1,293 SR
Queue Stats
4W - 9L
1,224 Elo+
Party 1
Ullr
Ullr
JBrantley072896
Ullr
Level 65
God Stats
0W - 1L
1,329 SR
Queue Stats
14W - 30L
1,314 Elo+
Party 3
Nox
Nox
WILLy-WONka1996
Nox
Level 78
God Stats
1W - 1L
1,704 SR
Queue Stats
11W - 35L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JULIX514
Horus
16
2 / 0 / 8
10,625
708
6,119
12,246
8,147
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
16
3 / 0 / 5
10,647
710
5,947
8,004
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 12
11,417
761
8,268
10,426
4,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
13 / 0 / 4
13,430
895
12,157
11,299
11,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 0
9,443
630
7,679
13,603
10,850
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
EaT_tHiS304
Cthulhu
15
0 / 2 / 1
9,777
652
6,782
9,183
9,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 6 / 0
9,357
624
6,574
12,629
4,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

15
1 / 7 / 0
9,459
631
9,809
9,997
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
19
Kills
1
1
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cthulhu
EaT_tHiS304
Cthulhu
0
2
1
0.25
L
0
6
0
0
W
Horus
JULIX514
Horus
2
0
8
6
L
1
7
0
0.14
W
Scylla
3
0
5
5.5
W
1
1
12
7
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
30,844
41,975
Taken
45,412
26,716
Mitigated
28,735
17,683
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,679
130
0
1,669
13,603
10,850
0
4,272
9,133
0
32,861
L
Cthulhu
EaT_tHiS304
Cthulhu
6,782
0
665
1,987
9,183
9,431
28
2,891
6,185
39,714
0
L
6,574
3,248
156
656
12,629
4,647
860
5,493
7,108
0
33,603
W
Horus
JULIX514
Horus
6,119
2,395
3,518
4,106
12,246
8,147
208
5,089
7,157
0
22,951
L
9,809
488
0
0
9,997
3,807
253
5,849
4,140
37,171
0
W
Scylla
5,947
546
0
2,871
8,004
3,085
722
3,582
4,422
31,401
0
W
8,268
4,966
0
4,063
10,426
4,145
4,768
5,315
5,111
0
43,442
W
12,157
2,442
0
3,125
11,299
11,339
1,366
3,072
8,227
47,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,119
Gold Earned
38,036
253
Minions Killed
231
6
Camps Cleared
10
1,230,489
Distance Traveled
1,004,182
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,443
630
42
3
0
296,999
1
L
Cthulhu
9,777
652
74
5
3
258,495
0
L
Ullr
9,357
624
54
4
6
228,914
1
W
Horus
10,625
708
26
2
1
321,350
2
L
Nox
9,459
631
61
4
1
219,774
0
W
Scylla
10,647
710
70
5
0
295,335
1
W
Neith
11,417
761
90
6
0
310,652
0
W
Ymir
13,430
895
67
4
5
303,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role