Player Matchup

Chronos
Chronos
Luxioxq
Chronos
Level 7
God Stats
0W - 3L
1,225 SR
Queue Stats
3W - 11L
1,163 Elo+
Party 2
Guan Yu
Guan Yu
SCP230
Guan Yu
Level 17
God Stats
1W - 4L
1,273 SR
Queue Stats
7W - 13L
1,295 Elo+
Solo
Vamana
Vamana
SlimeJC
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,332 Elo+
Party 2
Thanatos
Thanatos
TheD3m0nK1n9
Thanatos
Level 18
God Stats
11W - 12L
1,406 SR
Queue Stats
94W - 104L
1,294 Elo+
Party 2
Cupid
Cupid
anthonybos13
Cupid
Level 29
God Stats
9W - 10L
1,610 SR
Queue Stats
14W - 13L
1,267 Elo+
Solo
Team Averages
Level 17
1,403 SR
1,270 Elo+

VS

Team Averages
Level 31
1,438 SR
1,323 Elo+
Bellona
Bellona
ChaoticNachoGod
Bellona
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 14L
1,390 Elo+
Party 1
Ares
Ares
MilkerRigatoni
Ares
Level 67
God Stats
3W - 1L
1,444 SR
Queue Stats
15W - 23L
1,445 Elo+
Party 1
Bakasura
Bakasura
SturdySponge
Bakasura
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 114L
1,147 Elo+
Solo
Jing Wei
Jing Wei
ZpLink
Jing Wei
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 12L
1,341 Elo+
Party 1
Anubis
Anubis
echofives5
Anubis
Level 24
God Stats
4W - 10L
1,245 SR
Queue Stats
11W - 24L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Luxioxq
Chronos
14
1 / 14 / 0
8,973
374
7,549
19,923
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
SCP230
Guan Yu
17
12 / 7 / 1
12,092
504
12,626
23,953
26,848
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
SlimeJC
Vamana
15
0 / 10 / 4
9,109
380
10,867
22,435
10,919
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
TheD3m0nK1n9
Thanatos
16
3 / 10 / 2
10,115
421
5,550
17,026
7,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 5 / 4
10,459
436
5,821
17,317
5,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 8
12,287
512
15,081
18,503
16,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
10 / 1 / 11
15,141
631
15,105
24,407
33,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
SturdySponge
Bakasura
20
10 / 4 / 4
14,230
593
13,021
17,422
10,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
ZpLink
Jing Wei
18
11 / 1 / 8
12,999
542
14,599
12,858
6,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
echofives5
Anubis
19
9 / 6 / 11
14,050
585
17,267
12,281
6,139
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
16
Kills
45
46
Deaths
17
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
L
Chronos
Luxioxq
Chronos
1
14
0
0.07
W
10
1
11
15.5
L
Guan Yu
SCP230
Guan Yu
12
7
1
1.79
L
Vamana
SlimeJC
Vamana
0
10
4
0.2
W
Bakasura
SturdySponge
Bakasura
10
4
4
3
L
Thanatos
TheD3m0nK1n9
Thanatos
3
10
2
0.4
W
Jing Wei
ZpLink
Jing Wei
11
1
8
15
L
0
5
4
0.4
W
Anubis
echofives5
Anubis
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,413
Damage
75,073
100,654
Taken
85,471
56,622
Mitigated
73,263
19,568
Healing
28,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,081
5,947
0
6,331
18,503
16,392
1,944
73
18,430
1,579
53,992
L
Chronos
Luxioxq
Chronos
7,549
3,632
0
399
19,923
5,737
0
8,242
11,681
38,583
0
W
15,105
1,151
361
5,053
24,407
33,705
1,401
4,752
19,655
58,803
0
L
Guan Yu
SCP230
Guan Yu
12,626
1,654
67
2,625
23,953
26,848
0
7,115
15,235
308
56,059
L
Vamana
SlimeJC
Vamana
10,867
6,002
0
3,896
22,435
10,919
0
7,431
14,431
1,988
42,625
W
Bakasura
SturdySponge
Bakasura
13,021
7,941
0
6,592
17,422
10,521
0
581
16,841
0
100,950
L
Thanatos
TheD3m0nK1n9
Thanatos
5,550
913
0
7,001
17,026
7,646
0
4,282
12,579
0
53,070
W
Jing Wei
ZpLink
Jing Wei
14,599
13,140
0
7,426
12,858
6,506
4,860
2,303
10,555
0
81,728
L
5,821
1,947
58
5,522
17,317
5,472
797
5,512
11,805
0
80,042
W
Anubis
echofives5
Anubis
17,267
2,480
0
2,962
12,281
6,139
3,021
703
11,578
64,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,748
Gold Earned
68,707
421
Minions Killed
549
0
Camps Cleared
0
1,861,088
Distance Traveled
2,288,958
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,287
512
86
4
0
446,927
2
L
Chronos
8,973
374
61
3
0
343,875
0
W
Ares
15,141
631
66
3
0
495,915
3
L
Guan Yu
12,092
504
80
3
0
399,444
0
L
Vamana
9,109
380
76
3
0
401,936
0
W
Bakasura
14,230
593
159
7
0
545,753
1
L
Thanatos
10,115
421
72
3
0
325,404
0
W
Jing Wei
12,999
542
123
5
0
405,658
3
L
Cupid
10,459
436
132
6
0
390,429
5
W
Anubis
14,050
585
115
5
0
394,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role