Player Matchup

Tyr
Tyr
Khlouted
Tyr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,324 Elo+
Party 2
Cernunnos
Cernunnos
Sheff Bino
Cernunnos
Level 68
God Stats
0W - 3L
1,294 SR
Queue Stats
17W - 26L
1,347 Elo+
Party 2
Neith
Neith
UAREBAD9554
Neith
Level 48
God Stats
2W - 2L
1,430 SR
Queue Stats
4W - 14L
1,356 Elo+
Party 2
Team Averages
Level 52
1,408 SR
1,342 Elo+

VS

Team Averages
Level 78
1,527 SR
1,323 Elo+
Hera
Hera
AbuseMyBanjo
Hera
Level 60
God Stats
1W - 0L
1,440 SR
Queue Stats
4W - 6L
1,319 Elo+
Party 1
Cerberus
Cerberus
Donyei
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,431 Elo+
Party 1
Kali
Kali
TuskedPaprika6
Kali
Level 86
God Stats
3W - 4L
1,640 SR
Queue Stats
426W - 451L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
8,269
591
5,988
23,929
13,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Sheff Bino
Cernunnos
12
3 / 4 / 1
9,365
669
8,895
9,136
2,794
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 6 / 3
8,281
592
7,567
10,765
3,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
9,924
709
15,425
6,949
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Donyei
Cerberus
14
4 / 1 / 11
10,095
721
8,685
12,703
20,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
9 / 2 / 7
11,199
800
12,783
12,898
9,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
17
17
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
Cerberus
Donyei
Cerberus
4
1
11
9.5
L
1
7
2
0.29
L
Cernunnos
Sheff Bino
Cernunnos
3
4
1
0.88
W
9
2
7
6.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,450
Damage
36,893
43,830
Taken
32,550
19,456
Mitigated
32,450
8,507
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,425
4,326
0
1,397
6,949
2,889
1,001
0
6,949
47,128
0
W
Cerberus
Donyei
Cerberus
8,685
1,946
0
2,181
12,703
20,451
475
0
12,703
32,215
0
L
5,988
1,988
0
4,763
23,929
13,399
0
14,259
9,670
0
13,907
L
Cernunnos
Sheff Bino
Cernunnos
8,895
4,583
851
2,070
9,136
2,794
0
3,782
5,354
0
32,358
W
12,783
5,218
743
6,017
12,898
9,110
767
0
12,898
0
34,672
L
7,567
3,164
0
823
10,765
3,263
0
6,069
4,696
0
29,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,915
Gold Earned
31,218
115
Minions Killed
162
0
Camps Cleared
0
646,776
Distance Traveled
774,961
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,924
709
59
4
0
258,864
4
W
Cerberus
10,095
721
63
5
0
249,159
1
L
Tyr
8,269
591
22
2
0
238,335
0
L
Cernunnos
9,365
669
39
3
0
177,849
1
W
Kali
11,199
800
40
3
0
266,938
2
L
Neith
8,281
592
54
4
0
230,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role