Player Matchup

Medusa
Medusa
Obrexnna
Medusa
Level 56
God Stats
15W - 16L
1,461 SR
Queue Stats
134W - 131L
1,473 Elo+
Party 2
Hades
Hades
l C Fantasma l
Hades
Level 28
God Stats
13W - 23L
1,460 SR
Queue Stats
14W - 24L
1,397 Elo+
Solo
Hercules
Hercules
shadowelite2
Hercules
Level 89
God Stats
4W - 4L
1,292 SR
Queue Stats
162W - 149L
1,583 Elo+
Party 2
Team Averages
Level 58
1,404 SR
1,484 Elo+

VS

Team Averages
Level 80
1,552 SR
1,462 Elo+
Achilles
Achilles
NavalJedi53
Achilles
Level 80
God Stats
2W - 1L
1,504 SR
Queue Stats
73W - 64L
1,450 Elo+
Party 1
Neith
Neith
Night-Owl31
Neith
Level 60
God Stats
8W - 7L
1,566 SR
Queue Stats
69W - 64L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
basickidd17
Baron Samedi
Level 100
God Stats
18W - 10L
1,586 SR
Queue Stats
122W - 107L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Obrexnna
Medusa
17
4 / 8 / 9
13,864
630
14,970
22,242
7,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 8 / 5
14,996
682
16,937
23,006
18,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
shadowelite2
Hercules
17
4 / 4 / 10
14,068
639
14,355
26,254
32,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NavalJedi53
Achilles
18
9 / 8 / 9
15,376
699
17,237
21,558
14,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 5 / 13
15,236
693
25,688
18,583
7,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
basickidd17
Baron Samedi
19
4 / 5 / 14
14,342
652
14,769
18,585
8,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
17
Kills
20
20
Deaths
18
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Achilles
NavalJedi53
Achilles
9
8
9
1.69
W
7
5
13
2.7
L
Medusa
Obrexnna
Medusa
4
8
9
1.06
W
Baron Samedi
basickidd17
Baron Samedi
4
5
14
2.2
L
9
8
5
1.44
L
Hercules
shadowelite2
Hercules
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,262
Damage
57,694
71,502
Taken
58,726
58,807
Mitigated
30,031
19,003
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
NavalJedi53
Achilles
17,237
4,643
0
990
21,558
14,250
906
4,795
16,210
0
53,715
W
25,688
15,384
481
6,716
18,583
7,017
1,826
5,294
12,991
0
79,214
L
Medusa
Obrexnna
Medusa
14,970
5,321
0
5,433
22,242
7,995
1,441
6,102
16,140
0
73,516
W
Baron Samedi
basickidd17
Baron Samedi
14,769
879
2,075
5,512
18,585
8,764
637
6,848
11,283
61,860
0
L
16,937
224
1,374
5,817
23,006
18,276
446
4,340
18,666
41,580
0
L
Hercules
shadowelite2
Hercules
14,355
1,823
0
6,379
26,254
32,536
0
4,327
21,927
0
44,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,928
Gold Earned
44,954
210
Minions Killed
233
0
Camps Cleared
0
1,050,322
Distance Traveled
1,088,888
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,376
699
63
3
0
395,809
4
W
Neith
15,236
693
93
4
0
348,953
3
L
Medusa
13,864
630
101
5
0
322,900
4
W
Baron Samedi
14,342
652
77
4
0
344,126
3
L
Hades
14,996
682
59
3
0
328,505
4
L
Hercules
14,068
639
50
2
0
398,917
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role